Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 28 12san the Conjurer (level 3, 0/14 HPs) Began as a Felid Conjurer on Jan 7, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:14:53 (834 turns). 12san the Conjurer (Felid Conjurer) Turns: 834, Time: 00:14:53 Health: 0/14 AC: 1 Str: 4 XL: 3 Next: 0% Magic: 0/7 EV: 18 Int: 16 God: Gold: 68 SH: 0 Dex: 17 Spells: 2 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr + Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) (no ring) c - ring of resist corrosion @: lethally poisoned (0 -> -14), very slightly contaminated, quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Jewellery c - a ring of resist corrosion (left paw) Scrolls f - a scroll of immolation {unknown} i - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions d - 2 potions of agility {unknown} e - a potion of berserk rage {unknown} g - a potion of curing {unknown} h - a potion of lignification {unknown} k - a potion of heal wounds {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - a meat ration Skills: + Level 3.3 Dodging + Level 2.9 Stealth + Level 0.8 Unarmed Combat + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 #...... b - Searing Ray Conj ##.... 8% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Aim: an adder (moderately wounded) The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded) The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You die... ####........#..#.# #................# # #.##........#....#.# ####.##.######.#....#.##.. #......................... ####.##.#.####.#.#..###### ####.##.#.####.#.#..#####. #......................... ####.####.##..@.......###. ####.####.##..........# #.....................+ ####.####.#...........# #.# #.#...........# #.# #.............# #.# #.............# #.# #.....<####...# #.# #......####..## There were no monsters in sight! Vanquished Creatures An adder (D:2) An ooze (D:2) 3 hobgoblins A kobold (D:1) 4 bats 2 frilled lizards (D:1) A goblin (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 12san the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 404 | D:1 | Reached XP level 2. HP: 5/11 MP: 0/6 416 | D:1 | Learned a level 2 spell: Searing Ray 695 | D:2 | Noticed Terence 834 | D:2 | Reached skill level 4 in Conjurations 834 | D:2 | Reached XP level 3. HP: 1/14 MP: 0/7 834 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Conjurations | 4 | 4.0 Stealth | | 2.9 Unarmed Combat | | 0.8 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 34 Bite || 3 Cast: Magic Dart || 28 Searing Ray || 2 Stab: Sleeping || 1 Armor: Skin || 4 Dodge: Dodged || 46