Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 5974311754068496610 28 101zpm the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Mar 15, 2023. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:04:43 (1010 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 1010, Time: 00:04:43 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 30% Gold: 32 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of wizardry MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (left hand) Scrolls d - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} Potions c - a potion of might {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 1% 1 b - Scorch Fire 28% 2d6 2% 2 c - Conjure Flame Conj/Fire 14% 6-21 5% 3 d - Inner Flame Hex/Fire 14% N/A 5% 3 e - Flame Wave Conj/Fire 14% 2d6 17% 4 f - Slow Hex 56% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The jackal explodes! A ball python comes into view. Your magical contamination has completely faded away. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Aiming: Inner Flame (quite dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - ball python Aim: a ball python (chance to affect: 81%) The ball python is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the ball python. The ball python explodes! A quokka comes into view. The foxfire hits the quokka. The quokka is moderately wounded. Search for what [? for help]? . A quokka is nearby! Casting: Foxfire (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The quokka attacks as you move away! The quokka bites you. You die... ##.# # .. ##.# ## ##.# ≈≈ ##.###### S≈ ##......# ≈≈ #####.#.############ # ## ..................># #. .. ##.##.#:##########.# #.### ##.##.#.# ###..r@..# ##....... ...##.#.# #.^..###.# #......#. #####.#.# #._..# #.# #.).#..#. #####.#.# #^.r## #.# #...#..#. r.....#.#####.####.######........ #####.#...r.................#..#. #............####.######........ #.##.....................÷÷)÷... #.##.....................÷.#.##. You could see a quokka. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 5 jackals (D:1) 3 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards (D:1) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (others) 60 foxfires (D:1) 60 creatures vanquished. Grand Total: 83 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 101zpm set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 131 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 480 | D:1 | Found a faded altar of an unknown god. 514 | D:1 | Reached skill level 3 in Spellcasting 633 | D:1 | Found Xerac's Weapon Boutique. 670 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 670 | D:1 | Learned a level 1 spell: Slow 1010 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond, ebering_ecumenical_altar_webs, minmay_tetromino_l4 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.3 Stealth | | 1.7 Action || total -------------------------++------- Cast: Foxfire || 41 Scorch || 8 Inner Flame || 4 Slow || 2