Dungeon Sprint DCSS version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 7239205642087815138, levelgen mode: deterministic 25 1994 the Grave Robber (level 3, 23/36 HPs) Began as a Human Necromancer on May 24, 2020. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:42 (17 turns). 1994 the Grave Robber (Human Necromancer) Turns: 17, Time: 00:00:43 Health: 23/36 AC: 2 Str: 8 XL: 3 Next: 17% Magic: 0/7 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 2.4 Dodging + Level 2.4 Stealth - Level 1.0 Unarmed Combat + Level 2.7 Spellcasting + Level 6.2 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 #...... Vampiric Draining Necr ###....... 4% 3 ###.... Animate Dead Necr N/A 16% 4 #####.. Agony Necr ###..... 38% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Ijyb is severely wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is almost dead. Ijyb barely misses you. You hit Ijyb. You kill Ijyb! Your Unarmed Combat skill increases to level 1! Your Necromancy skill gained 2 levels and is now at level 6! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Unknown command. There is an open door, spattered with blood here. You see here a +0 ring mail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#..+ #..@..# #..#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 1994 the Human Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 1 in Unarmed Combat 15 | D | Reached skill level 6 in Necromancy 15 | D | Reached XP level 2. HP: 18/19 MP: 0/5 15 | D | Reached XP level 3. HP: 23/24 MP: 0/7 17 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Necromancy | 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Pain || 3 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------