123456 Level 1 of the Dungeon (17, -56, D:1) a +0 dagger (20, -46, D:1) a +0 dagger (22, -7, D:1) a +0 hunting sling (24, -7, D:1) a +0 scale mail (24, -5, D:1) a +0 dagger (25, -9, D:1) a +0 club (34, -1, D:1) a +0 club (37, -11, D:1) a +0 whip (44, -46, D:1) a +0 club (52, -34, D:1) a +0 club (53, -56, D:1) a +0 robe (53, -34, D:1) a +0 club (57, -16, D:1) a +0 hand axe Level 2 of the Dungeon (3, -8, D:2) a +0 short sword (unseen) (5, -1, D:2) a cursed -1 mace (6, -8, D:2) a +0 club (7, -6, D:2) 2 gold pieces (15, -4, D:2) a +0 club a +0 short sword (16, -28, D:2) a +0 dagger (17, -2, D:2) a +0 dagger (20, -3, D:2) a +0 club (27, -34, D:2) a +0 mace (27, -24, D:2) a +0 short sword (37, 11, D:2) a cursed +0 falchion (44, -9, D:2) a +2 mace of holy wrath (55, -8, D:2) 6 large rocks Level 3 of the Dungeon (1, 27, D:3) a +0 club a +0 leather armour (1, 54, D:3) a cursed -1 chain mail (6, 42, D:3) 18 arrows (8, 37, D:3) a +0 whip (9, 50, D:3) a +0 spear (10, 50, D:3) a +0 hunting sling of flaming (11, 16, D:3) an uncursed staff of cold (11, 56, D:3) an uncursed amulet of rage (20, 51, D:3) a +0 ring mail (21, 45, D:3) a +0 quarterstaff (25, 31, D:3) 20 arrows (29, 30, D:3) a cursed +0 scimitar (30, 31, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 7, D:4) a +0 scythe a +0 robe (3, 18, D:4) a +0 ring mail (4, -7, D:4) a +0 scale mail (4, -2, D:4) a +0 chain mail (8, 2, D:4) 22 arrows (9, 9, D:4) a +0 ring mail (26, 13, D:4) a throwing net (27, 15, D:4) a +0 club a +0 ring mail (34, 1, D:4) a +0 dagger (36, 14, D:4) 17 arrows (42, 3, D:4) a +0 chain mail (49, 29, D:4) a +0 long sword (51, 30, D:4) the +2 spear "Killer Klown's Bane" {venom, Str+4 SInv Stlth-} It poisons the flesh of those it strikes. It affects your strength (+4). It lets you see invisible. It makes you less stealthy. Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of protection from magic (2, -3, D:5) a quokka corpse (4, -13, D:5) 22 poisoned needles