Dungeon Sprint DCSS version 0.30.1-3-gfc49f6343a (webtiles) character file. Game seed: 6991235139256071084 0 101zpm the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on July 27, 2023. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (6 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 6, Time: 00:00:25 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d6 11% 2 c - Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, 101zpm the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. As you open the door, it creaks loudly! Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of roots (9). Ijyb shouts! Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. You conjure some foxfire! The foxfire hits Ijyb. Ijyb is lightly wounded. You conjure some foxfire! The foxfire hits Ijyb. Ijyb is moderately wounded. You conjure some foxfire! The foxfire hits Ijyb. Ijyb is moderately wounded. The foxfire hits Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. You conjure some foxfire! The foxfire hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You are too injured to fight recklessly! Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits Ijyb but does no damage. Ijyb is heavily wounded. The foxfire hits Ijyb but does no damage. Ijyb is heavily wounded. The foxfire hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. You die... #### ## #§.#..+ #§@g..# #vv#### #..# #..# #..# #⌠⌠# #### You could see Ijyb (ally target). Vanquished Creatures (others) 7 foxfires (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | 101zpm set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 6 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Foxfire || 5 Dodge: Dodged || 1