1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 20, D:1) a +0 leather armour (2, 17, D:1) 8 bolts (4, -11, D:1) a +0 mace (5, -19, D:1) a +0 club (7, -17, D:1) a +0 club (13, -2, D:1) a +0 club (15, -5, D:1) a +0 whip (16, -9, D:1) a ration (16, 12, D:1) a +0 club (16, 13, D:1) a +0 club (23, -2, D:1) a +0 robe (42, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +2 flail of holy wrath a +0 scale mail (3, -19, D:2) a potion of mutation (20, -7, D:2) a potion of flight (25, -31, D:2) an uncursed ring of positive energy (29, -9, D:2) a cursed +0 club (32, -11, D:2) a +0 club (34, -43, D:2) 2 potions of curing (36, -7, D:2) a +0 dagger (38, -28, D:2) a +0 ring mail (40, -18, D:2) a +0 whip (41, -31, D:2) 24 bolts (50, -27, D:2) a +0 naga barding (50, 5, D:2) a potion of lignification (51, -10, D:2) a potion of might (55, -26, D:2) a +0 dagger (57, -26, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, -8, D:3) a rat skeleton (2, 34, D:3) a +0 ring mail (3, -1, D:3) a rat skeleton (6, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, -1, D:3) a jackal corpse (skeletalised by now) (7, 0, D:3) a quokka corpse (skeletalised by now) (7, 1, D:3) a +0 club an orc corpse (skeletalised by now) (8, -8, D:3) a +0 club (8, -6, D:3) a +0 club (8, -1, D:3) a jackal corpse (skeletalised by now) (10, 34, D:3) a +0 short sword (12, 23, D:3) a potion of heal wounds (18, 31, D:3) a +0 club a +0 club (30, 18, D:3) a +0 hand axe (31, 19, D:3) a +0 animal skin a potion of brilliance a +0 club (32, 33, D:3) a potion of curing (34, 25, D:3) a +0 club (36, -4, D:3) a tomahawk (37, -7, D:3) a worm corpse