1994 Level 1 of the Dungeon (0, 0, D:1) 28 arrows (12, -13, D:1) a +0 club (13, -1, D:1) a +0 club (14, -32, D:1) a cursed +0 club (16, -3, D:1) a +0 club (17, -10, D:1) a +0 mace (33, -23, D:1) a +0 hand axe (46, -38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -7, D:2) a +0 flail (5, 6, D:2) a +0 club (16, 25, D:2) a +0 whip (17, 13, D:2) a +0 club (18, 27, D:2) a +0 club (26, 12, D:2) a +0 buckler (35, -9, D:2) a +2 short sword of freezing (38, 15, D:2) a +0 club (42, 22, D:2) a +3 spear (43, 1, D:2) a +0 dagger (44, 3, D:2) 11 arrows Level 3 of the Dungeon (0, 0, D:3) 19 bolts (2, -26, D:3) a +0 robe (16, -12, D:3) a +0 rapier (16, 4, D:3) a +0 robe (20, -9, D:3) a +0 robe (21, -15, D:3) a +0 halberd (26, -24, D:3) a +0 dagger (35, -10, D:3) a +0 ring mail a +0 flail (36, -33, D:3) 18 arrows (36, 2, D:3) a +0 dagger (39, -17, D:3) a +0 short sword (41, -31, D:3) a +0 dagger of distortion (42, -27, D:3) a +0 dagger a +0 whip a +0 dagger a +2 short sword of distortion (43, -29, D:3) a +0 dagger (43, -28, D:3) a cursed -1 short sword a +0 blowgun 8 poisoned needles the +9 short sword "Oxiopozu" {chaos, rN+ MR+ Int-2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. Zin disapproves of the use of such an item. (43, -27, D:3) a +0 dagger a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 shortbow (6, -27, D:4) a +0 club (11, -27, D:4) a +0 dagger a +0 robe (17, -21, D:4) a potion of degeneration (18, -26, D:4) a +0 leather armour (22, -28, D:4) a +0 giant club (22, -27, D:4) a +0 trident of flaming (23, -33, D:4) a +1 dagger of electrocution (24, -25, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, -37, D:5) a +0 scale mail a +0 mace (5, -38, D:5) a +0 leather armour (5, -37, D:5) a +0 robe a +0 dagger (5, -36, D:5) a +0 club (6, -38, D:5) a cursed -3 trident (10, -24, D:5) a +0 mace (11, -24, D:5) a +0 trident (12, -24, D:5) a +0 robe a +0 dagger (13, -25, D:5) a +0 morningstar (14, -57, D:5) a +0 whip (19, -40, D:5) a +0 short sword (20, -38, D:5) a +0 hand axe a +0 ring mail (21, -38, D:5) a +0 scale mail (21, -37, D:5) a +0 dagger a +0 robe a +0 war axe (27, -16, D:5) a +2 flail of protection a +0 leather armour Level 6 of the Dungeon (2, 8, D:6) a +0 trident (3, 9, D:6) a +0 dagger a +0 leather armour (16, 17, D:6) a +0 mace (22, 15, D:6) a +0 giant club (33, -14, D:6) a +0 robe (35, -10, D:6) a +0 morningstar (36, 9, D:6) a +0 robe (36, 27, D:6) a +1 spear of venom (57, -17, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 22 arrows (1, 25, D:7) a +0 dagger a +0 robe (1, 26, D:7) a +0 dagger a +0 robe a +0 giant club a +0 flail a +0 dagger a +0 robe (3, -10, D:7) an arrow (5, -9, D:7) an arrow (7, -9, D:7) 2 arrows (9, -10, D:7) a cursed -1 shortbow 20 arrows (18, 31, D:7) a +0 trident (25, 24, D:7) a +3 quarterstaff of chaos a wand of polymorph (8) (28, -6, D:7) a +0 spear (28, 23, D:7) a +0 mace (29, -5, D:7) a +0 whip (29, 3, D:7) a +0 leather armour a +0 short sword (30, -5, D:7) a +0 club (34, 6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of death (14, 6, D:8) 21 poisoned needles (20, 2, D:8) a scroll of random uselessness (22, -11, D:8) a +0 war axe (22, 1, D:8) a +0 leather armour a +0 hand axe (31, 48, D:8) a +0 hand axe (48, 47, D:8) a +0 rapier (52, 5, D:8) a +0 club a +0 flail a +0 chain mail (52, 6, D:8) a +0 robe a +0 dagger (55, -11, D:8) a +1 trident of freezing (57, 8, D:8) a +0 ring mail a +0 whip (57, 33, D:8) a +0 scale mail (60, 40, D:8) 16 bolts Level 9 of the Dungeon (0, 0, D:9) 12 poisoned needles (3, 2, D:9) a +0 hand axe (4, 3, D:9) a +0 dagger a +0 robe (4, 4, D:9) a +0 mace of draining (4, 28, D:9) a +0 chain mail (6, 31, D:9) a +0 flail (8, 6, D:9) a +0 club a +0 leather armour (15, 12, D:9) a +0 dagger (20, -6, D:9) a +0 whip (20, 2, D:9) a +0 dire flail a +0 giant spiked club (24, 25, D:9) a +0 hand axe of freezing (28, 16, D:9) a +0 spear (37, 25, D:9) 17 poisoned needles (45, -10, D:9) a cursed -2 quarterstaff (45, 12, D:9) a +0 giant club (46, 8, D:9) a +0 robe (56, 10, D:9) 12 poisoned needles (59, 5, D:9) 16 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (1, 24, D:10) a +0 short sword (2, 16, D:10) a +0 mace (9, 2, D:10) a +0 trident (11, 46, D:10) a +0 chain mail a +0 trident of venom (15, -2, D:10) a +0 ring mail a +1 spear of freezing (15, 0, D:10) a +0 club a cursed -3 club (15, 33, D:10) a +0 scale mail (18, -3, D:10) a +0 flail (21, 27, D:10) a +0 giant club a cursed -1 giant club (24, 44, D:10) a +0 short sword a +0 club (26, 44, D:10) a +0 whip (31, 7, D:10) a -2 ring of strength (31, 42, D:10) a +0 short sword (32, 42, D:10) a +0 whip (32, 43, D:10) a cursed -3 giant club a +0 shortbow 20 arrows (32, 44, D:10) a +0 dagger (33, 42, D:10) an arrow (34, 9, D:10) a +0 short sword a +0 chain mail (34, 21, D:10) a potion of degeneration (35, 10, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (35, 42, D:10) a +0 dagger (36, 40, D:10) a +0 short sword a +0 dagger a +0 robe (43, 2, D:10) a +0 ring mail (46, 1, D:10) 14 arrows Level 11 of the Dungeon [Shop] Edolaaxt's Antique Weapon Shop a +0 flail (101 gold) a +3 hand crossbow (594 gold) a +2 spear of freezing (504 gold) the +4 quarterstaff of the Invisible Souls {vamp, rPois Dex+4} (1496 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from poison. Zin disapproves of the use of such an item. the +5 glaive "Rair" {venom, rC+ Int+4} (1600 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from cold. a cursed +0 fustibalus (406 gold) a +0 long sword (101 gold) a cursed -2 hunting sling (2 gold) a cursed +0 war axe (72 gold) a +0 club (29 gold) a +0 short sword (87 gold) a +1 dagger of venom (272 gold) a +0 scythe (87 gold) (0, 0, D:11) a +0 quarterstaff (3, -9, D:11) 15 poisoned needles (4, -9, D:11) a cursed -2 robe (9, 19, D:11) a +0 hand axe (unseen) (10, 7, D:11) a +0 broad axe a +0 cloak (10, 24, D:11) a +0 plate armour a +0 short sword an orc corpse (13, -1, D:11) a +0 ring mail (13, 36, D:11) a +0 giant club (21, 6, D:11) a large rock (22, 22, D:11) 23 bolts (23, 13, D:11) a large rock (23, 35, D:11) a +0 leather armour (24, 12, D:11) a +0 chain mail (29, 29, D:11) a +1 whip of venom (30, 28, D:11) a +0 trident (31, 27, D:11) a +0 short sword (41, -2, D:11) 21 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 mace (0, 2, D:12) a ration (4, 7, D:12) 3 large rocks (7, -5, D:12) a ration (9, -8, D:12) a +0 leather armour (12, 2, D:12) a scroll of fear (13, -8, D:12) 12 gold pieces (14, -1, D:12) 2 large rocks (17, 2, D:12) 31 stones (19, 2, D:12) 16 stones the Ecumenical Temple (1, 0, Temple) a +0 whip