Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15222264263672690796 30 101zpm the Magician (level 3, 0/25 HPs) Began as a Djinni Fire Elementalist on Mar 16, 2023. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:57 (757 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 757, Time: 00:01:58 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 37% Gold: 36 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Conjure Flame Conj/Fire 14% 6-21 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence. Terence completely resists. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Terence. Terence resists. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Your foxfire dissipates! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence completely resists. Your foxfire dissipates! The foxfire hits Terence but does no damage. Terence is lightly wounded. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence completely resists. An endoplasm comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Your foxfire dissipates! Terence hits you with a +0 short sword. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 short sword. You die... ## .. #. #. ##.########## ..###..#~~.~~#..# ....J.@#~:≈.~##.# #.@.≈⌠≈)'..# #.#~.≈.~##.# #.#~~.~~##.#####.# #.#######........# #. ##.####### #. #.# #. #.# #.## .. #.# #†.# #.# ##.# You could see Terence and an endoplasm. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:3) A ball python (D:1) A giant cockroach (D:2) 3 hobgoblins A quokka (D:3) 2 bats A frilled lizard (D:2) 3 goblins 4 rats 19 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:2) 1 creature vanquished. Vanquished Creatures (others) 65 foxfires 65 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 101zpm set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:2 | Reached XP level 2. HP: 16/21 MP: 0/0 283 | D:2 | Reached skill level 3 in Spellcasting 396 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 396 | D:2 | Learned a level 1 spell: Freeze 747 | D:3 | Noticed Terence 757 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, serial_shops, nicolae_lakefront_shop, chequers_ecumenical_altar_simple_redux, nicolae_figureground_sparkle D:2: layout_loops_ring, serial_shops, shop, serial_bayou, serial_bayou_shore_b, serial_bayou_pond_b, serial_bayou_pond_b, serial_bayou_ford_a, serial_bayou_shore_a, amcnicky_mini_corridor_feature, grunt_ministairs_11, lexackson_kobold_supper D:3: cheibrodos_thug_alley, layout_loops_ring, nicolae_overflow_ecumenical_swirl, minmay_curled_crystal, kennysheep_generic_room_13, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.2 Dodging | | 2.4 Stealth | | 1.7 Action || total -------------------------++------- Cast: Foxfire || 39 Scorch || 8 Dodge: Dodged || 1