1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (20, 0, D:1) 13 bolts (24, -47, D:1) a +0 club (25, -38, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (40, -18, D:2) a +0 hand axe Level 3 of the Dungeon (10, -23, D:3) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (19, 32, D:4) a +0 robe Level 5 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (0, 20, D:6) an uncursed amulet of the gourmand (2, -6, D:6) a +0 dagger (9, 37, D:6) the +10 war axe "Lawe" {venom, rPois rF+ rC+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It protects you from cold. It protects you from poison. (13, 8, D:6) a +0 club Level 7 of the Dungeon (41, 10, D:7) a +0 short sword Level 8 of the Dungeon (26, -28, D:8) a +0 shortbow Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a +0 scythe (1, 26, D:10) a +0 chain mail a +0 club (1, 27, D:10) a +0 leather armour a +0 dagger (2, 14, D:10) a +0 ring mail (2, 26, D:10) a +0 plate armour a +0 war axe (2, 27, D:10) a +0 club (3, 10, D:10) a +0 ring mail (3, 22, D:10) a +1 dagger of pain a +0 robe (6, -3, D:10) 22 bolts (7, 22, D:10) 4 silver javelins (9, 4, D:10) a +0 robe (9, 32, D:10) a potion of degeneration (13, 27, D:10) a +0 chain mail (18, 37, D:10) a potion of degeneration (22, 33, D:10) a +0 giant club (33, 32, D:10) a +0 dagger (40, 23, D:10) a +0 flail a +0 scale mail (43, 29, D:10) 17 bolts (49, -1, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Ricubb's General Store a scroll of holy word (75 gold) a scroll of identify (20 gold) a potion of cancellation (80 gold) a +0 ring mail (40 gold) a +0 war axe (35 gold) a +0 scale mail (40 gold) a scroll of amnesia (35 gold) (0, 0, D:11) a +0 shortbow (1, 12, D:11) a +0 shortbow (7, 13, D:11) a +0 shortbow (7, 14, D:11) a +0 shortbow (16, 2, D:11) a +0 hand axe (16, 3, D:11) a +0 falchion a +0 leather armour (16, 9, D:11) 25 bolts (17, 1, D:11) a +0 flail (17, 2, D:11) a +0 dagger a +0 robe (20, -9, D:11) a +0 shortbow (26, 8, D:11) a +0 leather armour (31, 23, D:11) a +0 robe (33, 31, D:11) a +0 ring mail (50, 7, D:11) a +0 giant club a +0 giant club (56, 30, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) 2 large rocks (1, -1, D:12) a +0 dire flail a +0 giant spiked club (23, 23, D:12) a +0 trident (25, 0, D:12) a +2 troll leather armour {Snorg} (26, 23, D:12) a +0 dagger a +0 robe (26, 24, D:12) a cursed -2 mace a +0 mace a +0 plate armour (27, 23, D:12) a +0 whip (30, -11, D:12) the +2 leather armour of the Sparrow {+Blink} It lets you blink. (43, 2, D:12) a cursed -3 hand axe (45, 1, D:12) a +0 club (48, 27, D:12) a +0 shortbow (50, 10, D:12) a +0 robe a +0 dagger (51, 7, D:12) a +0 leather armour 4 boomerangs a cursed -2 flail (51, 8, D:12) a +0 robe a +0 dagger (51, 9, D:12) a +0 ring mail a +0 dagger (51, 28, D:12) a +1 dagger of venom a +0 chain mail (52, 10, D:12) a +2 antimagic dire flail (54, 9, D:12) a +0 rapier a +0 robe Level 13 of the Dungeon (11, 4, D:13) a +0 long sword (13, 42, D:13) a +0 pair of gloves (15, 22, D:13) a +0 club a +0 scale mail (17, -3, D:13) a +1 dagger of flaming a +0 robe (21, 39, D:13) 15 bolts (22, 20, D:13) a +0 robe (24, 2, D:13) a +0 club (24, 40, D:13) a +2 rapier of venom (25, 25, D:13) 25 bolts (27, 12, D:13) a javelin (31, 8, D:13) a +0 leather armour (33, 24, D:13) a +0 shortbow (35, 29, D:13) a +0 falchion (36, 29, D:13) a +0 chain mail a +0 falchion (36, 30, D:13) a +0 hand axe a +0 chain mail a +2 halberd of protection (36, 31, D:13) a +0 plate armour a +0 mace (37, 29, D:13) a +0 mace (37, 42, D:13) the +2 ring mail "Xopeseoc" {*Drain rN+++ rCorr Slay-2} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It renders you almost immune to negative energy. It provides partial protection from all sources of acid and corrosion. It causes draining when unequipped. (39, 12, D:13) a +0 ring mail 5 javelins a +0 double sword of protection Level 14 of the Dungeon (0, 6, D:14) 46 gold pieces (1, -6, D:14) a +0 short sword (1, 3, D:14) 12 stones (1, 6, D:14) the ring "Runtih" {MP+9 Stlth+} [ring of stealth] It affects your magic capacity (+9). It makes you more stealthy. (2, -8, D:14) a +0 whip a +0 dagger (2, -7, D:14) a +0 robe a +0 dagger (2, -6, D:14) a +0 robe a +0 dagger a +0 dagger a +0 robe (2, -5, D:14) a +0 whip (2, 6, D:14) an uncursed staff of summoning (3, -6, D:14) a +0 short sword (3, 7, D:14) 9 gold pieces (5, -23, D:14) 3 javelins (9, -13, D:14) a +0 shortbow (9, -12, D:14) a +0 shortbow a +0 shortbow (13, 7, D:14) a +0 mace (15, 9, D:14) a +0 ring mail (16, -23, D:14) a cursed +0 giant club a +0 giant spiked club (16, -15, D:14) a +0 robe (16, 15, D:14) a cursed -2 shortbow (17, -23, D:14) a +0 giant club a +0 giant club (17, 21, D:14) a +1 robe of fire resistance a +0 long sword (18, -23, D:14) a +0 giant spiked club a +0 whip a +0 robe (20, -23, D:14) a +2 battleaxe of distortion a +0 robe (20, 21, D:14) 13 poisoned darts (21, -23, D:14) a +0 giant club a +0 giant club (22, -23, D:14) a +0 war axe a cursed +0 robe (28, -17, D:14) a +0 rapier (30, -24, D:14) a +0 robe a +3 trident of freezing (30, -23, D:14) a +0 robe a cursed +2 spear (30, -11, D:14) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (33, -27, D:14) a large rock (33, -22, D:14) a +0 chain mail a +0 war axe a +0 plate armour a +0 great mace (33, -12, D:14) a +2 lajatang of electrocution a +0 robe (33, -5, D:14) a large rock (36, -2, D:14) 5 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 long sword (2, 10, D:15) a +0 rapier (3, 1, D:15) a +0 dagger (3, 11, D:15) a +0 dagger of flaming (4, -11, D:15) a +0 dagger a +0 robe (5, 11, D:15) 4 large rocks (13, -3, D:15) a +0 long sword a +0 arbalest 26 bolts (13, 0, D:15) a +0 trident a +0 robe (13, 1, D:15) a +0 giant club a +0 giant club a +0 spear (15, -26, D:15) a +2 ring of intelligence (15, 8, D:15) a bolt (15, 22, D:15) 24 bolts (16, -24, D:15) a +0 robe a +0 trident (16, -23, D:15) a +0 ring mail a +0 longbow a +0 war axe (16, 23, D:15) a +4 ring of evasion (17, -1, D:15) an uncursed ring of fire (18, 0, D:15) a +0 helmet (19, 8, D:15) a bolt (19, 22, D:15) a +2 scimitar of flaming (19, 23, D:15) a +0 shortbow (20, 22, D:15) a +0 dagger a +0 robe (21, 7, D:15) 17 bolts a +0 arbalest (21, 8, D:15) a +0 shortbow (23, -21, D:15) 2 large rocks (23, 6, D:15) a +0 cloak (24, -25, D:15) a +2 long sword of freezing (24, 6, D:15) the cursed +3 battleaxe of Fate {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. (25, -27, D:15) 2 large rocks (25, -25, D:15) a large rock (25, -16, D:15) a +1 dire flail of crushing a +0 club (26, -29, D:15) 4 scrolls of enchant weapon (26, -15, D:15) a +0 war axe (26, -13, D:15) a +0 glaive (27, -13, D:15) a +0 glaive (27, -12, D:15) a +0 chain mail a +1 great mace a scroll of random uselessness (27, 26, D:15) a +0 pair of gloves (28, -29, D:15) a +0 plate armour (29, -16, D:15) a +0 chain mail a +0 great mace (29, 12, D:15) a +0 dire flail a +0 dire flail (29, 26, D:15) a +0 quarterstaff (31, -10, D:15) an uncursed ring of poison resistance (32, -12, D:15) the ring of Ephemeral Luck {Ice rPois Int-4 Dex-3 Slay+4} [ring of ice] It enhances your ice magic. It affects your intelligence (-4). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (33, -14, D:15) a +0 short sword (33, -13, D:15) a +0 shortbow a +2 battleaxe of venom (33, -12, D:15) a +0 glaive (33, 6, D:15) a +0 rapier (33, 7, D:15) an uncursed ring of poison resistance (35, -7, D:15) the +3 battleaxe of Outrage {drain, Fragile rPois MR+ Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. (36, 8, D:15) a +0 buckler a +0 shortbow (37, -25, D:15) a +0 great sword a +0 ring mail (37, 20, D:15) a +0 longbow (40, -25, D:15) a +0 arbalest (41, -1, D:15) +0 acid dragon scales (42, -1, D:15) a +0 long sword (42, 14, D:15) a +0 plate armour a +0 battleaxe (43, 12, D:15) a +0 plate armour a +0 great mace (49, -13, D:15) a +2 battleaxe a +0 leather armour (49, 9, D:15) a +0 leather armour a +3 great sword (50, 9, D:15) a +0 leather armour a +0 longbow a +0 halberd (51, -15, D:15) a +0 hand crossbow (51, -4, D:15) a +0 long sword a +0 ring mail a +0 shield (52, 9, D:15) a scarf of resistance (52, 10, D:15) a +0 rapier (53, -4, D:15) a +0 shortbow (53, -3, D:15) a cursed +0 buckler (54, -1, D:15) an uncursed staff of earth the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Donweo's Mayhem Merchandise a +0 hand axe (48 gold) a book of Fire (1040 gold) a +0 broad axe (64 gold) the +9 hand axe "Idaagug" {venom, +Rage rElec Str+4 Int-5} (1024 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It affects your intelligence (-5). It insulates you from electricity. It lets you go berserk. a +0 broad axe (64 gold) a book of Fire (1040 gold) a wand of iceblast (11) (240 gold) a wand of iceblast (9) (208 gold) (0, 0, Orc:1) a +0 glaive a +0 plate armour a +0 flail 4 boomerangs a +0 whip a +0 leather armour a +0 short sword (1, 0, Orc:1) a cursed -3 long sword a +0 arbalest 22 bolts a +0 chain mail of fire resistance a +0 hand axe 2 boomerangs of dispersal a +0 chain mail a +0 trident a +0 chain mail (1, 1, Orc:1) a +0 giant club (2, 2, Orc:1) a +0 giant club a +0 scale mail a cursed +0 chain mail a +2 mace of protection a +0 ring mail (3, 4, Orc:1) a +0 plate armour a +0 halberd (6, 3, Orc:1) a +0 hand axe a +0 chain mail (6, 11, Orc:1) a +0 whip (7, 10, Orc:1) a +0 short sword (7, 11, Orc:1) a +0 plate armour a +0 trident (8, 1, Orc:1) a +2 robe of magic resistance a +2 dagger of flaming (8, 11, Orc:1) a +0 morningstar (8, 12, Orc:1) a +0 chain mail 8 boomerangs a +0 trident (9, 10, Orc:1) a +0 leather armour (9, 11, Orc:1) a +0 leather armour a +0 war axe a +0 robe a +2 dagger of venom a +0 plate armour a +0 battleaxe a +0 giant club (9, 12, Orc:1) a +0 leather armour a +4 dagger a +0 falchion a +0 leather armour (10, 10, Orc:1) a +0 hand axe a +0 mace a +0 leather armour a +0 war axe a +0 robe a +0 dagger (11, 11, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 12, Orc:1) a +0 leather armour a +0 dagger (12, 9, Orc:1) a +0 trident (15, 8, Orc:1) a +0 giant spiked club a +0 giant club (17, 11, Orc:1) a +0 hand axe (17, 34, Orc:1) a +0 flail (17, 35, Orc:1) a +0 giant club (18, 33, Orc:1) a +0 robe (unseen) (18, 34, Orc:1) a +0 plate armour a +0 battleaxe (20, 30, Orc:1) a +0 giant club (21, 7, Orc:1) a +0 chain mail a +0 dire flail (21, 33, Orc:1) a +0 short sword (23, 7, Orc:1) a +0 chain mail a +0 dire flail (23, 33, Orc:1) a +0 chain mail a +0 hand axe (24, 8, Orc:1) 4 boomerangs a +2 dagger of pain (24, 32, Orc:1) a cursed +0 plate armour a +0 war axe (25, 10, Orc:1) a +0 chain mail a +0 hand axe (26, 32, Orc:1) a +0 chain mail a +0 club Level 2 of the Orcish Mines [Shop] Yruiris's Assorted Antiques the +11 long sword "Hicvyer" {slice, +Inv rN+ Str+3 Int-2} (2898 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-2). It protects you from negative energy. It lets you turn invisible. a +0 great mace (234 gold) an uncursed amulet of regeneration (1080 gold) a book of Party Tricks (1800 gold) a sack of spiders (720 gold) an uncursed ring of protection from cold (900 gold) an uncursed staff of death (900 gold) a scroll of amnesia (126 gold) a scroll of identify (72 gold) a phantom mirror (1080 gold) a +0 antimagic broad axe (504 gold) [Shop] Niepueze's General Store 17 stones (30 gold) 15 bolts (54 gold) a +0 buckler (81 gold) a +0 helmet (81 gold) a +0 great mace (117 gold) a scroll of summoning (171 gold) a scroll of fog (36 gold) 20 arrows (72 gold) a ration (90 gold) 4 javelins (57 gold) a scroll of identify (36 gold) a book of Summonings (1260 gold) [Shop] Fewius's Antique Weapon Boutique a +0 dagger (64 gold) a +0 war axe (112 gold) a +0 battleaxe (208 gold) a +0 mace of venom (179 gold) a +2 great sword of holy wrath (758 gold) a +5 dagger of electrocution (1024 gold) a +0 spear (96 gold) a +1 double sword of flaming (1088 gold) a +0 club (32 gold) a +0 flail (112 gold) [Shop] Sykoq's Antique Weapon Emporium a +0 great mace (136 gold) a cursed -2 trident (2 gold) a +0 quick blade (315 gold) a +2 flail of protection (340 gold) a +0 morningstar (84 gold) a +0 glaive of venom (205 gold) a +0 great sword (136 gold) a +0 quarterstaff of speed (294 gold) a +0 scimitar (84 gold) a +5 hand axe of flaming (680 gold) a +0 fustibalus of velocity (514 gold) a +0 dagger (42 gold) a +1 short sword of venom (222 gold) (0, 0, Orc:2) a +0 hand axe a +0 chain mail (2, -9, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 trident (3, -10, Orc:2) a +0 leather armour a +0 dagger a +0 chain mail a +3 war axe of flaming (3, -9, Orc:2) a cursed -1 giant spiked club a +0 flail a +0 plate armour a +0 mace (4, -9, Orc:2) a +0 giant club (5, -11, Orc:2) a +0 short sword a +0 dagger a +0 dagger (5, -10, Orc:2) a cursed +0 robe a +0 dagger a +0 scale mail a +0 trident a +0 scale mail a +0 club a +0 robe a +0 dagger (5, -9, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 flail (5, 5, Orc:2) a +0 mace a +0 ring mail (5, 9, Orc:2) a +0 hand axe a +0 chain mail (6, 8, Orc:2) a +0 dagger (8, 1, Orc:2) a +3 flail of protection (12, 1, Orc:2) a +0 scimitar a +0 chain mail (14, -3, Orc:2) a +0 war axe a +0 chain mail a +0 flail a +0 chain mail a +0 halberd a +0 chain mail a cursed -1 battleaxe a +0 chain mail (14, -2, Orc:2) a +0 glaive 6 silver boomerangs a +0 plate armour a +0 flail a +0 dire flail a +0 chain mail a +0 battleaxe a +1 plate armour of fire resistance a +0 long sword a +0 plate armour (18, 4, Orc:2) a +0 hand axe a cursed +0 plate armour a +0 chain mail a +0 great mace a +0 plate armour a +0 war axe a +0 chain mail a +1 flail of venom a +0 flail a +0 chain mail (23, 7, Orc:2) a +0 mace (36, 8, Orc:2) a +0 chain mail a +0 glaive a +0 short sword a +0 plate armour (37, -9, Orc:2) a +0 falchion a +0 robe a +0 dagger a +0 chain mail a +0 mace 5 boomerangs a +0 club a +0 scale mail a +0 dagger (37, 8, Orc:2) a cursed -1 plate armour a +0 battleaxe of chopping a +0 halberd of freezing a +0 plate armour (38, -10, Orc:2) a +0 robe a +0 dagger (38, -9, Orc:2) a +0 chain mail 7 boomerangs a +0 scimitar a +2 short sword of protection a +0 chain mail a +0 flail (40, -15, Orc:2) a +0 whip (40, -9, Orc:2) 2 boomerangs a +1 flail of distortion (40, 3, Orc:2) a +0 plate armour a +0 scimitar (41, -14, Orc:2) a +0 scale mail a +4 hand axe of venom (41, 2, Orc:2) a +0 ring mail a +0 short sword (41, 3, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (41, 4, Orc:2) a +0 plate armour a +0 halberd (42, 18, Orc:2) a +0 plate armour a +0 war axe (43, -16, Orc:2) a +0 robe a +0 dagger (46, 9, Orc:2) a +0 falchion (47, 13, Orc:2) a +0 plate armour a +3 battleaxe (47, 16, Orc:2) a +0 flail a +2 plate armour of poison resistance a +0 war axe a cursed +0 plate armour a +0 giant club (49, 15, Orc:2) a +0 halberd 4 boomerangs a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) 8 arrows (0, 1, Elf:1) a +0 rapier (still there?) a +4 vampiric long sword (still there?) (1, -9, Elf:1) a +0 dagger a +2 trident of flaming (1, 1, Elf:1) an arrow (1, 2, Elf:1) a +0 short sword (unseen) (2, -10, Elf:1) a +0 long sword (2, -3, Elf:1) an arrow (2, -2, Elf:1) 2 arrows (2, 0, Elf:1) an arrow (4, -21, Elf:1) a +0 long sword a +0 leather armour (4, -20, Elf:1) a +0 long sword a +0 ring mail an elf skeleton (4, -12, Elf:1) a +0 long sword a +0 leather armour an elf corpse (6, -6, Elf:1) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 bolts (22, 9, Lair:1) a +0 trident (23, -9, Lair:1) a cursed +0 war axe (24, -24, Lair:1) a +0 lajatang (27, -4, Lair:1) a +0 war axe (31, 1, Lair:1) a +0 whip (35, -1, Lair:1) a +0 robe (45, 32, Lair:1) a +0 shortbow (53, 13, Lair:1) an uncursed staff of death (58, 7, Lair:1) 9 poisoned darts (63, -20, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 trident "Zoukk" {pierce, rC+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from cold. (17, 28, Lair:2) a +0 chain mail (36, 16, Lair:2) an uncursed ring of poison resistance (36, 25, Lair:2) 10 poisoned darts Level 3 of the Lair of Beasts (1, -7, Lair:3) a scroll of noise (1, 34, Lair:3) +0 steam dragon scales (13, -3, Lair:3) a +0 spear (18, 7, Lair:3) a +2 war axe of electrocution (26, -4, Lair:3) a +0 glaive (29, 15, Lair:3) a +0 falchion (39, -13, Lair:3) 6 boomerangs (39, 11, Lair:3) a +0 rapier (60, 25, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (10, 13, Lair:4) a +0 leather armour (21, 29, Lair:4) a scroll of noise Level 5 of the Lair of Beasts (0, 19, Lair:5) 6 boomerangs (4, 17, Lair:5) a +0 mace (19, 30, Lair:5) 18 bolts (32, -7, Lair:5) a +4 ring of strength (33, -7, Lair:5) a +0 club a +2 longbow of flaming a +0 centaur barding (51, 21, Lair:5) 23 bolts Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 robe of cold resistance (3, 25, Lair:6) a +0 ring mail (3, 26, Lair:6) the +3 scimitar of Ambiguity {slice, rPois Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from poison. (5, 47, Lair:6) a +2 longbow of flaming (10, 32, Lair:6) a +0 short sword (13, 42, Lair:6) a +0 robe (25, 6, Lair:6) a +0 falchion (31, 26, Lair:6) 11 gold pieces (32, 26, Lair:6) a fan of gales (32, 27, Lair:6) a potion of mutation (33, 26, Lair:6) a potion of heal wounds (34, 26, Lair:6) 34 gold pieces (34, 27, Lair:6) 22 arrows (34, 45, Lair:6) a +0 hunting sling (41, 22, Lair:6) a +0 great sword (52, -2, Lair:6) a +0 longbow (53, 23, Lair:6) a +2 glaive of chopping Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the cursed +0 plate armour of Exclusion {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (1, -1, Slime:5) the +1 robe of the Camelopard {Stlth+} It makes you more stealthy. (2, 0, Slime:5) the +10 great mace of Dikessu {protect, +Blink +Inv Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). It lets you turn invisible. It lets you blink.