Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2099368261126325512 659 112233 the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Feb 24, 2023. Was an Initiate of Sif Muna. Slain by a water moccasin (6 damage) ... on level 5 of the Dungeon. The game lasted 00:03:36 (5082 turns). 112233 the Thaumaturge (Deep Elf Conjurer) Turns: 5082, Time: 00:03:37 Health: -1/36 AC: 2 Str: 4 XL: 7 Next: 30% Magic: 0/23 EV: 12 Int: 32 God: Sif Muna [......] Gold: 212 SH: 0 Dex: 13 Spells: 16/27 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . i - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ n - amulet "Sedi" {Spirit Int+7} HPRegen 0.12/turn (no ring) MPRegen 0.18/turn (no ring) @: lethally poisoned (-1 -> -23) A: no striking features a: Renounce Religion, Evoke Invisibility You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a scarf of invisibility (worn) Jewellery n - the amulet "Sedi" (around neck) {Spirit Int+7} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Int: It affects your intelligence (+7). o - an amulet of magic regeneration t - an amulet of regeneration x - a +6 ring of dexterity Wands p - a wand of charming (7) r - a wand of iceblast (9) v - a wand of polymorph (9) y - a wand of flame (23) Scrolls d - 5 scrolls of identify {unknown} e - a scroll of silence {unknown} f - 2 scrolls of immolation {unknown} g - 2 scrolls of amnesia {unknown} h - a scroll of blinking {unknown} m - 3 scrolls of poison {unknown} u - a scroll of summoning {unknown} w - a scroll of magic mapping {unknown} C - a scroll of vulnerability {unknown} D - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of brilliance {unknown} j - 5 potions of curing {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification {unknown} q - 2 potions of flight {unknown} s - a potion of degeneration {unknown} z - a potion of cancellation {unknown} A - 2 potions of attraction {unknown} B - a potion of haste {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 10.7 Spellcasting - Level 4.4 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 31% 2d8 12% 4 d - Fulminant Prism Conj/Hex 15% 3d11 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 62% N/A 3% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Sif Muna Xom The Shining One Shops: D:1 [ Annotations: D:1 2 runed translucent doors D:3 exclusion: downstairs Message History The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Okay, then. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the phantom. You destroy the phantom! Sif Muna accepts your kill. The mystic blast hits the water moccasin. The water moccasin is lightly wounded. The water moccasin is knocked back by the mystic blast. Unknown command. Unknown command. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, 70% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! Unknown command. Without enough magic to sustain it, your searing ray dissipates. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. The water moccasin bites you. You die... ..##........ ..#........ .......... ......... ############..)..... ............<....... .................... .....!.....#...#.... .......@...#.⌠.# ... ........S###...# . ................ ..........⌠.?>..⌠ !................. .........###... .......... .⌠. .......... .. You could see a water moccasin. Vanquished Creatures A black bear (D:4) A phantom (D:5) Blork the orc (D:5) A water moccasin skeleton (D:4) A bullfrog zombie (D:4) A centaur zombie (D:4) 2 scorpion zombies (D:4) A bullfrog skeleton (D:4) An iguana (D:4) A hound zombie (D:4) A howler monkey zombie (D:4) 3 gnolls (D:4) 4 adders 3 worms A dart slug (D:1) 11 orcs 4 endoplasms 2 giant cockroaches (D:1) 6 goblins 10 hobgoblins 17 jackals 6 kobolds 4 quokkas 11 ball pythons 3 bats 3 frilled lizards A quokka skeleton (D:4) 4 rats (D:1) 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 112233 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Found a large runed translucent door. 181 | D:1 | Found a large runed translucent door. 272 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 480 | D:1 | Reached skill level 4 in Spellcasting 581 | D:1 | Found Weruzyje's Armour Shop. 1191 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/11 1194 | D:1 | Learned a level 2 spell: Searing Ray 1708 | D:2 | Found a shimmering altar of Xom. 1719 | D:2 | Reached skill level 5 in Spellcasting 2124 | D:2 | Identified the amulet "Sedi" {Spirit Int+7} 2617 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/13 2711 | D:4 | Reached skill level 6 in Spellcasting 2938 | D:3 | Found a faded altar of an unknown god. 3036 | D:3 | Found a glowing golden altar of the Shining One. 3361 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3621 | D:4 | Reached skill level 7 in Spellcasting 3621 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/16 3858 | D:4 | Reached skill level 8 in Spellcasting 4068 | D:4 | Reached XP level 6. HP: 22/32 MP: 7/19 4485 | D:4 | Reached skill level 9 in Spellcasting 4738 | D:4 | Learned a level 4 spell: Fulminant Prism 4890 | D:4 | Reached skill level 10 in Spellcasting 4890 | D:4 | Reached XP level 7. HP: 23/36 MP: 7/22 5027 | D:4 | Found a shimmering blue altar of Sif Muna. 5033 | D:4 | Became a worshipper of Sif Muna the Loreminder 5067 | D:5 | Entered Level 5 of the Dungeon 5067 | D:5 | Noticed Blork the orc 5067 | D:5 | Found a staircase to the Ecumenical Temple. 5073 | D:5 | Killed Blork the orc 5082 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, serial_shops, shop_fountains, serial_co_window_serial, co_window_corner_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_cb, co_window_of_opportunity_c, co_window_corner_b, co_window_4corner_a D:2: layout_loops_ring, basic_altar D:3: layout_rooms, nicolae_tso_carved_into_rock, basic_ecumenical_altar, minmay_fractal_squares_5 D:4: layout_cave_pools, led_sif_pool, serial_undead, serial_undead_d, serial_undead_a, serial_undead_e, serial_undead_a D:5: layout_basic, nicolae_qazlal_eye_of_the_storm, nicolae_overflow_hidden_temple, minmay_temple_entry_junction_2, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 7 8 10 | 10.7 Dodging | | 2.5 Stealth | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Magic Dart | 98 | 92 | 5 || 195 Searing Ray | | 19 | 3 || 22 Iskenderun's Myst | | 1 | 2 || 3 Evoke: Wand | | 2 | || 2 Armor: Robe | 2 | 9 | || 11 Dodge: Dodged | 5 | 28 | 3 || 36