12345 Level 1 of the Dungeon (0, 0, D:1) 6 stones (3, 2, D:1) a +0 spear (4, -18, D:1) a +0 mace (12, -16, D:1) a +0 club (13, 5, D:1) 4 stones (17, 17, D:1) a +0 leather armour (18, 16, D:1) a +0 dagger (19, 6, D:1) a +0 whip 4 stones (20, -12, D:1) 6 stones (25, -15, D:1) a +0 club 3 stones (25, 19, D:1) a +0 dagger (39, -20, D:1) a +0 short sword (54, -22, D:1) 7 stones Level 2 of the Dungeon [Shop] Seppon's Magic Scroll Shoppe a scroll of brand weapon (123 gold) a scroll of immolation (52 gold) 2 scrolls of identify (52 gold) a scroll of enchant weapon (97 gold) (0, 0, D:2) 4 stones (8, 17, D:2) 4 scrolls of enchant weapon (15, 29, D:2) a scroll of noise (21, 27, D:2) a ring of see invisible (28, 15, D:2) the +10 whip of the Valley of Death {flame, ^Contam rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. (31, 22, D:2) a +0 hand axe (32, 21, D:2) a +0 club (36, 7, D:2) a +0 club a +0 sling (37, 6, D:2) a +0 club a stone (39, 24, D:2) a +0 dagger (45, -1, D:2) a flux talisman (47, 11, D:2) 7 stones (47, 29, D:2) a +0 ring mail (48, 13, D:2) a +0 club (58, 27, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -22, D:3) a +0 ring mail (9, 10, D:3) a +0 whip (9, 16, D:3) a +0 quarterstaff (11, -24, D:3) a +0 dagger a +0 robe (17, 6, D:3) a +0 ring mail (18, 20, D:3) 8 stones (36, 20, D:3) 4 stones (38, 13, D:3) 6 stones (40, -9, D:3) a +0 club (43, 0, D:3) a +0 dagger a +0 whip (49, 5, D:3) a +0 whip (50, 3, D:3) a +0 dagger (50, 5, D:3) 4 stones (53, 4, D:3) a +0 dagger (54, -26, D:3) a +0 mace (54, 4, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) a +0 spear (16, 31, D:4) 7 stones (17, 0, D:4) the +1 robe of Youthful Indiscretion {Stlth+} Stlth+: It makes you more stealthy. (19, -4, D:4) a +0 dagger (19, 19, D:4) a +0 plate armour (20, -7, D:4) a +0 dagger a +0 robe (20, 8, D:4) a +0 scale mail (23, -8, D:4) a +0 whip 6 stones a +0 leather armour (24, 22, D:4) a +0 ring mail (25, -10, D:4) a +0 short sword (33, 3, D:4) a scroll of teleportation (33, 5, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (33, 7, D:4) a scroll of teleportation (35, 4, D:4) 2 potions of heal wounds (35, 6, D:4) a potion of haste (47, -3, D:4) a +0 falchion a +0 ring mail a hobgoblin corpse (skeletalised by now) (60, -12, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (15, -10, D:5) a potion of degeneration