1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, -30, D:1) a +0 dagger (16, -30, D:1) a +0 club (28, -32, D:1) a +0 whip (30, -23, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 1, D:2) a +0 leather armour (4, -1, D:2) a +0 chain mail (20, 12, D:2) a +0 robe (26, 12, D:2) a +0 long sword (43, -6, D:2) a +0 leather armour (45, 15, D:2) a +0 short sword (46, -3, D:2) a +0 plate armour (50, 5, D:2) a cursed -2 short sword a +0 flail a kobold skeleton (52, -11, D:2) a cursed -1 club a +0 hunting sling (52, -10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 31, D:3) a +0 mace (8, -16, D:3) a +0 ring mail (10, -7, D:3) a +2 leather armour (10, 5, D:3) an adder skeleton (12, -6, D:3) a rat skeleton (13, 11, D:3) the +1 centaur barding "Suckol" {Regen+ Int-5 Dex+3 SInv} It affects your intelligence (-5). It affects your dexterity (+3). It lets you see invisible. It increases your rate of regeneration.