1994 Level 1 of the Dungeon (4, -5, D:1) a +0 dagger (7, -39, D:1) a +0 dagger (7, -30, D:1) a +0 whip (8, -9, D:1) a +0 short sword (16, -15, D:1) 23 arrows (19, -12, D:1) a +0 club (21, -51, D:1) a cursed -3 whip (28, -32, D:1) a cursed -3 club Level 2 of the Dungeon (0, 2, D:2) a +0 ring mail (1, -16, D:2) 9 arrows (4, 6, D:2) a +0 dagger (9, -10, D:2) a +0 club (10, -19, D:2) a cursed -2 club (19, -3, D:2) a +0 club (25, -16, D:2) 14 arrows (31, -16, D:2) a +0 club (32, -18, D:2) 19 arrows (38, -3, D:2) 13 bolts (44, 19, D:2) a +0 club (45, -10, D:2) a +0 dagger a +0 robe (45, -8, D:2) a +0 short sword (59, -12, D:2) a +0 short sword Level 3 of the Dungeon (11, -19, D:3) a +0 club (19, 8, D:3) a +0 club a +0 hunting sling (20, 11, D:3) a +0 dagger (23, -11, D:3) a +0 whip (24, -8, D:3) a +0 robe a cursed +0 dagger (24, -5, D:3) a +0 club (36, -4, D:3) a +0 hand axe (36, -3, D:3) a +0 falchion (37, -3, D:3) a +0 leather armour the cursed +0 falchion "Vouq" {antimagic, +Rage rElec MR++ Str-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. a +0 leather armour a +0 hand axe a +0 hand axe (38, -4, D:3) a +0 war axe a +0 chain mail (39, -4, D:3) a +0 short sword a +0 whip a +0 dagger (43, -1, D:3) a +0 spear (46, -21, D:3) a +0 dagger (46, -20, D:3) a +0 trident (46, -14, D:3) a cursed -1 dagger (48, -20, D:3) a +0 dagger a +0 robe (49, 7, D:3) a +0 chain mail a +0 short sword (52, -20, D:3) a +0 spear (58, -14, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 2, D:4) a +0 leather armour (16, 15, D:4) a +0 mace (24, -14, D:4) a +0 hand axe (25, -20, D:4) a +0 spear (25, -13, D:4) a +0 scale mail a +0 flail (27, -9, D:4) a +0 leather armour a +0 mace (27, 11, D:4) a +0 club (28, -22, D:4) a +0 war axe (29, -20, D:4) a +0 pair of boots (33, -21, D:4) a +0 hand axe (39, 5, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hand crossbow (1, -22, D:5) a +0 flail (3, -25, D:5) a +0 robe a +0 dagger (11, 12, D:5) a cursed -3 trident (30, 0, D:5) a +0 ring mail (46, -14, D:5) 15 bolts Level 6 of the Dungeon (10, 20, D:6) a +0 flail a +0 scale mail (16, 18, D:6) an arrow (17, 18, D:6) an arrow (18, 18, D:6) 9 arrows a +0 shortbow (20, 11, D:6) a +0 dagger (26, 6, D:6) a +0 leather armour (26, 14, D:6) a +0 short sword (26, 26, D:6) a cursed +0 helmet (28, -1, D:6) a +0 hunting sling (28, 17, D:6) 2 potions of brilliance (29, 6, D:6) a +0 robe a +0 giant club a +0 dagger (33, 7, D:6) 30 bolts (40, -5, D:6) 11 arrows a +0 shortbow (40, -2, D:6) an arrow (40, -1, D:6) an arrow (40, 0, D:6) an arrow (43, 20, D:6) 2 arrows (43, 21, D:6) an arrow (43, 22, D:6) an arrow (43, 23, D:6) 2 arrows (43, 26, D:6) a +0 shortbow 4 arrows (53, -9, D:6) a +1 helmet (53, -3, D:6) a +0 trident a +0 scale mail (54, -3, D:6) a +0 hand axe a +0 leather armour a +0 hand axe a +0 short sword a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 club (2, -8, D:7) a +0 helmet (11, -12, D:7) a large rock (12, -12, D:7) a large rock (13, -28, D:7) a scroll of identify (13, -14, D:7) a poisoned dart (13, -12, D:7) a scroll of identify (14, -28, D:7) a ration (14, -26, D:7) 2 potions of magic (15, -18, D:7) a cursed +0 long sword (unseen) (16, -17, D:7) a +0 halberd (unseen) (16, -14, D:7) a ration (40, -35, D:7) a +0 trident a +0 plate armour the Ecumenical Temple