1994 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 2, D:1) a +0 short sword (10, 19, D:1) a +0 buckler (19, -23, D:1) a +0 club a +0 club (20, -21, D:1) a +0 whip (21, 12, D:1) a +0 short sword (31, -19, D:1) 13 bolts (32, -23, D:1) a +0 leather armour (35, -33, D:1) a +0 buckler of reflection (38, -34, D:1) a +0 dagger (44, -11, D:1) a +0 whip (44, -9, D:1) a +0 club (49, -17, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 leather armour (0, 43, D:2) a +0 dagger (3, 42, D:2) a +0 mace of crushing a cursed +0 robe (23, -1, D:2) a +0 club (24, 7, D:2) a +0 dagger (24, 11, D:2) a +0 leather armour (31, 40, D:2) a +0 club (34, 17, D:2) a +0 club (36, 5, D:2) a +0 club (38, 8, D:2) a +0 robe a +0 dagger (39, 5, D:2) a +0 club (40, 8, D:2) a +0 robe a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 1, D:3) a +0 whip (15, -3, D:3) a +0 whip (18, 20, D:3) a +0 leather armour (27, 9, D:3) a cursed -2 spear (28, -9, D:3) a cursed -2 long sword (28, 8, D:3) a +0 club (30, 9, D:3) a +0 flail (31, 11, D:3) a +0 spear (32, 11, D:3) a +0 club (33, 8, D:3) a +0 spear (37, -2, D:3) 20 arrows (42, 20, D:3) a +0 ring mail (46, 19, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a cursed -1 leather armour (23, 18, D:4) 2 potions of degeneration (27, 18, D:4) a +0 spear (38, 11, D:4) a scroll of identify (46, 50, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 scythe (10, 16, D:5) a +0 shortbow 26 arrows (22, -19, D:5) a +0 dire flail a +0 plate armour (32, -12, D:5) a +0 ring mail (35, 13, D:5) a +0 robe a +0 dagger (38, 2, D:5) a +0 flail a +0 chain mail (39, -3, D:5) a +0 spear (44, -2, D:5) a +0 war axe Level 6 of the Dungeon (2, -13, D:6) a +0 plate armour (6, 7, D:6) a +0 dagger a +0 robe (12, -16, D:6) 2 scrolls of noise (13, -16, D:6) a +0 robe a +3 great sword of freezing (22, -8, D:6) a +0 flail (22, 5, D:6) a +0 ring mail (23, -17, D:6) a +0 dire flail a +0 chain mail (31, -13, D:6) 28 arrows (31, -8, D:6) a +0 leather armour a +0 trident (38, 21, D:6) a +0 trident (41, -14, D:6) a +0 club (42, -13, D:6) a +0 short sword a +0 robe (45, 2, D:6) a +0 pair of boots (46, -20, D:6) a +0 short sword (47, 6, D:6) a +0 dagger a +0 robe (52, -21, D:6) a +0 spear (52, 16, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Rayrhan's Antique Armour Boutique the +5 scale mail "Ihuraoz" {MP+9 Int-3 Dex+5} (1122 gold) It affects your intelligence (-3). It affects your dexterity (+5). It affects your magic capacity (+9). a +0 robe (13 gold) a +0 leather armour (38 gold) a +0 plate armour (437 gold) a +0 chain mail (85 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (2040 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. a +0 robe (13 gold) a +0 helmet (85 gold) a +1 cloak of poison resistance (256 gold) (0, 0, D:7) a +0 ring mail a cursed -1 spear (3, 5, D:7) a +0 robe a cursed +0 great sword (5, 17, D:7) a +0 trident a +0 robe (5, 18, D:7) a +0 chain mail (15, 27, D:7) a +0 ring mail (21, 26, D:7) a +0 rapier (23, 8, D:7) a cursed +0 robe (31, 20, D:7) a +0 halberd (32, 4, D:7) a +4 great sword (33, -3, D:7) a +0 robe a +0 halberd (35, 4, D:7) a +0 halberd (39, 40, D:7) 12 arrows (41, 35, D:7) a +0 dagger (51, 4, D:7) a +0 giant club (57, 9, D:7) a cursed +0 halberd a +0 robe Level 8 of the Dungeon [Shop] Xocaler's Antique Weapon Shop a +0 whip (62 gold) a +0 hunting sling (37 gold) a +4 mace of protection (640 gold) a +0 flail (87 gold) a +0 trident (87 gold) a cursed -1 arbalest (2 gold) a +3 great mace of holy wrath (717 gold) (0, 0, D:8) a +0 robe a +0 dagger (3, 4, D:8) a +0 ring mail a +0 dagger (4, 17, D:8) a +0 club (6, 16, D:8) a +0 chain mail a +0 scimitar (35, -5, D:8) a +0 trident a +0 scale mail a +0 flail of protection (42, 19, D:8) a +0 club (43, -11, D:8) a +0 rapier (46, 23, D:8) 24 arrows (47, -7, D:8) a +0 chain mail a +0 trident a +0 plate armour a +3 dire flail of crushing (48, 18, D:8) a +0 mace (50, -7, D:8) a +0 hand axe (51, -7, D:8) a +0 spear a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (6, -5, D:9) a +0 leather armour (6, 16, D:9) a +0 robe an uncursed ring of stealth (7, 5, D:9) a +0 leather armour (11, -10, D:9) a +0 battleaxe (15, 0, D:9) a +0 ring mail (18, 24, D:9) a +0 long sword (19, -19, D:9) a +0 falchion (22, -15, D:9) a +0 dagger (28, -4, D:9) a +0 club (29, 14, D:9) 19 arrows (38, -7, D:9) a +0 battleaxe (40, -1, D:9) a +0 chain mail (41, -7, D:9) a +0 plate armour (42, -8, D:9) a +1 spear of piercing (43, -29, D:9) a +0 rapier (43, -6, D:9) a +0 flail a +0 ring mail (44, -7, D:9) a +0 chain mail a +0 hand axe a +0 chain mail (46, -27, D:9) a +0 dagger (49, 7, D:9) a +0 hunting sling (50, 2, D:9) a +0 club (52, -16, D:9) a +0 dagger (53, -23, D:9) the ring "Gimm" {*Tele +Fly Str-2 Dex+2} [ring of teleportation] It may teleport you next to monsters. It affects your strength (-2). It affects your dexterity (+2). It lets you fly. Level 10 of the Dungeon (0, 0, D:10) a +0 flail (13, 5, D:10) a cursed +0 chain mail (13, 26, D:10) a +0 robe a cursed +4 halberd (15, -4, D:10) a +0 leather armour a +0 flail (17, -1, D:10) a +0 club (17, 0, D:10) a +0 giant club (32, 0, D:10) a +0 ring mail (41, 22, D:10) a cursed -3 giant club a +0 giant spiked club (41, 26, D:10) a +0 helmet (44, 14, D:10) a +0 leather armour (44, 15, D:10) a +0 scimitar a +0 chain mail a +0 mace a +0 leather armour (55, 1, D:10) 27 bolts (56, 38, D:10) a +0 leather armour (60, 14, D:10) a +0 hunting sling (62, 20, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 19 arrows (0, 1, D:11) an arrow (2, 1, D:11) 2 arrows (15, -8, D:11) an uncursed staff of fire (34, -23, D:11) a +0 shortbow 20 arrows (38, 19, D:11) a +0 ring mail (44, -11, D:11) a wand of polymorph (13) (46, -13, D:11) a +0 short sword (46, -12, D:11) a +0 whip (54, -33, D:11) a +0 giant club (54, -6, D:11) a +0 chain mail (54, -3, D:11) a +0 leather armour (54, 11, D:11) a +0 scale mail (55, 9, D:11) 6 poisoned tomahawks (60, -14, D:11) 25 arrows a +0 shortbow (67, 1, D:11) a cursed -1 rapier (67, 5, D:11) 29 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 short sword of draining (14, -11, D:12) a wand of random effects (13) (16, -8, D:12) 17 bolts (20, -39, D:12) a +0 rapier (27, -41, D:12) a +0 club (27, -40, D:12) a +0 war axe a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -33, D:12) a +0 morningstar (31, -34, D:12) a scarf of spirit shield (33, -37, D:12) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (45, 2, D:12) 23 stones (48, -11, D:12) a +4 ring of intelligence (51, -37, D:12) a +0 glaive (53, 0, D:12) 553 stones Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe a +0 battleaxe a +0 mace (0, 1, D:13) a +0 hand axe a +0 flail a cursed +0 plate armour (4, -14, D:13) 17 stones (7, 8, D:13) a +0 trident (13, -6, D:13) 24 stones (13, 7, D:13) a +0 long sword (14, 12, D:13) a human skeleton a human skeleton (15, -10, D:13) a +1 longbow of flaming 17 arrows a +2 centaur barding (19, -25, D:13) 6 poisoned javelins (20, -26, D:13) a +0 dagger a +0 leather armour (22, -15, D:13) a +0 club (26, -17, D:13) 25 stones (27, -25, D:13) a +0 long sword a +0 robe a +4 dagger of freezing a +0 robe a cursed +0 hand axe a +0 robe (27, 8, D:13) a +0 long sword of flaming (27, 20, D:13) a +0 hand axe (31, -9, D:13) 7 curare-tipped needles (50, -26, D:13) a hell hound corpse the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Hutz's General Store a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a wand of digging (5) (252 gold) 26 arrows (72 gold) a ration (70 gold) a cursed -2 hand axe (1 gold) a potion of berserk rage (70 gold) a cursed -1 quarterstaff (1 gold) (0, 0, Orc:1) a +0 giant club (1, -7, Orc:1) a +0 dire flail of venom a +0 plate armour (14, -25, Orc:1) a +0 dagger a cursed +0 robe (16, -25, Orc:1) a +0 falchion a +0 chain mail a +0 short sword a +0 leather armour a +0 troll leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +1 hand axe of freezing a +0 chain mail a +0 flail a +0 plate armour a +1 great sword of holy wrath a +0 plate armour (33, -32, Orc:1) a +0 short sword a +0 club (34, -32, Orc:1) a +0 trident 7 tomahawks of returning a +0 plate armour (37, -28, Orc:1) a +0 troll leather armour a +0 giant club (38, -27, Orc:1) a +0 short sword a +0 chain mail (41, -26, Orc:1) a +2 dagger of draining a +0 robe (41, -25, Orc:1) a +0 mace Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (11, -18, Lair:1) a +1 leather armour of magic resistance (22, -33, Lair:1) a +0 rapier (22, -28, Lair:1) 6 scrolls of amnesia (24, -42, Lair:1) 2 arrows (43, -22, Lair:1) a +0 ring mail (43, -17, Lair:1) a +0 club Level 2 of the Lair of Beasts (5, -16, Lair:2) a +0 flail (25, -29, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (43, -8, Lair:3) the +7 halberd of a bailey {antimagic, *Drain MP+9 Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your magic capacity (+9). It causes draining when unequipped. Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 arrows (6, 2, Lair:4) a +0 plate armour (20, 20, Lair:4) a +0 long sword (20, 30, Lair:4) a +0 long sword (22, 6, Lair:4) 5 javelins (28, 21, Lair:4) a +0 glaive (32, 17, Lair:4) 25 poisoned needles (46, 42, Lair:4) 12 tomahawks of dispersal Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 spear (1, 0, Lair:5) a +0 robe a +1 rapier of venom (7, -12, Lair:5) a +0 trident (9, -32, Lair:5) a +0 robe (16, 8, Lair:5) a +0 ring mail (30, 1, Lair:5) a +0 robe a +0 dagger (31, 1, Lair:5) a +0 buckler a +0 robe a +0 rapier (36, -11, Lair:5) a +0 chain mail (52, -9, Lair:5) a potion of degeneration (52, 9, Lair:5) an uncursed staff of cold (53, -17, Lair:5) a +2 great mace of draining a cursed +0 scale mail (57, -12, Lair:5) a +0 dagger a +0 robe (58, -2, Lair:5) a scroll of amnesia (59, -21, Lair:5) a +0 halberd (60, -40, Lair:5) 18 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier a +0 robe (1, 10, Lair:6) a +1 glaive (2, 8, Lair:6) a +0 robe (4, 10, Lair:6) a +0 spear a +0 leather armour (5, -3, Lair:6) a +0 rapier a +0 robe (6, -3, Lair:6) 3 potions of mutation (7, 33, Lair:6) a +0 rapier a +0 robe (14, 37, Lair:6) a +0 short sword a +0 robe (24, 23, Lair:6) a +0 dagger a +0 robe (28, 4, Lair:6) the +14 crystal plate armour "Agidwug" {-Cast rC+++ Str-4 Dex+3} It affects your strength (-4). It affects your dexterity (+3). It renders you almost immune to cold. It prevents spellcasting. (35, 30, Lair:6) a +0 robe (38, 50, Lair:6) a +0 glaive (47, 33, Lair:6) a +0 spear (50, 13, Lair:6) a cursed -1 rapier a +0 robe (52, -11, Lair:6) a +0 dagger (53, -11, Lair:6) an uncursed staff of summoning a wand of disintegration (13)