1492 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 scale mail (4, 13, D:1) a +0 club a +0 club (6, 23, D:1) a +0 hand axe of chopping (8, 21, D:1) a +0 club (10, -6, D:1) a +0 robe (32, 34, D:1) a +2 helmet of see invisible (36, 41, D:1) a +0 leather armour (47, 24, D:1) a +0 club (55, 2, D:1) a +0 pair of boots (60, 23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, -23, D:2) a +0 spear (7, -9, D:2) a +0 club (17, -1, D:2) a +0 hunting sling (18, 2, D:2) a +0 ring mail (20, -1, D:2) a +0 club (21, 16, D:2) a +0 dagger (34, 16, D:2) a +0 club a cursed +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 2, D:3) a +0 giant club (8, -11, D:3) a +0 dagger (23, -3, D:3) a +0 dagger a +0 leather armour (26, -18, D:3) a +0 leather armour (27, -18, D:3) a +0 dagger (36, -28, D:3) a +0 club (48, 3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 buckler (2, -23, D:4) the cursed +1 scale mail "Pyderiq" {Regen+ Int+4} It affects your intelligence (+4). It increases your rate of regeneration. It has a curse placed upon it. (2, 14, D:4) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 14, D:4) a +0 ring mail (12, 0, D:4) a +0 flail (29, -1, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (7, 12, D:5) a +2 hand axe of distortion {!w} (8, -5, D:5) a +0 scale mail (12, -31, D:5) a +0 robe (12, 3, D:5) a +0 shortbow (23, 4, D:5) a +0 ring mail (27, -15, D:5) a +0 club Level 6 of the Dungeon [Shop] Cucsyept's Assorted Antiques a potion of curing (84 gold) a potion of curing (84 gold) a +0 dagger (56 gold) a +3 scale mail of cold resistance (728 gold) a +0 pair of boots (126 gold) a potion of curing (84 gold) a +0 leather armour (56 gold) (0, 0, D:6) 3 scrolls of random uselessness (10, 10, D:6) a +0 club (24, 2, D:6) a +0 dire flail (37, -5, D:6) a +0 rapier (39, -9, D:6) a +0 mace a +0 leather armour (46, -25, D:6) a +0 helmet Level 7 of the Dungeon [Shop] Xunuxoshre's Gadget Shop a wand of scattershot (7) (396 gold) a wand of digging (9) (312 gold) a phantom mirror (360 gold) a wand of acid (11) (360 gold) a lamp of fire (480 gold) a wand of acid (11) (360 gold) a sack of spiders (240 gold) a wand of disintegration (16) (240 gold) (0, 0, D:7) 5 gold pieces (0, 4, D:7) a ration (unseen) (1, 1, D:7) 13 gold pieces (1, 2, D:7) 8 gold pieces (1, 3, D:7) 27 sling bullets (1, 4, D:7) a potion of berserk rage (7, 0, D:7) 10 gold pieces (7, 52, D:7) a +0 dagger (10, 40, D:7) a +0 robe (13, 33, D:7) a +0 flail (unseen) (13, 34, D:7) 17 arrows (unseen) (21, 7, D:7) a +0 robe a +0 dagger (24, 11, D:7) a +0 leather armour (33, 9, D:7) a +0 club (35, 11, D:7) a +0 short sword (38, 25, D:7) 14 gold pieces (40, 23, D:7) 6 gold pieces (47, 24, D:7) 19 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (7, -5, D:8) an uncursed ring of teleportation (34, 3, D:8) a +0 giant club (35, -12, D:8) a +0 giant spiked club (35, 4, D:8) a +0 giant spiked club a +0 giant spiked club (36, 0, D:8) a +0 scale mail a +0 hand axe (36, 3, D:8) a +0 club (37, -13, D:8) a +0 spear a +0 ring mail a +0 shield (37, -1, D:8) a +0 arbalest a +0 halberd (38, -15, D:8) a +0 spear (39, -15, D:8) a +0 halberd a +0 arbalest (40, -35, D:8) a +0 ring mail a +0 falchion (44, -36, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Geuram's Weapon Shop 10 arrows (20 gold) a +0 falchion (30 gold) a +0 mace (30 gold) 24 bolts (48 gold) a +1 mace of holy wrath (124 gold) a +0 mace (30 gold) a +5 flail of protection (312 gold) a +3 hunting sling of velocity (192 gold) a +0 quarterstaff (40 gold) 13 stones (13 gold) a +3 long sword of venom (212 gold) a +0 blowgun (25 gold) (2, 9, D:9) a +0 robe (7, -1, D:9) a +0 mace (28, 32, D:9) a +0 great mace Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a cursed +0 robe (1, -2, D:10) a +0 club (41, 28, D:10) the ring "Ettoapaq" {*Corrode +Fly rElec rN+ Str+5} [ring of flight] It affects your strength (+5). It insulates you from electricity. It protects you from negative energy. It lets you fly. It may corrode you when you take damage. (42, 27, D:10) a potion of cancellation (42, 33, D:10) 12 gold pieces (44, 33, D:10) 12 gold pieces (63, 43, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 3 sling bullets (4, -27, D:11) 26 arrows (15, -18, D:11) a cursed -2 giant club (16, -21, D:11) a +5 great mace a +5 great mace (17, -23, D:11) a +0 hand axe (17, -19, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 20 arrows Level 13 of the Dungeon (0, 0, D:13) the +1 ring mail of Knowledge {rC+ Int+2} It affects your intelligence (+2). It protects you from cold. Level 14 of the Dungeon [Shop] Guirch's General Store a +0 shortbow (39 gold) a +0 longbow of freezing (131 gold) 2 needles of paralysis (15 gold) the cursed +0 battleaxe of Bublekk {flame, Int+6} (367 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It has a curse placed upon it. a +0 hunting sling (19 gold) a ration (65 gold) a +0 blowgun (32 gold) 25 arrows (65 gold) a scroll of enchant weapon (97 gold) a +2 scale mail of fire resistance (273 gold) [Shop] Nurestre's Jewellery Shop an uncursed ring of protection from cold (300 gold) an uncursed ring of protection from magic (300 gold) a +2 ring of dexterity (90 gold) a +3 ring of evasion (252 gold) an uncursed ring of resist corrosion (240 gold) a +1 ring of slaying (72 gold) an uncursed ring of stealth (210 gold) a +2 ring of dexterity (90 gold) a cursed -3 ring of protection (24 gold) (0, 0, D:14) a +0 leather armour (unseen) (61, 20, D:14) a +2 shield of reflection Level 15 of the Dungeon (0, 0, D:15) a +2 scimitar of flaming (1, -5, D:15) an arrow (26, -26, D:15) a +0 giant club a +0 giant club (32, 17, D:15) a +0 robe a +1 battleaxe of electrocution (33, 17, D:15) a +0 robe a +0 scimitar (43, -7, D:15) a +1 short sword of venom a +0 leather armour Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand crossbow (unseen) (8, 14, Orc:1) a +0 dagger (unseen) (8, 15, Orc:1) a +0 dagger a +0 robe a +0 giant club a +0 giant club (14, -24, Orc:1) a +0 robe (unseen) (15, -25, Orc:1) 25 gold pieces (unseen) (15, -24, Orc:1) a +0 flail a +0 flail (47, 26, Orc:1) a +2 dagger of flaming (unseen) (47, 27, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Nuimonwo's Jewellery Boutique the amulet of Incredulity {Gourm +Fly Str+5 Dex+2} (753 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It affects your dexterity (+2). It lets you fly. a cursed amulet of inaccuracy (28 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of flight (245 gold) a cursed amulet of inaccuracy (28 gold) a cursed ring of ice (308 gold) an uncursed ring of wizardry (420 gold) a cursed amulet of harm (378 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of faith (560 gold) a +3 ring of intelligence (219 gold) [Shop] Xypeg's Book Shop a book of the Warp (1260 gold) a book of Beasts (770 gold) a book of the Sky (910 gold) a book of Power (630 gold) a book of Summonings (980 gold) Wyira's Advanced Guide to Theurgy (1155 gold) Spells Type Level a - Bolt of Fire Conjuration/Fire 6 b - Simulacrum Ice/Necromancy 6 c - Ozocubu's Refrigeration Ice 6 d - Death Channel Necromancy 6 e - Shadow Creatures Summoning 6 f - Hydra Form Transmutation 6 a book of Fire (910 gold) a book of Transfigurations (770 gold) a book of Maledictions (350 gold) a book of the Sky (910 gold) [Shop] Kileaxeho's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Addayli's Antique Armour Boutique a cursed +0 leather armour (2 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) the +4 ring mail of the Cricket {Str+3 Dex+4 Slay+2} (1298 gold) It affects your strength (+3). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 ring mail (96 gold) a +1 centaur barding (720 gold) a +0 plate armour (552 gold) a +0 leather armour (48 gold) (0, 0, Orc:2) a +1 dagger of freezing (36, -18, Orc:2) a +0 dagger a +0 robe (45, 1, Orc:2) a +0 short sword (unseen) (46, 0, Orc:2) a +0 falchion (unseen) (52, -17, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (14, 9, Lair:1) a +0 spear (41, 14, Lair:1) a +0 hunting sling (63, -1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 sling bullets (14, 4, Lair:2) a +0 blowgun a +0 dagger of draining 9 curare-tipped needles {!f} (15, 16, Lair:2) 6 needles of paralysis (27, 12, Lair:2) 25 arrows (29, 19, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (0, 21, Lair:3) an uncursed ring of ice an uncursed ring of wizardry (6, 36, Lair:3) 19 poisoned needles (7, 37, Lair:3) a +0 helmet (9, 26, Lair:3) 18 arrows Level 4 of the Lair of Beasts (7, -37, Lair:4) the cursed +1 long sword of Glory {antimagic, rF- MR++ Dex+4, !w} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (15, -7, Lair:4) 31 arrows (21, -29, Lair:4) a +0 mace a +2 spear (27, -32, Lair:4) 16 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 23 arrows (3, 40, Lair:5) a +0 scale mail (14, -4, Lair:5) 10 poisoned needles (14, 15, Lair:5) 19 arrows (42, 40, Lair:5) 17 bolts (55, 16, Lair:5) a +0 ring mail (65, 9, Lair:5) a cursed -2 flail (68, 50, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (12, 27, Lair:6) a +0 helmet (19, 33, Lair:6) a +0 plate armour (24, 23, Lair:6) 32 gold pieces (25, 23, Lair:6) an uncursed staff of energy (26, -12, Lair:6) a +0 battleaxe (27, 20, Lair:6) the +7 plate armour of the Cockroach {Str+3} It affects your strength (+3). (28, 33, Lair:6) a +0 whip (40, 2, Lair:6) 23 stones (41, -1, Lair:6) 4 large rocks (42, 1, Lair:6) a stone (43, -2, Lair:6) a stone (44, 0, Lair:6) a stone (45, -2, Lair:6) a stone (45, 2, Lair:6) 2 large rocks Level 1 of the Swamp (0, 0, Swamp:1) a scroll of amnesia (16, -33, Swamp:1) 17 arrows (28, -40, Swamp:1) a +0 ring mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 hand axe (7, -9, Swamp:2) a +0 leather armour (35, -23, Swamp:2) the +8 great mace of Doom {freeze, *Contam +Rage Dex-5 Stlth+, !w} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-5). It lets you go berserk. It causes magical contamination when unequipped. It makes you more stealthy. Level 4 of the Swamp (0, 0, Swamp:4) a +0 halberd (0, 28, Swamp:4) 368 stones (2, 22, Swamp:4) a +0 quarterstaff a +0 robe (5, 20, Swamp:4) a +0 club Level 1 of the Snake Pit [Shop] Wyxkofuu's Book Boutique a book of Burglary (975 gold) a book of Minor Magic (260 gold) a book of Ice (845 gold) a book of Transfigurations (715 gold) a book of Beasts (715 gold) a book of Fire (845 gold) a Fen Folio (975 gold) a book of Maledictions (325 gold) a book of Misfortune (260 gold) a Young Poisoner's Handbook (520 gold) a book of Party Tricks (650 gold) [Shop] Weebrofu's Armour Shoppe a +2 robe (177 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 buckler (63 gold) a +2 chain mail of cold resistance (301 gold) a +0 scale mail (56 gold) the +0 ring mail "Yriapon" {-Cast MR++ Regen+ Str+4} (291 gold) It affects your strength (+4). It affects your resistance to hostile enchantments. It prevents spellcasting. It increases your rate of regeneration. the +6 plate armour of Ozugil {Str+4 Int+2} (1016 gold) It affects your strength (+4). It affects your intelligence (+2). a +2 scale mail of magic resistance (294 gold) the cursed +1 chain mail of the Kraken {rElec rCorr Str+3 Dex+4} (571 gold) It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. a +2 helmet of intelligence (301 gold) (0, 0, Snake:1) a +0 long sword a +0 robe (10, -41, Snake:1) a +0 trident (18, -35, Snake:1) a potion of flight (19, -42, Snake:1) an uncursed staff of fire (23, 2, Snake:1) a +0 robe a +0 trident (31, -35, Snake:1) 3 scrolls of noise (31, -33, Snake:1) a +0 robe a +0 dire flail (31, -31, Snake:1) a +0 trident (31, -30, Snake:1) a +0 shield a +0 glaive a +0 robe (31, -29, Snake:1) a +0 war axe a +0 robe of cold resistance a +0 dagger of venom Level 2 of the Snake Pit [Shop] Zuaki's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, Snake:2) 28 stones (2, 1, Snake:2) a +2 morningstar of protection (2, 2, Snake:2) 20 bolts (7, -7, Snake:2) a +1 battleaxe of draining (8, -1, Snake:2) a +0 spear of flaming a +0 robe (18, -27, Snake:2) the +9 hand axe "Aruhasos" {flame, rPois rN+, !w} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. (28, -36, Snake:2) a bolt (28, -33, Snake:2) a +0 leather armour (32, -34, Snake:2) a +0 arbalest a +0 scimitar 23 bolts (33, -33, Snake:2) a bolt (35, -34, Snake:2) a +0 short sword (unseen) (35, -31, Snake:2) a bolt (38, -33, Snake:2) a bolt (39, -27, Snake:2) 17 arrows (41, -32, Snake:2) 2 bolts (42, -32, Snake:2) 2 bolts (43, -31, Snake:2) 2 bolts (45, -28, Snake:2) an arrow (46, -28, Snake:2) 2 bolts (47, -28, Snake:2) a +0 longbow of velocity a bolt a +0 longbow of freezing a +2 trident of venom a +0 robe 43 arrows (48, -28, Snake:2) 3 arrows a +0 arbalest a +2 halberd of chopping a +0 robe a +0 arbalest a +0 dire flail 33 bolts (49, -28, Snake:2) an arrow a +0 scimitar of venom a +0 robe 4 bolts (50, -28, Snake:2) an arrow a bolt Level 3 of the Snake Pit [Shop] Gijeph's Jewellery Shoppe an uncursed ring of protection from cold (375 gold) a +4 ring of intelligence (405 gold) an uncursed ring of resist corrosion (300 gold) a cursed -3 ring of evasion (30 gold) an uncursed amulet of faith (600 gold) a +5 ring of evasion (825 gold) the ring "Zoirene" {rF+ rC+ MP+9} (868 gold) [ring of protection from cold] It protects you from fire. It protects you from cold. It affects your magic capacity (+9). an uncursed ring of positive energy (300 gold) a +3 ring of protection (315 gold) (0, 0, Snake:3) a +0 morningstar (1, -1, Snake:3) a cursed -1 mace (11, -6, Snake:3) a +0 robe (12, -5, Snake:3) a +0 battleaxe (13, -4, Snake:3) a +0 battleaxe a +0 shortbow of flaming 22 arrows (13, -3, Snake:3) a +0 dagger of venom a cursed +0 robe (13, -2, Snake:3) a cursed -3 dire flail a +0 robe (14, -13, Snake:3) a +0 robe (16, 4, Snake:3) a +0 long sword (19, -12, Snake:3) a +0 morningstar (26, -22, Snake:3) a +2 scimitar of holy wrath (50, 9, Snake:3) a +0 halberd (59, -24, Snake:3) a +0 robe (66, -9, Snake:3) a +0 spear (67, -9, Snake:3) a +0 halberd a +0 shortbow of flaming 3 arrows (67, -8, Snake:3) a +0 quarterstaff Level 4 of the Snake Pit [Shop] Duyr Jurgh's Book Boutique a book of Maledictions (350 gold) a book of Debilitation (560 gold) a Necronomicon (1545 gold) a book of Alchemy (1050 gold) a book of Death (980 gold) a book of the Tempests (980 gold) a book of Summonings (980 gold) a book of Maledictions (350 gold) a book of Enchantments (700 gold) a book of Necromancy (420 gold) [Shop] Koig's Weapon Shop a +0 arbalest (54 gold) a +0 spear (36 gold) 16 arrows (38 gold) 4 needles of confusion (24 gold) a +0 war axe (42 gold) a +0 halberd (48 gold) the +2 glaive of Plunder {venom, Int+5} (423 gold) It poisons the flesh of those it strikes. It affects your intelligence (+5). a +1 spear of venom (127 gold) a cursed -3 rapier (1 gold) a +3 quarterstaff of protection (261 gold) a +5 short sword of distortion (414 gold) a +0 hand axe (36 gold) a +2 lajatang of distortion (594 gold) (0, 0, Snake:4) a +0 flail a +0 large shield (2, -32, Snake:4) a +3 trident a +0 robe (4, -1, Snake:4) a +0 broad axe (4, 13, Snake:4) 16 stones (5, -1, Snake:4) a +0 shortbow (6, -32, Snake:4) a +0 robe (7, -32, Snake:4) a +0 robe (10, 7, Snake:4) a +0 trident a +0 robe (21, 7, Snake:4) a +0 flail (23, -34, Snake:4) 5 tomahawks of returning (49, -22, Snake:4) an arrow (50, -25, Snake:4) a +0 large shield (50, -21, Snake:4) a +0 flail (57, -7, Snake:4) a +0 hand axe (57, -4, Snake:4) a +0 trident a +0 halberd a +0 robe a +0 halberd a +0 robe (57, -3, Snake:4) a +0 whip a +0 robe a +0 halberd Level 5 of the Pits of Slime (0, 0, Slime:5) 19 bolts (0, 1, Slime:5) the +4 leather armour of the World {*Corrode rPois rC+ rN+} It protects you from cold. It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. (3, -6, Slime:5) the +0 leather armour of Impatience {-Tele MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. (8, -1, Slime:5) the +7 great sword "Popp" {slice, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (9, 0, Slime:5) the +10 whip "Dragonslayer" {flame, rElec rF+ MR+ Dex-3, !w} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the +5 hunting sling "Pashrastri" {velocity, rElec MR- Dex+9} Any stone fired from it inflicts extra damage. It affects your dexterity (+9). It insulates you from electricity. It affects your resistance to hostile enchantments. the cursed +2 trident "Dojeshru" {venom, *Drain Int+6 Stlth+, !w} It poisons the flesh of those it strikes. It affects your intelligence (+6). It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. (10, -9, Slime:5) the cursed +1 scale mail "Amitoupn" {rF- Regen+ rCorr SInv} It makes you vulnerable to fire. It lets you see invisible. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. Level 1 of the Vaults (0, 0, Vaults:1) a cursed -3 arbalest a +0 scale mail a cursed -2 morningstar a +0 scale mail a +0 flail a +0 robe a +0 troll leather armour a +0 great mace 17 bolts a cursed -3 war axe a +0 plate armour a +0 morningstar a +0 scale mail a +0 great sword a +0 chain mail a +0 chain mail a cursed -1 mace a +0 leather armour a +0 dire flail a +0 long sword a +0 chain mail a +0 shield (1, -1, Vaults:1) a +0 giant club a +2 war axe of chopping (1, 1, Vaults:1) a +0 scale mail (17, 31, Vaults:1) a +0 arbalest of flaming 16 bolts (20, -22, Vaults:1) a +1 cloak (20, 24, Vaults:1) a +0 war axe a +0 plate armour (21, 28, Vaults:1) a bolt (33, 34, Vaults:1) 29 arrows (34, 34, Vaults:1) a +0 rapier (41, 26, Vaults:1) a scroll of random uselessness a +0 mace (42, 25, Vaults:1) a +0 scale mail a +0 dire flail (42, 30, Vaults:1) 7 arrows (45, 34, Vaults:1) a +0 chain mail a +2 great mace (55, 25, Vaults:1) a +0 pair of gloves Level 2 of the Vaults (0, 0, Vaults:2) a bolt (3, 1, Vaults:2) a +0 giant spiked club (23, 26, Vaults:2) a +2 mace of holy wrath a +0 plate armour (26, 32, Vaults:2) a +0 halberd a +0 chain mail (26, 33, Vaults:2) a +0 battleaxe a +0 chain mail (34, 11, Vaults:2) a +3 dire flail a +0 plate armour (38, -15, Vaults:2) a +0 dagger a +0 leather armour (42, -20, Vaults:2) a bolt a +0 morningstar a +0 ring mail (43, -18, Vaults:2) a +0 arbalest 22 bolts (50, -30, Vaults:2) a +0 long sword (51, -31, Vaults:2) a +0 ring mail a +0 flail (52, 32, Vaults:2) a +0 flail a +0 scale mail (53, -31, Vaults:2) 25 arrows a +0 longbow a +0 rapier (53, -30, Vaults:2) a +0 dagger a +0 flail a +0 leather armour (53, 26, Vaults:2) a +0 great sword a +0 plate armour (62, 19, Vaults:2) a +0 ring mail (69, 4, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant club (70, 4, Vaults:2) a +0 club a +0 robe a +0 dire flail a cursed +0 ring mail Level 3 of the Vaults [Shop] Huidgh's Antique Armour Emporium a +1 plate armour of fire resistance (1015 gold) a +1 helmet of see invisible (478 gold) a +0 chain mail (130 gold) the -10 shield of Eternal Vigilance {-Cast Str+4 Int+9} (2 gold) It affects your strength (+4). It affects your intelligence (+9). It prevents spellcasting. a +0 chain mail of magic resistance (333 gold) the +1 leather armour of Udem {*Corrode *Drain +Blink Str+4 Int+4} (771 gold) It affects your strength (+4). It affects your intelligence (+4). It lets you blink. It may corrode you when you take damage. It causes draining when unequipped. a +0 chain mail (130 gold) (0, 0, Vaults:3) an arrow (2, 4, Vaults:3) 3 arrows (3, 5, Vaults:3) a cursed +0 leather armour a -3 shortbow 3 arrows a +0 short sword (4, 6, Vaults:3) an arrow (4, 7, Vaults:3) an arrow (4, 8, Vaults:3) an arrow (5, 6, Vaults:3) a +0 robe a +0 long sword (6, 8, Vaults:3) an arrow (7, 6, Vaults:3) a +0 giant spiked club a +0 giant club an arrow (8, -33, Vaults:3) the +10 great mace of Jynuwn {freeze, rElec rPois Str+2 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. (8, 6, Vaults:3) a +0 leather armour 22 arrows a +0 short sword a +0 shortbow (9, -11, Vaults:3) a +0 ring mail a +0 mace (10, -9, Vaults:3) a +1 great sword of flaming (10, -8, Vaults:3) a +0 giant spiked club (12, -7, Vaults:3) a +0 robe (20, 16, Vaults:3) a +0 giant club a +0 giant club (21, 16, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (21, 19, Vaults:3) a cursed -2 giant club a +0 giant club (22, 16, Vaults:3) a +0 giant spiked club (53, -7, Vaults:3) a +0 hand axe (56, -16, Vaults:3) a +0 arbalest 19 bolts (59, -7, Vaults:3) a +0 great mace a +3 ring mail (59, -6, Vaults:3) a bolt (59, -4, Vaults:3) a +0 arbalest 8 bolts a +0 halberd a +0 chain mail (61, -6, Vaults:3) a +0 robe (68, -1, Vaults:3) a bolt (69, 2, Vaults:3) a fan of gales Level 4 of the Vaults (0, 0, Vaults:4) 9 bolts (3, 15, Vaults:4) a +3 battleaxe of freezing (7, 44, Vaults:4) a bolt (9, 43, Vaults:4) +0 fire dragon scales a +0 arbalest a +0 arbalest 45 bolts (9, 45, Vaults:4) a +0 arbalest 15 bolts (10, 45, Vaults:4) a cursed +0 arbalest 16 bolts (12, -13, Vaults:4) a +0 battleaxe a +0 plate armour (13, -13, Vaults:4) a +0 great mace a +0 arbalest 19 bolts a +0 chain mail (14, -13, Vaults:4) a +0 hand axe a +0 chain mail (14, 21, Vaults:4) a +0 ring mail a +0 great mace a +0 leather armour a +0 short sword (15, 4, Vaults:4) a +1 battleaxe of freezing (17, 35, Vaults:4) 3 arrows (18, 31, Vaults:4) a +0 short sword of electrocution a +0 scale mail (18, 32, Vaults:4) a +0 longbow a +0 long sword a +2 short sword of venom a +0 leather armour 20 arrows (18, 33, Vaults:4) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (19, 30, Vaults:4) a +0 rapier a +0 ring mail (19, 34, Vaults:4) a +0 longbow a +0 dagger 18 arrows a +0 leather armour (19, 35, Vaults:4) an arrow (20, -1, Vaults:4) a +0 club (28, 27, Vaults:4) a +0 arbalest 23 bolts (32, -12, Vaults:4) a +0 dire flail a +0 ring mail (33, 2, Vaults:4) a +0 arbalest 16 bolts (34, -1, Vaults:4) a +0 falchion a +0 ring mail (34, 16, Vaults:4) a bolt (35, -5, Vaults:4) a +3 arbalest 14 bolts (35, 44, Vaults:4) a bolt (36, 43, Vaults:4) a +0 arbalest 14 bolts (37, 43, Vaults:4) a +0 arbalest 20 bolts (37, 44, Vaults:4) a +0 arbalest 13 bolts (37, 45, Vaults:4) a +2 arbalest of freezing 8 bolts (38, 45, Vaults:4) a bolt (39, 19, Vaults:4) a bolt (45, 34, Vaults:4) a +0 dire flail a +0 ring mail (45, 35, Vaults:4) a +2 great sword of flaming (46, 35, Vaults:4) a +1 bardiche of protection a +4 plate armour (46, 51, Vaults:4) a +0 ring mail a +0 long sword (47, 35, Vaults:4) a bolt (47, 36, Vaults:4) a bolt (47, 49, Vaults:4) a +0 giant spiked club (47, 51, Vaults:4) a stone (47, 52, Vaults:4) 24 bolts a +0 arbalest (48, 35, Vaults:4) a +0 falchion a +0 arbalest 7 bolts a +0 ring mail (48, 51, Vaults:4) 3 bolts a +0 giant club (48, 52, Vaults:4) 13 bolts a +0 arbalest (49, 34, Vaults:4) a bolt (49, 35, Vaults:4) an uncursed ring of attention 4 steel tomahawks (49, 51, Vaults:4) a +0 giant club (49, 52, Vaults:4) 14 stones a +0 chain mail a +0 great mace (50, 52, Vaults:4) an uncursed amulet of regeneration 17 bolts a +0 arbalest (52, 45, Vaults:4) a bolt (52, 50, Vaults:4) 2 bolts a +0 robe a +0 club (53, 45, Vaults:4) a bolt (53, 49, Vaults:4) a +0 leather armour a +0 flail (53, 52, Vaults:4) a stone a +0 robe a +0 dagger (55, 0, Vaults:4) 20 poisoned needles (55, 44, Vaults:4) a bolt (61, 35, Vaults:4) 19 bolts a +0 arbalest (61, 38, Vaults:4) a bolt Level 1 of the Realm of Zot (0, 3, Zot:1) the ring "Egixum" {rF+ rN+ EV+2 Str+2} [ring of evasion] It affects your evasion (+2). It affects your strength (+2). It protects you from fire. It protects you from negative energy. (2, -3, Zot:1) the ring "Pupeurup" {rCorr rF++ Str+3} [ring of resist corrosion] It affects your strength (+3). It greatly protects you from fire. (2, -1, Zot:1) the Volume of Shape Shifting and Dislocation Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Spider Form Transmutation/Poison 3 d - Summon Forest Summoning/Translocation 5 e - Alistair's Intoxication Transmutation/Poison 5 (2, 1, Zot:1) the +8 war axe of Action {flame, rF- Dex+7 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It makes you vulnerable to fire. It lets you see invisible. (14, -1, Zot:1) a potion of curing Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 glaive Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 robe of magic resistance (2, 0, Zot:3) the +0 pair of boots of Viwa Noute {rC- rN+ Dex+6} It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from negative energy. (5, 0, Zot:3) 13 arrows (5, 19, Zot:3) a +3 scythe of venom (6, 0, Zot:3) +0 pearl dragon scales (12, -6, Zot:3) a +1 hand axe of chopping (12, 2, Zot:3) the +6 quarterstaff "Amiask" {venom, rElec Int+5 Dex-2, !w} It poisons the flesh of those it strikes. It affects your intelligence (+5). It affects your dexterity (-2). It insulates you from electricity. (13, -14, Zot:3) an uncursed ring of fire (22, 38, Zot:3) 3 needles of confusion (22, 42, Zot:3) a +0 ring mail (34, 11, Zot:3) a +0 scimitar Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 trident Level 5 of the Realm of Zot (0, 0, Zot:5) +0 shadow dragon scales Level 1 of the Depths Level 2 of the Depths (0, 0, Depths:2) the +3 morningstar of Upheaval {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (10, 12, Depths:2) +0 swamp dragon scales (10, 18, Depths:2) the cursed +3 scythe of Yesterday {slice, +Inv Str+2 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+3). It lets you turn invisible. It has a curse placed upon it. (11, 11, Depths:2) 2 arrows (11, 21, Depths:2) an arrow (38, -14, Depths:2) a +1 rapier of flaming a +1 rapier of freezing a +0 crystal plate armour Level 3 of the Depths [Shop] Apeoclek's Armour Boutique a +0 chain mail (85 gold) a +0 chain mail (85 gold) the +2 cloak of the Bull {rN+ Str-5 Int+5} (488 gold) It affects your strength (-5). It affects your intelligence (+5). It protects you from negative energy. a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 chain mail of magic resistance (218 gold) a +0 shield (85 gold) a +0 chain mail (85 gold) a +0 scale mail (76 gold) (12, -26, Depths:3) a +3 dagger of speed {!w} (14, -25, Depths:3) an uncursed staff of air (15, -25, Depths:3) a +1 hand crossbow of freezing (16, -27, Depths:3) an uncursed ring of ice a manual of Polearms (16, -25, Depths:3) 3 potions of degeneration a +3 ring of evasion (17, -27, Depths:3) a +0 dagger (20, -49, Depths:3) a +0 naga barding (34, -25, Depths:3) the +7 short sword "Lyux" {pierce, +Blink rF- Int+6, !w} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. It lets you blink. the +3 spear "Siebolud" {pierce, rElec rF++ Dex-2, !w} It inflicts extra damage upon your enemies. It affects your dexterity (-2). It greatly protects you from fire. It insulates you from electricity. (43, -15, Depths:3) a +0 antimagic hand axe (unseen) Level 4 of the Depths (0, 0, Depths:4) a +1 battleaxe of freezing (2, -36, Depths:4) 4 scrolls of immolation {@r8} (38, -19, Depths:4) a +0 animal skin a +0 quarterstaff Level 5 of the Depths [Shop] Icotiu's Gadget Emporium a crystal ball of energy (360 gold) a sack of spiders (360 gold) a crystal ball of energy (360 gold) a wand of random effects (18) (180 gold) a wand of random effects (15) (153 gold) a crystal ball of energy (360 gold) a wand of disintegration (11) (270 gold) a wand of digging (6) (360 gold) a lightning rod (4/4) (720 gold) (7, -6, Depths:5) a +1 demon whip of draining (13, 38, Depths:5) a +0 arbalest 19 bolts (14, 38, Depths:5) a +0 arbalest 18 bolts (15, 38, Depths:5) a +0 arbalest 20 bolts (32, 13, Depths:5) a +0 trident (33, 12, Depths:5) a +1 great mace of draining a +0 cloak