1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 7, D:1) a +0 club (3, -19, D:1) a +0 whip (4, 5, D:1) a +0 short sword (19, -13, D:1) a +0 leather armour (22, -12, D:1) a +0 dagger (36, -18, D:1) a +0 whip (36, -8, D:1) a cursed +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe a cursed +0 leather armour (19, -2, D:2) a +0 mace (19, 41, D:2) a +0 mace (22, -3, D:2) a +0 mace (23, 40, D:2) 27 bolts (24, -9, D:2) a +0 club (27, -9, D:2) a cursed -1 short sword (31, 17, D:2) a +0 scale mail (33, 0, D:2) a +0 club (36, 34, D:2) a +0 club (37, 16, D:2) a cursed +0 dagger (46, 25, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 15 arrows (3, -5, D:3) a +0 robe (4, -3, D:3) a +0 robe (5, -5, D:3) 5 javelins (7, 8, D:3) a +0 leather armour a +0 war axe (7, 14, D:3) a +0 dagger (8, 15, D:3) a +0 chain mail a +0 mace (9, 8, D:3) a +0 ring mail a +0 club (11, 10, D:3) a +0 whip (18, 1, D:3) 25 bolts (19, -2, D:3) a +0 ring mail a +0 war axe (20, -17, D:3) a +0 leather armour (23, 15, D:3) a +0 dagger (25, -13, D:3) a +0 ring mail (33, 7, D:3) a +0 club (34, 6, D:3) 3 boomerangs a +0 falchion (46, -4, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 15, D:4) a +0 flail (0, 16, D:4) a +0 chain mail a +0 hand axe (5, 20, D:4) a +0 chain mail a +0 short sword (9, 24, D:4) a +0 hat (13, 27, D:4) a +0 scale mail a +0 flail of draining (23, 16, D:4) a +0 hand axe (24, 15, D:4) a +0 ring mail (30, -7, D:4) a +0 chain mail (30, 18, D:4) a +0 leather armour a +0 flail (30, 19, D:4) a +0 robe a +0 dagger (30, 21, D:4) a +0 dagger (31, 24, D:4) a +0 falchion (34, 24, D:4) a +0 chain mail a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed -3 flail (10, 26, D:5) 19 arrows (18, 27, D:5) a +0 robe a +0 dagger (19, 25, D:5) a +0 robe (19, 29, D:5) a cursed ring of attention (27, 22, D:5) a +0 robe (28, 14, D:5) a +0 whip (34, 1, D:5) a +0 giant spiked club (35, 4, D:5) a +2 falchion of holy wrath (37, 12, D:5) a +0 trident (40, 6, D:5) a +0 short sword (44, 7, D:5) a +0 leather armour a +0 dagger (49, 10, D:5) an uncursed staff of summoning Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 0, D:6) a +0 halberd a +0 robe (11, -16, D:6) a cursed -2 leather armour a +0 mace (11, -12, D:6) an arrow (12, -11, D:6) an arrow (14, -15, D:6) an arrow (14, -14, D:6) 7 arrows a +0 shortbow of flaming (14, -11, D:6) 3 arrows (15, -15, D:6) 2 arrows (16, -21, D:6) 2 arrows (18, -15, D:6) a +0 war axe (20, -12, D:6) a +0 robe a cursed -2 hand axe (23, -15, D:6) a +0 leather armour (25, -4, D:6) a +0 robe a +2 dire flail of freezing (28, -7, D:6) a +0 robe a +0 halberd a +0 robe a +3 war axe (28, 13, D:6) 15 bolts (29, -18, D:6) 16 arrows (29, -7, D:6) a cursed +0 robe a +2 war axe (29, 1, D:6) a +3 scale mail a +0 spear (30, -16, D:6) a cursed +0 spear (30, -9, D:6) a cursed +0 robe a cursed +1 mace (30, -8, D:6) a cursed -3 giant club a +0 halberd (35, -21, D:6) a +0 quarterstaff (37, -3, D:6) 14 arrows (37, 0, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 2, D:7) a +0 whip a +0 leather armour (2, 3, D:7) a +0 dagger a +0 leather armour (3, -7, D:7) a +0 giant club (3, 3, D:7) a +0 robe (4, 12, D:7) a cursed +0 giant club (5, 2, D:7) the +10 scale mail "Vefae" {Int-5 Dex+5} It affects your intelligence (-5). It affects your dexterity (+5). (6, 20, D:7) a +0 leather armour (10, 20, D:7) a cursed -2 dagger (10, 21, D:7) a +0 robe a cursed +0 halberd (12, 21, D:7) a +0 leather armour a +0 halberd (14, 12, D:7) a +0 mace (14, 26, D:7) a +0 scale mail a +0 scimitar (15, 26, D:7) 4 potions of degeneration (21, -14, D:7) a +0 robe (21, 8, D:7) a +0 whip (23, 8, D:7) a +0 robe a +0 battleaxe (31, 8, D:7) a +0 ring mail a +0 short sword of venom (34, -9, D:7) 14 arrows (52, 7, D:7) a +0 short sword a +0 dagger a +0 short sword (53, 10, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a cursed ring of teleportation a +0 scale mail a +0 short sword (0, 17, D:8) 4 silver javelins (1, -3, D:8) an uncursed ring of attention the +0 ring mail of Usyev {+Inv Regen+ MP-9} It affects your magic capacity (-9). It lets you turn invisible. It increases your rate of regeneration. (1, -2, D:8) a +0 robe a +0 dagger (1, -1, D:8) a +3 leather armour a +1 whip of venom (3, 6, D:8) a +0 ring mail (7, -3, D:8) a cursed -2 dagger a +0 robe (9, 22, D:8) 3 boomerangs (19, -8, D:8) a +0 shield (20, -10, D:8) 15 bolts (22, 7, D:8) 19 sling bullets (23, 7, D:8) a -3 hunting sling (33, 18, D:8) a +0 war axe (33, 19, D:8) a +0 whip a cursed -3 dagger a +0 ring mail (33, 21, D:8) a +0 club a +0 long sword a +0 plate armour (34, 10, D:8) a +2 naga barding (39, 13, D:8) a +0 giant club Level 9 of the Dungeon (2, 29, D:9) 2 arrows (3, 14, D:9) a +0 robe a +0 dagger (3, 16, D:9) a +0 robe a +1 dagger of draining a +0 leather armour a +0 dagger (3, 30, D:9) an arrow (5, 32, D:9) a +0 shortbow 17 arrows (6, 19, D:9) a book of Maledictions (7, 17, D:9) 5 boomerangs (7, 34, D:9) a +0 scale mail (12, -7, D:9) 19 sling bullets (13, 0, D:9) the +7 quarterstaff of Inference {chaos, *Noise rPois rF+++ Int+3} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+3). It renders you almost immune to fire. It protects you from poison. It may make noises in combat. (13, 43, D:9) a +0 falchion (15, 2, D:9) a +0 arbalest of flaming (15, 34, D:9) a +0 ring mail (21, 25, D:9) a +0 giant spiked club a +0 giant spiked club (22, -7, D:9) a +0 long sword (28, 25, D:9) a +0 leather armour (34, 35, D:9) 23 arrows (36, 31, D:9) a +0 spear (37, 32, D:9) a +0 spear a +0 spear (40, 34, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (6, 14, D:10) 21 bolts (11, -10, D:10) a +0 short sword (11, 20, D:10) a +0 bardiche (12, -9, D:10) a cursed -2 dagger (13, -10, D:10) a +0 club (15, 21, D:10) 14 arrows (19, 22, D:10) a +3 amulet of reflection (22, -13, D:10) a +1 hand axe of electrocution (28, -16, D:10) a +0 rapier (28, -15, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -27, D:11) a cursed -1 flail (10, 3, D:11) a +0 mace (11, -1, D:11) a +0 hand axe (13, -17, D:11) a wand of random effects (21) (14, -18, D:11) a +3 chain mail (14, -17, D:11) a wand of flame (7) a +0 club (15, -25, D:11) a +0 cloak (15, 3, D:11) a +0 whip a +0 leather armour (16, -22, D:11) a +0 flail (16, -20, D:11) a +0 trident a +0 ring mail (16, 3, D:11) a +0 hand axe a +0 leather armour (17, -21, D:11) a +0 robe (17, -19, D:11) a +1 long sword of draining (17, -16, D:11) a +0 giant spiked club a +0 giant club (18, 3, D:11) a +1 antimagic trident a +0 chain mail (20, -10, D:11) a +0 dagger (21, -38, D:11) a +0 spear (22, -26, D:11) 6 large rocks (40, -12, D:11) a +0 war axe a +0 plate armour (41, -4, D:11) a +0 mace a +0 dire flail a +0 chain mail a +0 trident a +0 club (42, -3, D:11) a +0 leather armour (44, -4, D:11) a +4 dagger (45, 2, D:11) 22 sling bullets (60, -44, D:11) a potion of degeneration the Ecumenical Temple (16, 17, Temple) a +0 club a +0 leather armour Level 1 of the Lair of Beasts (1, -17, Lair:1) a +0 club (8, -48, Lair:1) a +0 scimitar (11, -6, Lair:1) an uncursed amulet of harm (27, -12, Lair:1) 20 bolts (37, -36, Lair:1) a +0 flail (42, -8, Lair:1) a +0 quarterstaff of freezing Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 battleaxe (11, -25, Lair:2) a +2 dagger of venom (11, -24, Lair:2) a +2 ring of protection (24, -16, Lair:2) a +1 ring mail of magic resistance (26, -25, Lair:2) 9 arrows (46, -37, Lair:2) a +0 rapier (49, -8, Lair:2) a scroll of amnesia 2 scrolls of enchant armour (51, -22, Lair:2) a phial of floods an uncursed ring of ice (54, -4, Lair:2) 19 arrows (57, -31, Lair:2) 15 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (12, -9, Lair:3) a +0 war axe (13, 34, Lair:3) a cursed +0 leather armour (22, 13, Lair:3) an uncursed amulet of inaccuracy the +0 robe of Noizuh {rF+++ Str-4 Int+7} It affects your strength (-4). It affects your intelligence (+7). It renders you almost immune to fire. (22, 25, Lair:3) a +0 robe (23, -4, Lair:3) 13 arrows (40, 9, Lair:3) a +0 mace (44, 10, Lair:3) a +0 trident (46, 24, Lair:3) 25 bolts (48, -10, Lair:3) a +0 large shield Level 4 of the Lair of Beasts (0, 12, Lair:4) 13 stones (2, 1, Lair:4) 2 scrolls of noise (2, 10, Lair:4) the +3 hand crossbow of the Goat {venom, rF+} It poisons the ammo it fires. It protects you from fire. (10, 10, Lair:4) a blink frog corpse (10, 14, Lair:4) a blink frog skeleton (11, 11, Lair:4) a wolf skeleton (11, 13, Lair:4) a blink frog corpse (28, 0, Lair:4) a +0 mace (31, 27, Lair:4) a +0 trident (31, 28, Lair:4) a +0 scimitar (38, 30, Lair:4) 22 arrows (40, -21, Lair:4) a black mamba corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of remove curse (5, 13, Lair:5) a wolf corpse (6, 18, Lair:5) a potion of might (6, 23, Lair:5) 19 gold pieces (17, -1, Lair:5) a yak corpse Level 6 of the Lair of Beasts (0, 0, Lair:6) 2 potions of curing (0, 9, Lair:6) a scroll of identify (5, 26, Lair:6) 8 boomerangs (6, 1, Lair:6) a +1 mace of protection (6, 15, Lair:6) 29 sling bullets (7, 6, Lair:6) 23 gold pieces (9, 20, Lair:6) a silver javelin (9, 25, Lair:6) 20 arrows (10, -4, Lair:6) an uncursed ring of resist corrosion (14, 17, Lair:6) 9 gold pieces