101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (2, 10, D:1) a +0 whip (8, 13, D:1) a +0 mace (26, 21, D:1) 6 stones (34, 27, D:1) a +0 mace (39, 2, D:1) a +0 club 4 stones (39, 34, D:1) a +0 club (40, 37, D:1) a +0 spear (42, -1, D:1) a +0 club (52, 20, D:1) a +0 scale mail Level 2 of the Dungeon (3, -34, D:2) 3 stones (9, -34, D:2) a +0 club (9, -10, D:2) a +0 giant club (21, -12, D:2) a +0 ring mail (22, -31, D:2) a +0 robe (30, -1, D:2) a +0 rapier (34, -31, D:2) a +0 dagger (35, -7, D:2) a +0 pair of boots (42, -30, D:2) a +0 hand axe (49, -12, D:2) a +0 dagger (51, 3, D:2) a +0 hand axe a +0 scale mail (57, -25, D:2) a +0 club Level 3 of the Dungeon [Shop] Jashrara's Antique Weapon Boutique a +0 dagger (42 gold) a +0 sling (31 gold) a +0 dagger (42 gold) a +0 flail (73 gold) a +0 quarterstaff (84 gold) the +6 quarterstaff "Ceomas" {elec, Will- Str+3 Dex+2} (1119 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Will: It decreases your willpower. the +6 war axe of Extremism {elec, Will+ Str+5} (1297 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). Will: It increases your willpower. the +7 whip of Floral Subterfuge {drain, *Slow Str-2 Dex+9 SInv} (1255 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). Dex: It affects your dexterity (+9). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. a +0 short sword (63 gold) [Shop] Koerghik's Magic Scroll Shoppe a scroll of blinking (97 gold) a scroll of enchant weapon (97 gold) a scroll of summoning (123 gold) a scroll of enchant armour (97 gold) a scroll of poison (52 gold) a scroll of magic mapping (97 gold) (0, 0, D:3) a ring of poison resistance (2, 14, D:3) a +0 dagger (15, 24, D:3) a +0 dagger (16, 22, D:3) a +0 short sword (16, 25, D:3) a +0 plate armour (26, 30, D:3) a book of Dreams (32, 7, D:3) a +0 short sword (32, 15, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Plog's Book Shoppe a book of Minor Magic (180 gold) a book of Winter (340 gold) a book of Party Tricks (160 gold) a book of Ice (460 gold) a book of Rime (280 gold) a book of Storms (320 gold) the Quarto of the Heron (420 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Borgnjor's Revivification Necromancy 8 c - Necromutation Transmutation/Necromancy 8 (0, 0, D:4) a +0 club (1, 0, D:4) a +0 spear (15, 3, D:4) a +0 scale mail a +0 dagger (15, 16, D:4) 4 poisoned darts (20, 1, D:4) a +0 hand axe (21, -1, D:4) a +0 club (21, 1, D:4) a +0 falchion a +0 robe a +0 dagger a +0 plate armour a +0 mace (38, -15, D:4) a +0 whip (39, -15, D:4) a +0 ring mail a +0 trident (39, -13, D:4) a +0 plate armour 3 boomerangs a +0 dire flail (40, 18, D:4) a +0 robe (51, 11, D:4) a +0 robe (52, 14, D:4) a +0 short sword (55, 7, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon [Shop] Watamell's Weapon Shoppe a +0 dire flail (40 gold) a +0 quarterstaff (40 gold) a +2 vorpal flail (172 gold) a +0 quarterstaff (40 gold) a +0 mace (30 gold) 4 stones (4 gold) the +7 dagger "Othrup" {antimagic, rPois rN+ Dex+2} (606 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. a +0 great mace of holy wrath (137 gold) a +3 dagger of speed (230 gold) (0, 0, D:5) a +0 mace (9, -3, D:5) a +0 club (still there?) 2 poisoned darts (still there?) (12, -7, D:5) a +0 short sword a +0 club (12, -5, D:5) a +0 short sword 4 stones (12, -4, D:5) a javelin (13, -7, D:5) a +0 club (still there?) a curare-tipped dart (still there?) (13, -5, D:5) a +0 dagger 3 stones (14, -8, D:5) a +0 club (still there?) 7 poisoned darts (still there?) (14, -7, D:5) a +2 dagger of distortion (still there?) 8 poisoned darts (still there?) a +0 robe (still there?) (15, -9, D:5) a +1 dagger of pain (still there?) a +0 short sword (still there?) a kobold corpse (still there?) (15, -8, D:5) a +0 short sword a scroll of noise (15, -6, D:5) a +0 short sword a stone a kobold corpse Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (5, 3, D:6) a +0 dagger a +0 scale mail a scroll of enchant weapon