1994 Level 1 of the Dungeon (1, -29, D:1) a +0 club (5, -36, D:1) a cursed +0 robe (17, -33, D:1) a +0 club (22, -17, D:1) a +0 club (39, -35, D:1) a +0 leather armour (40, 14, D:1) a +0 club (43, 2, D:1) a +0 club (46, -11, D:1) a +0 mace (49, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (19, -21, D:2) a +0 mace a +0 robe (21, -2, D:2) an uncursed amulet of rage (27, -4, D:2) a +0 spear (30, -21, D:2) a +0 hunting sling (33, -10, D:2) a +0 ring mail (45, -25, D:2) a +2 robe of cold resistance Level 3 of the Dungeon (0, 0, D:3) a +0 club (22, 2, D:3) a +0 giant spiked club (23, -8, D:3) 15 poisoned darts (27, -11, D:3) a +0 short sword (37, -4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar 5 boomerangs a +0 leather armour (1, 0, D:4) a +0 short sword (1, 1, D:4) a +0 whip a +0 falchion (12, 19, D:4) a +0 dagger (15, 23, D:4) a +0 long sword (20, 15, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe (22, 24, D:4) a +0 whip (29, 18, D:4) 3 atropa-tipped darts (34, 3, D:4) a +0 whip (34, 24, D:4) 21 arrows (41, 9, D:4) a +0 dagger a +0 robe (45, -1, D:4) a +0 leather armour 5 boomerangs Level 5 of the Dungeon (15, -15, D:5) 3 scrolls of teleportation a potion of haste (38, -17, D:5) a +0 shortbow 8 arrows (40, -22, D:5) a +0 morningstar a +0 chain mail (40, -16, D:5) a +0 club a +0 scale mail (41, -17, D:5) 6 arrows (44, -38, D:5) a +0 quarterstaff (51, 1, D:5) a +0 short sword a +0 chain mail (52, 0, D:5) a cursed +0 robe a +0 dagger (53, 1, D:5) a +0 mace (56, -17, D:5) a +0 robe (57, -17, D:5) a +0 robe (57, -16, D:5) a +1 hand axe (57, 21, D:5) a +0 dagger a +0 leather armour (58, -18, D:5) a +0 ring mail a +0 club (58, -17, D:5) a +0 robe a +0 great sword a +0 robe a +0 scythe (61, -20, D:5) 13 poisoned darts Level 6 of the Dungeon (0, 0, D:6) 5 boomerangs a +0 club (2, -23, D:6) a +0 robe (10, -10, D:6) a +0 robe a +0 dagger (11, -13, D:6) a +0 pair of gloves (11, -12, D:6) a +0 trident (11, -9, D:6) a cursed +0 robe a cursed +0 long sword (11, -7, D:6) a +0 leather armour a cursed -1 flail (12, -3, D:6) a +0 robe (13, -15, D:6) a +0 leather armour a +0 dagger a +0 short sword a +0 short sword a +0 chain mail a +0 short sword (13, -13, D:6) a +0 hunting sling a +0 robe a cursed +3 falchion a +0 dagger (13, -12, D:6) a +0 robe a +0 dagger a +0 flail a +0 robe a cursed +0 spear (13, -11, D:6) a +0 dagger (14, -5, D:6) a +0 robe (15, -7, D:6) 25 arrows (34, -11, D:6) a +0 whip (34, 13, D:6) a +0 helmet (38, -17, D:6) a +0 robe a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (16, -4, D:7) a +0 morningstar (25, 4, D:7) a +0 rapier 8 boomerangs (26, 4, D:7) a +0 flail a +0 halberd (26, 5, D:7) a +0 spear (27, -18, D:7) 7 gold pieces (28, -18, D:7) a +0 robe of magic resistance (29, -18, D:7) 13 gold pieces (32, -31, D:7) a +0 dagger (37, 13, D:7) a +0 pair of gloves (37, 14, D:7) a +0 club a +0 dagger a +0 robe (37, 15, D:7) a +0 hand axe (38, 16, D:7) a +0 dagger a +0 robe (47, 16, D:7) a scroll of teleportation (48, 29, D:7) a +0 broad axe (51, 26, D:7) a +0 dagger of draining (52, 6, D:7) a +2 whip of freezing a cursed -2 dagger a +0 robe (53, 6, D:7) a +0 hand axe a +0 plate armour (57, -26, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant spiked club (2, -27, D:8) a scroll of teleportation (5, -44, D:8) a +0 hand crossbow (11, -1, D:8) a +0 robe a +1 dagger of protection (12, -1, D:8) a +0 robe a +0 dagger (12, 3, D:8) a +0 short sword (13, 0, D:8) a +0 trident (17, -15, D:8) a +0 whip a +0 leather armour a +0 robe (22, -5, D:8) a +0 giant club a +0 giant spiked club (26, -33, D:8) a +0 quarterstaff (36, -29, D:8) a +0 scale mail (45, -14, D:8) a +0 robe (50, -11, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) a scroll of teleportation (5, 2, D:9) a +0 giant club (15, -7, D:9) a scroll of random uselessness (19, 12, D:9) a +0 dagger a +0 robe (19, 13, D:9) a +0 dagger of draining a +0 dagger (24, 15, D:9) a +0 leather armour (40, 1, D:9) 12 bolts (44, -20, D:9) a potion of degeneration (55, 1, D:9) 22 bolts (59, -18, D:9) a +0 glaive Level 10 of the Dungeon (0, 0, D:10) a +4 scimitar of flaming (16, 44, D:10) an uncursed ring of protection from cold (23, 11, D:10) a +2 vampiric dagger (30, 38, D:10) 28 bolts (33, 6, D:10) a +0 whip (35, -3, D:10) 22 bolts (36, 42, D:10) a +1 helmet of see invisible (37, 26, D:10) a +0 plate armour (38, 0, D:10) a +0 helmet (41, 41, D:10) a phantom mirror (46, 30, D:10) a +0 dagger a +0 robe (47, 32, D:10) a +0 club (47, 33, D:10) a +0 short sword 4 boomerangs a +0 leather armour a +0 dagger a +0 robe (51, -1, D:10) a scroll of teleportation (56, 4, D:10) 8 poisoned darts (56, 47, D:10) a +0 quarterstaff (57, 9, D:10) 8 atropa-tipped darts Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (11, -2, D:11) a +0 leather armour (12, 9, D:11) a +0 helmet (13, -2, D:11) a +0 rapier (14, -23, D:11) 4 large rocks (14, 12, D:11) a +0 ring mail (14, 19, D:11) 12 bolts (17, -33, D:11) a +0 long sword (18, -11, D:11) a +0 dagger (25, 10, D:11) a cursed -3 hand axe 5 boomerangs a cursed +0 ring mail (27, 9, D:11) a +0 dagger a +0 robe (28, 10, D:11) a +0 hand axe (35, 9, D:11) a +0 war axe a +0 shortbow 15 arrows (36, 3, D:11) a +0 chain mail (37, 3, D:11) a +0 mace a cursed +0 flail a +0 robe a +0 short sword a +0 chain mail (38, 2, D:11) a +0 dagger (38, 12, D:11) an arrow (39, 11, D:11) an arrow (40, 19, D:11) a +0 ring mail (50, 10, D:11) a +0 robe (63, -22, D:11) 3 poisoned darts the Ecumenical Temple Level 1 of the Lair of Beasts (4, 3, Lair:1) 18 bolts (7, -23, Lair:1) a +0 quarterstaff (7, -16, Lair:1) 21 bolts (8, 12, Lair:1) a +3 leather armour of cold resistance a manual of Stealth a scroll of immolation a +2 ring of intelligence (15, 14, Lair:1) an adder corpse (skeletalised by now) (17, 16, Lair:1) a basilisk corpse (skeletalised by now) (unseen) a Gauntlet (2, -16, Gauntlet) a +1 pair of boots of stealth (3, -3, Gauntlet) 7 datura-tipped darts (5, -16, Gauntlet) a potion of haste (5, 10, Gauntlet) a scroll of fog (6, -16, Gauntlet) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (6, -3, Gauntlet) 19 stones (8, 10, Gauntlet) 6 atropa-tipped darts (14, -5, Gauntlet) a book of Annihilations (18, -16, Gauntlet) a crystal ball of energy (18, -15, Gauntlet) a potion of magic (18, -5, Gauntlet) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (19, -16, Gauntlet) the amulet "Jepicu" {Gourm MR- Dex+8} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+8). It affects your resistance to hostile enchantments.