1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -4, D:1) a +0 club (10, -3, D:1) a +0 club (11, -26, D:1) a +0 club (11, -1, D:1) a cursed +0 club (21, 11, D:1) a +0 spear (36, -7, D:1) a +0 scale mail (38, -32, D:1) a +0 whip (41, 20, D:1) a +0 mace (43, -28, D:1) a cursed -2 dagger (46, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 12, D:2) a +0 dagger (7, 1, D:2) 23 arrows (8, 12, D:2) a +0 club (12, 4, D:2) a +0 dagger (17, 13, D:2) 13 arrows (35, -8, D:2) a +0 club (42, 21, D:2) a +0 short sword (43, 21, D:2) a cursed -3 club (66, 5, D:2) a +0 leather armour Level 3 of the Dungeon (3, -16, D:3) a +0 club (5, -13, D:3) a +0 dagger a +0 robe (6, -14, D:3) a +0 hand axe a +0 scale mail (6, -13, D:3) a +0 hand axe a +3 leather armour (7, -35, D:3) a +0 morningstar a +0 leather armour (7, -33, D:3) a +0 dagger (8, -34, D:3) a +0 dagger (10, -14, D:3) a +0 war axe a +0 flail (10, -11, D:3) a potion of degeneration (10, 0, D:3) 16 arrows (11, -14, D:3) a +0 club (12, -36, D:3) a +0 leather armour (12, -13, D:3) a +0 dagger (14, 0, D:3) 19 arrows (19, -36, D:3) a +0 club (33, -31, D:3) a +0 leather armour (38, -7, D:3) a +0 dagger (45, -37, D:3) a +0 club Level 4 of the Dungeon (1, -5, D:4) a +0 scale mail a +0 hand axe (1, 2, D:4) a +0 scale mail (2, 0, D:4) a +0 leather armour a +0 flail (3, 16, D:4) a +0 robe (4, -4, D:4) a +0 ring mail (4, 0, D:4) a +0 dagger a +0 robe (8, -30, D:4) a +0 leather armour (19, -16, D:4) the cursed +3 dagger of Subterfuge {venom, rElec Str+6} It poisons the flesh of those it strikes. It affects your strength (+6). It insulates you from electricity. It has a curse placed upon it. (34, -17, D:4) a potion of degeneration (46, 5, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -13, D:5) a +0 dagger a +0 robe (1, -12, D:5) a +0 mace (1, -10, D:5) a +0 club a +0 scale mail (2, -10, D:5) a +0 dagger a +0 robe (11, -15, D:5) a +0 dagger a +0 robe (11, -14, D:5) a +0 club a +0 leather armour (12, -14, D:5) a +0 dagger a +0 dagger a +0 robe (13, -14, D:5) a +0 mace (13, -13, D:5) a +0 flail a +0 chain mail (13, -11, D:5) a cursed -3 scythe a +0 robe (14, -11, D:5) a cursed +0 chain mail (16, -24, D:5) a +0 long sword (16, 10, D:5) a +0 war axe a +0 robe (18, 2, D:5) a +0 giant spiked club (22, 29, D:5) a +0 spear (23, 29, D:5) a +0 spear (26, 4, D:5) a +0 dagger (33, 22, D:5) a +0 leather armour (35, 26, D:5) a +0 dagger a +0 robe (36, 16, D:5) a cursed -1 dagger (36, 24, D:5) a +0 dagger (42, -7, D:5) a +0 scale mail (48, -5, D:5) a +0 hand axe Level 6 of the Dungeon (7, -4, D:6) a +0 war axe (12, -30, D:6) a +0 long sword (15, 17, D:6) a +0 cloak (26, 15, D:6) a +0 whip (27, -28, D:6) 2 arrows (30, -29, D:6) a +0 shortbow 15 arrows (31, -2, D:6) 2 potions of degeneration (36, 15, D:6) a +0 ring mail (44, 16, D:6) a +0 dagger a +0 robe (46, -5, D:6) a +0 mace (46, -4, D:6) a +0 mace (46, -3, D:6) a +0 mace (46, 12, D:6) a +0 club a +0 ring mail a +0 club a +0 leather armour (47, -7, D:6) a +0 mace (47, -6, D:6) a +2 quarterstaff of chaos (47, -5, D:6) a +0 mace (47, -4, D:6) a +0 mace (47, 10, D:6) a +5 dagger of freezing a +0 robe a +0 trident a +0 robe (47, 11, D:6) a +0 robe a +3 falchion a +0 robe (47, 12, D:6) a cursed +1 spear a +0 robe (48, -11, D:6) a +0 mace (48, -9, D:6) the +8 mace of Kindness {vorpal, rPois Str+4 Dex-3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (-3). It protects you from poison. (48, -8, D:6) a +0 mace (48, -5, D:6) a +4 mace of protection (48, -4, D:6) the +5 mace of Quantum Leap {holy, Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+6). (48, -3, D:6) a +0 mace (49, -12, D:6) a +0 mace (49, -10, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +1 dagger of freezing (23, -2, D:7) a +0 battleaxe (23, 3, D:7) a +0 plate armour a +0 club (24, 3, D:7) a +0 dagger a +0 robe (36, 15, D:7) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (36, 17, D:7) a +0 great sword (44, -40, D:7) a cursed -2 quarterstaff a +0 hunting sling a +0 ring mail (45, -6, D:7) a +0 battleaxe Level 8 of the Dungeon [Shop] Meejiv's Book Emporium a book of Fire (780 gold) a book of Debilitation (480 gold) a book of Callings (360 gold) a book of Maledictions (300 gold) a Fen Folio (900 gold) a book of Flames (420 gold) a book of Fire (780 gold) Taisefe's Reference Book on Flamy Stolen Souls (840 gold) Spells Type Level Known a - Pain Necromancy 1 no b - Corpse Rot Necromancy/Air 2 no c - Sticky Flame Conjuration/Fire 4 no d - Fireball Conjuration/Fire 5 no a book of Misfortune (240 gold) a book of Necromancy (360 gold) a book of Air (420 gold) a book of Clouds (540 gold) (0, 0, D:8) a cursed +0 scale mail (1, 0, D:8) a +0 flail (2, 3, D:8) a +0 whip (3, 7, D:8) 18 arrows (9, -3, D:8) a +0 rapier (13, 32, D:8) an uncursed amulet of faith (16, 4, D:8) a +0 dagger (17, 24, D:8) a +0 chain mail (19, -3, D:8) a +0 flail (19, -2, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -1, D:8) a +0 hand axe a +0 leather armour (20, -3, D:8) a +0 dagger a +0 robe (20, 31, D:8) a +0 whip of holy wrath (33, 29, D:8) a +0 flail a +0 leather armour (34, 26, D:8) a +0 club a cursed +0 ring mail (34, 27, D:8) a +0 falchion a +0 scale mail (50, 17, D:8) a +0 whip a +0 hand axe a +0 flail a +0 robe a +0 dagger (51, 16, D:8) a +0 ring mail a +0 trident (53, 5, D:8) a +2 whip of freezing a +2 robe of magic resistance (56, -2, D:8) a +0 robe (63, 25, D:8) a +0 robe Level 9 of the Dungeon (5, 14, D:9) a -4 ring of dexterity (7, -22, D:9) a +0 rapier (7, 14, D:9) a potion of stabbing (8, -15, D:9) a cursed +0 ring mail (10, -40, D:9) a +0 robe (13, -10, D:9) a cursed -2 long sword (20, 11, D:9) 5 large rocks (23, -17, D:9) 10 arrows a +0 shortbow (23, -4, D:9) a cursed +0 giant spiked club (25, -14, D:9) 2 arrows (31, 18, D:9) a +0 dagger a +0 dagger a +0 club (32, 17, D:9) a +0 club a +0 scale mail (32, 19, D:9) a +0 dagger a +0 robe (36, -14, D:9) a +0 club (51, -22, D:9) a scroll of vulnerability (52, -22, D:9) a scroll of enchant armour (61, 3, D:9) a +0 robe Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 spear of the Solstice {vamp, rElec Stlth+} (6580 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It makes you more stealthy. the cursed +2 dagger of Bussejo {freeze, MR++ Str+4 SInv} (3860 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. the +6 whip of Blood {vorpal, rElec} (4770 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. the +5 dagger of Bespelled Innocence {antimagic, *Contam rF++ rC+ Int+2} (6110 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It greatly protects you from fire. It protects you from cold. It causes magical contamination when unequipped. (4, -42, D:10) a +0 scale mail (5, -47, D:10) a +0 giant spiked club a +0 robe (5, -29, D:10) a +0 troll leather armour (5, -28, D:10) a +0 giant spiked club (12, -21, D:10) a +0 war axe (15, -25, D:10) a +0 ring mail (33, -29, D:10) a +0 quarterstaff (35, -15, D:10) 2 javelins (42, -6, D:10) a +0 long sword a +0 battleaxe Level 11 of the Dungeon (0, 0, D:11) a +6 ring of strength (6, 2, D:11) a +0 glaive (10, 10, D:11) a +1 helmet (15, -24, D:11) a +2 ring mail of cold resistance (19, -33, D:11) a +1 robe of cold resistance (27, -22, D:11) an uncursed staff of air (28, 1, D:11) a +1 hat (28, 17, D:11) a cursed -3 mace (38, -27, D:11) a +0 robe (38, 5, D:11) a potion of degeneration (38, 9, D:11) a +0 short sword (38, 13, D:11) a potion of degeneration (38, 14, D:11) a potion of degeneration (39, 5, D:11) a potion of degeneration (41, -8, D:11) a large rock (41, -7, D:11) a large rock (43, -11, D:11) a +0 hat (45, -5, D:11) a large rock (48, -12, D:11) a +0 giant club (58, 5, D:11) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (35, 20, Lair:1) a +0 falchion of electrocution (37, 4, Lair:1) a +0 mace (44, 2, Lair:1) 18 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (2, -3, Lair:2) a scroll of identify (4, 0, Lair:2) 15 arrows (4, 4, Lair:2) a yak corpse (still there?) a yak corpse (still there?) (16, 16, Lair:2) 17 arrows (20, 27, Lair:2) 18 gold pieces