Dungeon Crawl Stone Soup version 0.33.0-4-g1c0d958e09 (webtiles) character file. Game seed: 5293497412616177631 0 123ABC the Tinkerer (level 1, 13/13 HPs) Began as a Coglin Forgewright on May 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (3 turns). 123ABC the Tinkerer (Coglin Forgewright) Turns: 3, Time: 00:00:46 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 1/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Ankherfenedjef} rCold . . . d - +0 dagger {Liesl} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Ankherfenedjef} d - a +0 dagger (offhand) {Liesl} Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 65% 4 Forge Lightning Spire Air/Frge 7% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, 123ABC the Coglin Forgewright. Are you destined to find the legendary Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You enter the shallow water. Moving in this stuff is going to be slow. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Okay, then. Okay, then. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #≈ #≈## #~~# # +≈<#~# #≈@~~# #≈##~# #≈ ~# ## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 123ABC the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, ebering_dispersal_statue_hall, grunt_decor_cap, chequers_serial_rivers_micro_d Action || total ---------------------------++------- Cast: Kinetic Grapnel || 2