112233 Level 1 of the Dungeon (8, 16, D:1) a +0 dagger (10, 12, D:1) a +0 leather armour (20, 8, D:1) 4 boomerangs (33, 0, D:1) a +0 short sword (39, 27, D:1) a +0 ring mail (43, 10, D:1) 3 stones (44, 31, D:1) 9 stones (45, -6, D:1) a +0 short sword (45, 27, D:1) a +2 dagger of distortion (46, 44, D:1) 3 stones (49, -8, D:1) a +0 morningstar (55, 6, D:1) 6 stones (62, 4, D:1) a +0 ring mail (64, 5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 12, D:2) a +0 whip 3 stones (8, 5, D:2) a +0 spear (11, -5, D:2) a +0 leather armour (14, -6, D:2) a +0 dagger (16, -8, D:2) a +0 war axe (22, 24, D:2) a +0 robe (24, 2, D:2) a +0 leather armour (27, 11, D:2) a +0 robe a +0 scythe (27, 23, D:2) 5 stones (28, -23, D:2) a +0 whip (32, -29, D:2) a +0 dagger (32, 32, D:2) 6 poisoned darts (34, -4, D:2) 6 stones (36, -4, D:2) a +0 leather armour (37, 19, D:2) a +0 dagger (39, -16, D:2) a +0 pair of gloves (56, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, -41, D:3) a +0 short sword a +0 scale mail a +0 hand axe (5, -17, D:3) a +0 whip (6, -36, D:3) a +0 robe (7, -21, D:3) a +0 scale mail (10, -34, D:3) a +0 short sword a stone (16, -11, D:3) a +0 club (36, -36, D:3) a +0 trident (42, 4, D:3) 6 stones (45, -16, D:3) 4 large rocks (52, -23, D:3) a +0 short sword 6 poisoned darts Level 4 of the Dungeon [Shop] Diup's Armour Shoppe a +0 robe (9 gold) a +2 cloak of preservation (279 gold) a +2 robe of cold resistance (230 gold) a +0 chain mail (58 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +2 scale mail of poison resistance (234 gold) the +3 leather armour of the Apothecary {Harm Str+3} (393 gold) Str: It affects your strength (+3). Harm: It increases damage dealt and taken. a +0 cloak (58 gold) (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 club a +0 chain mail a +0 dagger a +0 robe (9, -4, D:4) a book of Cantrips (10, 23, D:4) a +0 dagger (12, 21, D:4) a +0 spear (13, -26, D:4) a +0 short sword 3 stones (15, 3, D:4) 2 stones a +0 leather armour (21, -11, D:4) a +0 flail a +0 short sword (21, -10, D:4) a +0 leather armour a +0 short sword (22, 12, D:4) a +0 hand axe (23, 11, D:4) a +0 dagger (30, 1, D:4) a +0 rapier a +0 leather armour (30, 6, D:4) a +0 rapier (32, 6, D:4) a +0 scale mail (35, -10, D:4) a +0 club (36, -10, D:4) a +0 whip (36, -9, D:4) a +0 flail a +0 club (46, -1, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +2 trident of flaming (5, 29, D:5) a +0 club (6, 6, D:5) a +1 whip of electrocution a +0 club a +0 dagger a +0 robe (7, 14, D:5) a +0 whip (8, 14, D:5) a +0 dagger a +0 robe (20, 17, D:5) a +0 short sword (21, 11, D:5) a +0 ring mail (35, 6, D:5) a +0 club (37, 2, D:5) a +0 whip (38, 9, D:5) a +0 halberd (40, -13, D:5) a +0 dagger a +0 robe (40, 10, D:5) a +0 flail Level 6 of the Dungeon [Shop] Kivoqer's Antique Weapon Shop a +0 shortbow (84 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2072 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +0 short sword (84 gold) a +3 rapier of venom (610 gold) a +0 quarterstaff (112 gold) a +2 war axe of freezing (512 gold) the +6 flail "Vyklayve" {holy, rF+} (1408 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. [Shop] Haempem's Antique Weapon Shoppe a +0 flail of draining (207 gold) a +0 giant club (42 gold) a +0 trident (87 gold) a +0 sling (37 gold) a +0 glaive of freezing (342 gold) a +2 hand crossbow of flaming (457 gold) a +0 dagger (50 gold) the +5 morningstar of Blood {vamp, *Corrode rPois rN++ Str+5} (1590 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+5). rPois: It protects you from poison. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 vorpal morningstar (200 gold) [Shop] Yligrilo's Antique Armour Emporium a +0 chain mail (81 gold) a +0 leather armour of fire resistance (162 gold) a +0 buckler (81 gold) a +0 leather armour (36 gold) a +0 pair of gloves (81 gold) a +0 ring mail (72 gold) a +0 ring mail (72 gold) a +0 leather armour (36 gold) the +1 scale mail "Duhoet" {Harm Rampage Int+4 SInv} (514 gold) Int: It affects your intelligence (+4). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. [Shop] Utwiuv's Assorted Antiques a wand of paralysis (2) (134 gold) a potion of haste (280 gold) a scroll of blinking (210 gold) a +0 scale mail (112 gold) a potion of invisibility (224 gold) a +0 long sword of electrocution (299 gold) a +0 scale mail (112 gold) (20, -5, D:6) a +0 quarterstaff (25, 37, D:6) a +0 robe (29, 4, D:6) 3 stones (36, 15, D:6) a +0 club (41, 23, D:6) a +2 war axe of freezing (46, 31, D:6) 3 boomerangs of dispersal (54, 13, D:6) a +0 barding Level 7 of the Dungeon (0, 0, D:7) a +0 halberd (8, 0, D:7) a +0 hand axe (9, 3, D:7) a +0 flail (10, 1, D:7) a +0 dagger (10, 2, D:7) a +0 dagger a +0 robe (25, 37, D:7) a +0 spear (29, 37, D:7) a +0 spear (30, 38, D:7) a +0 spear (36, 32, D:7) a +0 spear (41, 30, D:7) a +0 spear (43, 30, D:7) a +0 vorpal spear (44, 29, D:7) a +0 flail a +0 flail (45, 1, D:7) a +0 ring mail (45, 29, D:7) a +0 whip (45, 31, D:7) a +0 robe a +0 club (46, 29, D:7) a +0 dagger (46, 30, D:7) a +0 leather armour a +0 whip (66, 4, D:7) 3 stones Level 8 of the Dungeon (0, 0, D:8) an amulet of reflection (9, 24, D:8) a +0 robe (12, 13, D:8) a +0 plate armour a +0 hand axe (13, 7, D:8) a +0 chain mail 3 boomerangs a +0 scimitar (14, 8, D:8) a +0 short sword (15, 8, D:8) a +0 scale mail a +2 vorpal hand axe (18, 7, D:8) a +0 leather armour a +0 hand axe (32, 1, D:8) a +0 vorpal mace (37, 8, D:8) a +0 ring mail (40, 8, D:8) a +0 whip a +0 leather armour (50, 0, D:8) a +0 morningstar a +0 leather armour (51, -7, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 shortbow (4, 2, D:9) 6 stones (9, -4, D:9) 6 stones (11, 9, D:9) 6 stones (12, -10, D:9) a +0 war axe (12, 26, D:9) a +0 trident (20, 3, D:9) 5 poisoned darts a +0 short sword (20, 5, D:9) a +0 dagger 5 stones a +0 short sword (20, 6, D:9) a +0 dagger 3 stones a +0 whip (21, 3, D:9) a curare-tipped dart a +0 short sword (21, 4, D:9) a +0 short sword (22, 43, D:9) a +0 short sword a curare-tipped dart (30, 15, D:9) a +0 pair of gloves (31, -4, D:9) a +0 dagger (31, 29, D:9) a +0 leather armour (35, 17, D:9) a +0 club a ring of see invisible (36, 4, D:9) a +0 leather armour a +0 trident a +0 scale mail a +0 short sword (36, 17, D:9) a +0 club a +0 ring mail (36, 18, D:9) a +0 hand axe (37, 3, D:9) a +0 ring mail a +0 mace (37, 4, D:9) a +0 plate armour a +4 trident (37, 6, D:9) a +0 leather armour a +0 mace (37, 18, D:9) a +0 trident (37, 19, D:9) a +0 trident of protection (46, 43, D:9) a +0 club (49, 43, D:9) a +0 flail (50, 43, D:9) a +0 dagger a +0 dagger a +0 robe (51, 43, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 club a stone (0, 4, D:10) a +0 short sword 5 poisoned darts (0, 5, D:10) a +0 whip a +0 club a +0 short sword 4 stones a +0 dagger a curare-tipped dart (8, -16, D:10) 4 stones (8, 10, D:10) a +0 robe (14, -8, D:10) a +0 hat (15, -12, D:10) 3 stones (16, 21, D:10) a +0 scale mail (17, 5, D:10) a +0 robe (18, 5, D:10) a +0 dire flail (18, 6, D:10) a +0 flail a +0 robe (18, 7, D:10) a +3 halberd a +0 robe (29, -8, D:10) 5 stones (29, 25, D:10) the +1 leather armour "Cuex" {rElec} rElec: It insulates you from electricity. (34, 12, D:10) a +0 dagger a +0 robe (36, -12, D:10) a +0 giant spiked club a +0 giant spiked club (40, -5, D:10) a +0 club (41, -6, D:10) a +0 robe a +2 dagger of protection Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (8, -2, D:11) a +0 short sword (9, -2, D:11) a +0 dagger (13, -5, D:11) a +0 robe a +0 dagger (20, -27, D:11) 3 large rocks (20, -26, D:11) a +0 short sword (20, -8, D:11) 6 stones (23, -25, D:11) 3 poisoned darts a +0 short sword (27, 5, D:11) a +0 dagger a +0 robe a +0 dagger (27, 6, D:11) a +0 dagger a +0 robe (27, 25, D:11) 7 gold pieces (28, 20, D:11) a +0 mace a +0 chain mail an orc corpse (29, 7, D:11) a +0 leather armour 2 boomerangs a +0 mace (30, 21, D:11) a +0 halberd a +0 chain mail (30, 22, D:11) an ugly thing corpse (31, 20, D:11) a vampire mosquito corpse a vampire mosquito corpse (32, -4, D:11) a +0 giant club a +0 giant club (32, 22, D:11) a +0 giant club a +0 dire flail (32, 23, D:11) a yak corpse (35, 18, D:11) a +0 shortbow a centaur corpse (38, 22, D:11) a scroll of identify Level 12 of the Dungeon (1, 6, D:12) a +0 pair of gloves (14, 4, D:12) a +0 halberd (20, -13, D:12) a +0 short sword a stone a +0 dagger (21, -13, D:12) 2 poisoned darts a +0 dagger a +0 robe a +0 dagger (22, -11, D:12) a +0 plate armour a +0 short sword (22, -10, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 club (23, -10, D:12) a +0 robe a +0 dagger (29, 4, D:12) 3 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of curing (21, -3, Lair:1) a scroll of vulnerability (37, -30, Lair:1) 16 gold pieces (40, -30, Lair:1) 7 gold pieces (42, 16, Lair:1) a +0 ring mail (53, 3, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a staff of cold