Dungeon Crawl Stone Soup version 0.25-a0-1133-g93ebf739aa (webtiles) character file. Game seed: 14748079697759085027, levelgen mode: deterministic 326 1994 the Shooter (level 6, 0/47 HPs) Began as a Human Hunter on May 22, 2020. Slain by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:15:39 (5702 turns). 1994 the Shooter (Human Hunter) Turns: 5702, Time: 00:15:39 Health: 0/47 AC: 7 Str: 13 XL: 6 Next: 79% Magic: 6/6 EV: 12 Int: 11 God: Gold: 176 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . D - +1 pair of gloves MR ..... (no boots) Stlth ++........ y - amulet of the acrobat HPRegen 0.15/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 dagger l - a +0 short sword v - a +0 spear Missiles i - 33 bolts o - 145 stones (quivered) q - 6 sling bullets Armour e - a +0 ring mail (worn) D - a +1 pair of gloves (worn) Jewellery x - an uncursed amulet of regeneration {unknown} y - an amulet of the acrobat (around neck) Wands B - a wand of acid (8) Scrolls c - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - 2 scrolls of magic mapping k - 3 scrolls of teleportation m - a scroll of fear r - a scroll of random uselessness {unknown} u - 2 scrolls of remove curse w - a scroll of immolation {unknown} z - a scroll of noise {unknown} Potions j - a potion of might n - a potion of invisibility p - a potion of mutation {unknown} s - 2 potions of resistance t - a potion of flight {unknown} C - a potion of degeneration {unknown} Comestibles f - 9 rations Skills: + Level 3.4 Fighting * Level 5.7 Bows + Level 3.4 Dodging + Level 3.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 61% 1 ##..... Apportation Tloc #..... 61% 1 ##..... Beastly Appendage Tmut #..... 61% 1 ##..... Corona Hex #...... 61% 1 ##..... Summon Small Mammal Summ #... 61% 1 ##..... Call Imp Summ #....... 75% 2 ###.... Sticks to Snakes Tmut #....... 75% 2 ###.... Call Canine Familiar Summ #....... 93% 3 ####... Spider Form Tmut/Pois #......... 93% 3 ####... Summon Guardian Golem Hex/Summ #....... 93% 3 ####... Ice Form Ice/Tmut #....... 100% 4 #####.. Summon Ice Beast Ice/Summ #....... 100% 4 #####.. Summon Lightning Spire Summ/Air #....... 100% 4 #####.. Blade Hands Tmut #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:4 ( Message History Firing (i - inventory. (/) - cycle) d - 2 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering 12 arrows (almost dead) You shoot an arrow. The arrow barely misses the centaur. The sentinel's mark upon you fades away. The centaur hits you but does no damage. The centaur closely misses you. Firing (i - inventory. (/) - cycle) d - an arrow (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering 12 arrows (almost dead) You shoot an arrow. The arrow barely misses the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory) o - 146 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, quivering 12 arrows (almost dead) You throw a stone. The stone hits the centaur but does no damage. The centaur is almost dead. The centaur hits you. You die... ##### ######## #.[.######......# ###.....##......# ###..[##......# ###......@..# # #.##...c..# # #.##......# # # #.##.##(..### # # #....###..).# ## # ###.## #.##.## #. ### ###..# #.....# ##. ..## #....# ###.#.# #.. #..# #.##.## #...# ###.# You could see a centaur. Vanquished Creatures An ogre (D:4) A bullfrog skeleton (D:4) A hound (D:3) A gnoll (D:1) 6 adders 3 oozes (D:3) 3 worms 2 dart slugs (D:1) 9 leopard geckos 4 orcs 2 giant cockroaches 5 goblins 7 hobgoblins 6 jackals (D:1) 3 quokkas 5 ball pythons 7 bats 5 frilled lizards A jackal skeleton (D:4) 7 kobolds A leopard gecko skeleton (D:4) 3 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1994 the Human Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 175 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 936 | D:1 | Reached XP level 3. HP: 26/27 MP: 3/3 1373 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1939 | D:2 | Reached XP level 5. HP: 32/39 MP: 5/5 2091 | D:2 | Reached skill level 5 in Bows 3404 | D:3 | Found a faded altar of an unknown god. 3904 | D:3 | Reached XP level 6. HP: 34/47 MP: 6/6 4785 | D:4 | Found Hastiafrel's Antique Weapon Shop. 5175 | D:4 | Noticed an ogre 5344 | D:4 | Killed an ogre 5674 | D:5 | Entered Level 5 of the Dungeon 5702 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_basic D:2: layout_loops_ring D:3: layout_loops_corners, chequers_ecumenical_altar_simple_redux, first_ration, nrook_campfire D:4: layout_rooms, serial_shops, nicolae_shop_behind_doors D:5: layout_basic, minmay_overflow_temple_hex, nicolae_dithmenos_shadow_blocks Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.0 Bows | 5 | 5.7 Fighting | 3 | 3.4 Dodging | 3 | 3.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 31 | || 31 Dagger | 66 | 367 || 433 Fire: Shortbow | 12 | 62 || 74 Throw: Stone | | 1 || 1 Use: Scroll | | 8 || 8 Stab: Sleeping | | 2 || 2 Eat: Chunk | 1 | 14 || 15 Armor: Ring mail | 44 | 128 || 172 Dodge: Dodged | 76 | 223 || 299 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 467 | 0 | 0.0 | 83 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 64 | 0 | 0.0 | 27 | 0 | 0.0 D:2 | 110 | 0 | 0.0 | 26 | 0 | 0.0 D:3 | 115 | 0 | 0.0 | 22 | 0 | 0.0 D:4 | 178 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------