Dungeon Crawl Stone Soup version 0.24-a0-613-g1ff6aac338 (webtiles) character file. Game seed: 11311483644273398757, levelgen mode: deterministic 14 1994 the Sneak (level 2, -1/16 HPs) Began as a Kobold Enchanter on Sept 12, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:27 (626 turns). 1994 the Sneak (Kobold Enchanter) Turns: 626, Time: 00:04:27 Health: -1/16 AC: 2 Str: 5 XL: 2 Next: 55% Magic: 4/5 EV: 15 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an uncursed amulet of regeneration {unknown} Potions c - a potion of mutation {unknown} f - a potion of agility {unknown} Comestibles d - 2 rations Skills: + Level 0.4 Fighting * Level 2.2 Short Blades + Level 2.6 Dodging + Level 4.1 Stealth + Level 2.3 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History The slug dart misses you. You hit the dart slug. The dart slug is almost dead. The dart slug closely misses you. You hit the dart slug. You kill the dart slug! The hobgoblin closely misses you. A hobgoblin comes into view. It is wielding a +0 club. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (clinging, chance to defeat MR: 64%) The leopard gecko is outlined in light. The leopard gecko barely misses you. You barely miss the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. The leopard gecko bites you. You die... ##### ###...## ### ###......# ..####...#....## ...............############ ..##)####.......@l........# ..##.###......†[##........# ..#..#........#.##........# ..#..).#..............>...# ..#.####.............)....# ...........###............# ...........###............# ..........................# .##.####...#...≈≈≈.≈≈≈....## You could see a leopard gecko. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1994 the Kobold Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 317 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 626 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.2 Fighting | | 0.4 Dodging | | 2.6 Stealth | | 4.1 Spellcasting | | 2.3 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 65 Cast: Corona || 12 Eat: Chunk || 5 Armor: Robe || 8 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 20 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------