Dungeon Crawl Stone Soup version 0.29.0-4-gdea44cf6ec (webtiles) character file. Game seed: 5904756886358955561 4 112233 the Gusty (level 1, -1/7 HPs) Began as a Felid Air Elementalist on Aug 26, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (232 turns). 112233 the Gusty (Felid Air Elementalist) Turns: 232, Time: 00:00:26 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 0/4 EV: 17 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.6 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 0.8 Conjurations + Level 3.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 7% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The jackal barely misses you. Your magical contamination has completely faded away. You miss the jackal. The jackal closely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! The jackal misses you. The jackal barely misses you. The jackal bites you but does no damage. There is an open door here. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. Your magical contamination has completely faded away. There is an open door here. The jackal attacks as you move away! The jackal completely misses you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (60% to hit) The zap hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal misses you. The jackal attacks as you move away! The jackal bites you. You die... .# ##################.# #...†h.............##..# #.###################..##### ##'###.............. #......# #....#.###...###### #......# #....#.#........#.##.#......# #....'........h.#....#......# #....#.##.#...h@#.#####.....# #....#.#..#.................# #....#.#..#.###.##.########.# ######.#..#.###.##.# #....#.# #.#........##.# #......# #.#.......###.######.### #######.####.##.###.#....#.# #.......#....##...>...##.#.# #.......#.###########....#.# You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 112233 the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 210 | D:1 | Reached skill level 3 in Air Magic 232 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, minmay_misc_feat_iff Skill XL: | 1 | ---------------+----+----- Air Magic | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 6 Bite || 1 Cast: Shock || 9 Armor: Skin || 1 Dodge: Dodged || 22