1100001001 the Dungeon (7, 1, D) 3 potions of berserk rage {!q} 6 potions of haste {@q3} (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) the +7 halberd of the Crawling Thing {chop, rC+ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from cold. (63, 1, D) the cursed +1 lajatang of Destiny {freeze, rElec Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It insulates you from electricity. It has a curse placed upon it. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (75, 2, D) the +4 dire flail "Jukinow" {pain, Str+5 Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your intelligence (+5). (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (73, 3, D) a +1 antimagic morningstar (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) an uncursed staff of cold (63, 9, D) an uncursed staff of earth (72, 9, D) a +0 hand axe (62, 10, D) an uncursed amulet of guardian spirit (70, 10, D) an uncursed staff of conjuration (72, 10, D) a +0 dagger (70, 12, D) a cursed staff of power (unseen) (71, 12, D) a +1 morningstar of draining (72, 12, D) a +3 dagger of draining (70, 13, D) a +0 mace (unseen) (72, 13, D) a +0 mace of crushing (unseen) (61, 17, D) a plain deck of changes (64, 17, D) a +1 scale mail of magic resistance (71, 17, D) a box of beasts (72, 17, D) a +0 dagger (64, 18, D) an uncursed staff of earth (71, 18, D) an uncursed staff of death (72, 18, D) a box of beasts (73, 18, D) an uncursed amulet of faith {!P} (63, 19, D) a +0 trident (unseen) (73, 19, D) a +1 antimagic long sword (unseen) (72, 21, D) a +3 quarterstaff of chaos (unseen) (73, 21, D) a +0 dagger of freezing (unseen) (63, 22, D) a large rock {=f} (72, 22, D) a +3 flail of holy wrath (unseen) (73, 22, D) a +0 scythe a +0 robe (63, 23, D) a large rock {=f} (72, 23, D) a +0 short sword a +0 leather armour (63, 24, D) 2 large rocks (49, 25, D) the Catalogue of Shifting Ice Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Sticks to Snakes Transmutation 2 c - Stoneskin Transmutation/Earth 2 d - Summon Ice Beast Ice/Summoning 4 e - Condensation Shield Ice 4 f - Bolt of Cold Conjuration/Ice 6 (50, 25, D) a book of Clouds (51, 25, D) a +2 short sword of draining (52, 25, D) a +2 great mace of draining (53, 25, D) a book of Dreams (54, 25, D) a +3 plate armour of magic resistance (55, 25, D) a cursed staff of fire (50, 26, D) the ring of Elyvilon's Indignation {rPois rC+ Str+2} [ring of poison resistance] It affects your strength (+2). It protects you from cold. It protects you from poison. (51, 26, D) a +6 halberd of protection (52, 26, D) a +4 ring mail of cold resistance (53, 26, D) 4 scrolls of enchant armour (54, 26, D) a manual of Dodging (61, 27, D) the +7 great sword of Responsibility {flame, +Fly Str+7 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+7). It lets you fly. It makes you more stealthy. (62, 27, D) an uncursed staff of wizardry {!a} (63, 27, D) a +4 eveningstar of flaming (64, 27, D) a +4 blowgun (65, 27, D) a +2 plate armour of cold resistance (71, 27, D) a cursed staff of summoning (72, 27, D) a +2 battleaxe of electrocution (62, 28, D) a +2 great sword of holy wrath (63, 28, D) a cursed staff of cold (64, 28, D) a +1 glaive of chopping (71, 28, D) an uncursed staff of earth (72, 28, D) the +9 trident of Taxation {pierce, rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. (73, 28, D) the ring "Bomnumm" {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. (72, 31, D) a +0 quarterstaff (unseen) (52, 32, D) 5 stones (72, 32, D) a +0 quarterstaff (unseen) (50, 37, D) a plain deck of wonders (51, 37, D) a +1 arbalest of flaming (52, 37, D) the +6 arbalest "Cycsek Kull" {flame, rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (53, 37, D) a +2 mace of protection (54, 37, D) a +0 mace (61, 37, D) a +1 demon blade of pain (62, 37, D) a +3 scale mail of poison resistance (70, 37, D) a +3 dagger of speed (71, 37, D) a +2 plate armour of fire resistance (49, 38, D) a book of Burglary (50, 38, D) a +0 scimitar (51, 38, D) the +7 chain mail "Hoeneal" {*Corrode rPois MP+9 Str+5, !a} It affects your strength (+5). It protects you from poison. It affects your magic capacity (+9). It may corrode your equipment when you take damage. (52, 38, D) an uncursed staff of wizardry {!a} (53, 38, D) the Disquisition on Beguiling and the Entourage Spells Type Level a - Corona Hexes 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Metabolic Englaciation Hexes/Ice 5 e - Silence Hexes/Air 5 f - Summon Hydra Summoning 7 (60, 38, D) an uncursed ring of see invisible (63, 38, D) a +1 morningstar of flaming (70, 38, D) an uncursed amulet of clarity (71, 38, D) a +7 giant spiked club (72, 38, D) a +4 flail of draining (73, 38, D) an uncursed staff of cold (55, 39, D) a +8 rod of inaccuracy (13/13) a black draconian corpse (71, 39, D) a ball python corpse (skeletalised by now) (72, 39, D) a water moccasin corpse (skeletalised by now) (51, 40, D) the cursed +1 short sword "Houwk" {speed, Dex+6} Attacks with this weapon are significantly faster. It affects your dexterity (+6). It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (unseen) (48, 41, D) a +0 short sword (unseen) (51, 41, D) a +0 trident (52, 41, D) a +2 lajatang of venom (unseen) (53, 41, D) a +0 long sword (unseen) (60, 41, D) 2 large rocks (61, 41, D) a +0 mace (62, 41, D) a +0 flail (69, 41, D) a +0 long sword (70, 41, D) a +0 whip (71, 41, D) a +0 long sword a water moccasin corpse (skeletalised by now) (50, 42, D) a +0 battleaxe (unseen) (51, 42, D) a +0 glaive (50, 43, D) a +0 broad axe (unseen) (51, 43, D) a +0 battleaxe a purple draconian corpse (61, 45, D) 2 large rocks {=f}