Dungeon Crawl Stone Soup version 0.28-a0-512-g960c72b710 (console) character file. Game seed: 16772533907846529768 9 1020 the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on Sept 22, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (303 turns). 1020 the Grave Robber (Demonspawn Necromancer) Turns: 303, Time: 00:01:45 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 12 Int: 16 God: Gold: 17 SH: 0 Dex: 13 Spells: 3/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.7 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 64% 1d7 3% 1 b - Animate Skeleton Necr 32% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 8% 2d7 9% 3 Animate Dead Necr 8% N/A 28% 4 Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (almost dead, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nothing nearby to animate! You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Animate Skeleton (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 87%) The jackal writhes in agony. The jackal barely misses you. x2 Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 87%) The jackal writhes in agony. You kill the jackal! The bat barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... .P..... ≈P... P..... .... #.... PP. #... . #.. #g? #####.# #..##.# ....... ...#h###.....# ####### #.#†h.....$.# #...... #.b@...####.. #......###.##†..# #..........##...# #####.....###...# ####.....# #...# #........# #...##### #........###........ #.......(..♣.♣...... #........#.#.#...... You could see 2 jackals, a goblin and a bat. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 jackals (D:1) A ball python (D:1) 2 frilled lizards (D:1) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) A plant (D:1) 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1020 the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Learned a level 1 spell: Animate Skeleton 296 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 296 | D:1 | Reached XP level 2. HP: 8/19 MP: 3/5 303 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_lined_3, infiniplex_forest_side_room, infiniplex_forest_clump_medium, infiniplex_forest_pool, infiniplex_forest_lined_3, infiniplex_forest_clump_small, shapermc_ecumenical_altar_mp_ritualfount Action || total -------------------------++------- Melee: Dagger || 26 Cast: Pain || 10 Animate Skeleton || 2 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 302 | 0 | 99 | 10 | 1 | 302.0 | Dungeon | 302 | 302 | 0 | 99 | 10 | 1 | 302.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 302 daAuts