101zpm Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, 16, D:1) a +0 ring mail (18, 39, D:1) a +0 dagger (57, 24, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 5, D:2) a +0 spear (5, 34, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (1, 4, D:3) a +0 sling (5, 3, D:3) a +0 sling (12, -2, D:3) a +0 dagger (17, 21, D:3) a book of Minor Magic Level 4 of the Dungeon [Shop] Milatum's Antique Weapon Shop the +6 shortbow "Esidah" {vorpal, Will- Str+4 Int+3 Dex+3} (1340 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Will: It decreases your willpower. a +0 vorpal glaive (269 gold) a +5 glaive of venom (800 gold) the +9 war axe "Vungoyw" {drain, Fly Stlth+} (1453 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Fly: It grants you flight. Stlth: It makes you more stealthy. a +2 quarterstaff of holy wrath (441 gold) a +0 flail (80 gold) a +0 hand axe (69 gold) a +0 rapier (92 gold) a +2 short sword of venom (358 gold) a +0 club (23 gold) (0, 0, D:4) a book of Blood (3, -16, D:4) a +0 dagger (7, -3, D:4) a book of Debilitation (30, -2, D:4) a +0 ring mail of willpower (30, 0, D:4) a +0 quarterstaff (32, -14, D:4) a +0 mace (46, -17, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (5, -33, D:5) 3 large rocks (6, -4, D:5) a +0 dagger a +0 robe (6, -3, D:5) a +0 morningstar a +0 leather armour a +0 dagger a +0 leather armour (6, 0, D:5) a +0 sling (7, -26, D:5) a +0 dagger (13, -28, D:5) a +0 ring mail a +0 mace (16, -13, D:5) a +0 short sword (17, 3, D:5) a +0 long sword (23, 1, D:5) a +0 hand axe (24, -14, D:5) a +0 giant club (26, -33, D:5) a +0 halberd a +0 chain mail a +2 dagger of venom a +0 robe (26, -19, D:5) a +0 club (42, -13, D:5) a book of Necromancy (45, -30, D:5) a +0 giant spiked club (51, -11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -9, D:6) the Essays on the Chill and Heat Spells Type Level a - Ozocubu's Armour Ice 3 b - Ice Form Ice/Transmutation 4 c - Fireball Conjuration/Fire 5 d - Ozocubu's Refrigeration Ice 7 (5, 5, D:6) an amulet of guardian spirit (7, -13, D:6) a +0 club (8, -19, D:6) a +0 sling (17, 16, D:6) a +0 dagger (18, 16, D:6) a +0 leather armour a +0 short sword (22, 23, D:6) a +0 club (29, 0, D:6) a +0 leather armour Level 7 of the Dungeon (0, 15, D:7) a +2 dagger of venom a +0 robe (0, 17, D:7) a +0 short sword (0, 18, D:7) a +0 war axe a +0 chain mail (14, 32, D:7) a +0 spear (16, 32, D:7) a +0 spear an amulet of magic regeneration (18, 12, D:7) a +0 war axe a +0 chain mail (19, 13, D:7) a +0 mace a +0 leather armour (20, -4, D:7) a +0 cloak a +0 sling (20, 14, D:7) a +0 dagger a +0 robe (22, 24, D:7) a +0 spear (22, 25, D:7) a +0 hand axe (24, -12, D:7) a +0 falchion (26, -8, D:7) a ring of poison resistance a +0 spear (31, -13, D:7) a +0 giant spiked club (41, 23, D:7) a +0 shortbow (46, 17, D:7) a +0 chain mail (51, 9, D:7) a +0 ring mail Level 8 of the Dungeon (15, -26, D:8) a +0 mace (15, -22, D:8) a +0 dagger a +0 robe (16, -22, D:8) a +0 glaive a +0 chain mail a +0 short sword a +0 chain mail (17, -23, D:8) a +0 whip a curare-tipped dart a +0 hand axe a +0 chain mail (18, -23, D:8) a +0 club (18, -21, D:8) a +0 spear (18, -19, D:8) a +0 whip (19, -22, D:8) a +0 dagger (20, -22, D:8) a +0 short sword (20, -21, D:8) a +0 short sword (20, 4, D:8) a +0 great sword a +0 robe (21, 4, D:8) a +3 great sword a +0 robe a +4 great sword a +0 robe a +0 cloak (22, 4, D:8) a +3 spear of freezing a +0 robe a +0 scimitar a +0 robe (35, 5, D:8) a +1 hat a +0 robe (36, -17, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 club (15, -14, D:9) a +0 hand axe (30, -13, D:9) a +0 scale mail (42, -53, D:9) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 robe (43, -33, D:9) a +0 falchion a +0 chain mail (44, -52, D:9) a +0 dire flail a +0 chain mail (44, -33, D:9) a +0 mace a +0 leather armour (45, -34, D:9) a +0 dire flail a +2 chain mail of cold resistance (45, -33, D:9) a +1 morningstar of protection (57, -1, D:9) a +0 short sword (61, -26, D:9) a tin of tremorstones (2/2) Level 10 of the Dungeon (0, 0, D:10) 2 javelins (10, 40, D:10) a +0 leather armour (13, 25, D:10) a +0 club a +0 chain mail (14, 21, D:10) a +1 falchion of holy wrath 3 boomerangs (19, 24, D:10) a +0 hand axe (19, 25, D:10) a +0 club (20, 23, D:10) a +0 whip (21, 23, D:10) a +0 hand axe a +0 ring mail (22, 22, D:10) a +0 club a +0 leather armour (22, 23, D:10) a +0 hand axe a +0 leather armour (22, 24, D:10) a +0 hand axe (22, 32, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe (23, 23, D:10) a +0 dagger a +0 leather armour (23, 33, D:10) a +0 flail (23, 45, D:10) a +0 war axe (24, 24, D:10) a +0 short sword (25, 12, D:10) a +0 sling (26, 28, D:10) a +0 whip (27, 19, D:10) a +0 club 2 boomerangs a +0 leather armour a +0 dagger a +0 club a +0 falchion (27, 22, D:10) a +0 mace a +0 mace a +0 chain mail (27, 23, D:10) a +0 hand axe a +0 leather armour (28, 19, D:10) a +0 club (28, 20, D:10) a +0 dagger (28, 21, D:10) a +0 flail a +0 ring mail (29, 19, D:10) a +0 whip (30, 26, D:10) a +0 falchion a +3 leather armour (33, 18, D:10) a +0 pair of boots (35, 5, D:10) a book of Spatial Translocations (36, 27, D:10) a +0 short sword a +0 scale mail (44, 14, D:10) a +0 flail 2 boomerangs (53, 29, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe an orc corpse (1, 21, D:11) a +0 trident (15, 24, D:11) a book of Flames (15, 27, D:11) a +0 mace (42, 33, D:11) a book of Conjurations Level 13 of the Dungeon (10, 3, D:13) 5 gold pieces (17, 4, D:13) a potion of might