Dungeon Crawl Stone Soup version 0.30-a0-782-ge64f9170bb (webtiles) character file. Game seed: 6349119165132557003 1 112233 the Vexing (level 1, 0/15 HPs) Began as a Human Hexslinger on Mar 2, 2023. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:07 (45 turns). 112233 the Vexing (Human Hexslinger) Turns: 45, Time: 00:00:07 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 22% Magic: 0/2 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +1 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of silence {unknown} Skills: + Level 1.0 Fighting + Level 2.0 Ranged Weapons + Level 2.0 Dodging + Level 1.0 Spellcasting + Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 32% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 41% 3 Portal Projectile Hex/Tloc 8% N/A 41% 3 Cause Fear Hex 4% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The ball python bites you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. There are monsters nearby! You shoot a sling bullet. The sling bullet barely misses the ball python. The sling bullet hits the goblin! You kill the goblin! The ball python closely misses you. The ball python constricts you. The ball python bites you. The ball python constricts you. A ball python is nearby! Unknown command. You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A ball python is nearby! A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! You are too injured to fight recklessly! A ball python is nearby! Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, chance to affect: 59%) The ball python seems to slow down. Unknown command. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Aiming: Slow (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, constricting you, slow, chance to affect: 59%) The ball python resists with significant effort. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Unknown command. You don't have enough magic to cast this spell. The ball python bites you. You die... .## .. ##### ..# #.<.## ..### ##...## .....# ##...# ###...... #...## #@S)..... ##..(# #.#...... #...## #.# ....# ##...#######.# .### +...'....##.# .. #...####..#.# .# #...## ##.#.# # #...# #.#.# #...## #.#.# You could see a ball python (slow). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 112233 the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 45 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_loops_ring, hangedman_feature_mirror, minmay_lizard_king Action || total ---------------------------++------- Fire: Sling || 6 Cast: Slow || 2 Armour: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 34 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 34 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts