1994 Level 1 of the Dungeon (8, 3, D:1) a +0 hunting sling (10, 6, D:1) 32 sling bullets (18, -20, D:1) a +0 dagger (41, -25, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 6, D:2) 16 arrows (5, -21, D:2) a +0 club (9, -9, D:2) 21 sling bullets (10, -46, D:2) a +0 leather armour (10, -10, D:2) a +0 club (12, -10, D:2) a +0 club (19, -18, D:2) a +0 dagger (35, -16, D:2) 7 arrows (42, -12, D:2) 23 sling bullets (47, -12, D:2) a cursed -2 short sword (47, 4, D:2) a +0 leather armour (49, -42, D:2) a +0 club (49, -40, D:2) a +0 dagger (51, -4, D:2) a +0 whip (55, -34, D:2) a +0 club (56, -32, D:2) a +0 war axe a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -26, D:3) a +0 scale mail (8, -8, D:3) a +0 dagger (15, -6, D:3) a +0 morningstar a +0 leather armour a +0 whip (15, -5, D:3) a +0 whip a +0 ring mail (16, -3, D:3) a +0 flail (17, -17, D:3) a +0 robe (23, -5, D:3) a +0 war axe (34, -44, D:3) a +0 dagger (34, -37, D:3) a +0 flail (34, -10, D:3) a +0 club (35, -38, D:3) a +0 scale mail a +0 dagger (35, -28, D:3) a +0 halberd (35, -26, D:3) a +0 halberd (36, -25, D:3) a +0 ring mail a +0 trident a +0 ring mail a +0 whip (38, -24, D:3) a +0 scale mail a +0 hand axe (38, -23, D:3) a +0 club (39, -23, D:3) a +0 whip (44, -28, D:3) 16 bolts (47, -34, D:3) a +0 dagger (49, 0, D:3) a +0 dagger (52, -9, D:3) a +0 spear Level 4 of the Dungeon [Shop] Zamnumir's Armour Shop a +2 ring mail of poison resistance (180 gold) a +0 robe (7 gold) the +0 plate armour "Jotiatap" {+Inv rCorr Int-2 Stlth-} (370 gold) It affects your intelligence (-2). It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. It makes you less stealthy. a +0 chain mail (45 gold) a +1 plate armour of fire resistance (350 gold) a +0 tower shield (45 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +3 leather armour of poison resistance (210 gold) (0, 0, D:4) a +0 robe a +0 dagger (1, -1, D:4) a +0 leather armour a +0 hand axe a +0 dagger a +0 scale mail a +0 hand axe (1, 13, D:4) a +0 rapier (3, -18, D:4) a +0 ring mail (10, -19, D:4) a +0 dagger (11, -19, D:4) a +0 war axe a +0 dagger (21, -20, D:4) a +0 leather armour a +1 dagger of freezing (42, 15, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (9, -19, D:5) a +0 rapier (9, -16, D:5) a +0 flail (9, -10, D:5) a +0 giant club (18, -3, D:5) a +0 rapier (19, -4, D:5) a +0 robe (26, -15, D:5) a +0 hand axe (32, -17, D:5) a +0 giant spiked club (34, 4, D:5) the +1 leather armour of Hedging {MR+ Str+4 Dex-2 Stlth+} It affects your strength (+4). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It makes you more stealthy. (42, -29, D:5) an uncursed amulet of the acrobat Level 6 of the Dungeon [Shop] Meoveynk's Antique Armour Emporium a +0 buckler (126 gold) a +4 ring mail of poison resistance (784 gold) +2 pearl dragon scales (3035 gold) a +0 plate armour (644 gold) a +0 leather armour (56 gold) the cursed +0 leather armour "Misec" {-Tele rElec rF+ Slay+2} (638 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. It has a curse placed upon it. a +0 robe (19 gold) (0, 0, D:6) 3 javelins (7, 22, D:6) a +0 robe (12, 26, D:6) an uncursed amulet of guardian spirit (16, 18, D:6) a +0 robe (29, 6, D:6) a +1 helmet (29, 8, D:6) a +0 hunting sling (29, 12, D:6) a +0 war axe (30, 3, D:6) a +0 robe (39, 9, D:6) a +0 leather armour (43, 23, D:6) a +0 giant club (44, 14, D:6) 12 arrows (45, 19, D:6) an uncursed ring of magical power (47, 29, D:6) 22 arrows (50, 31, D:6) a +0 scale mail (51, 31, D:6) a +0 long sword (56, 35, D:6) a potion of stabbing (57, 25, D:6) a scroll of enchant armour (58, 26, D:6) a +0 hand axe (58, 34, D:6) 14 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 robe (9, 27, D:7) a +0 scimitar (10, 4, D:7) 8 silver javelins (16, 26, D:7) a +0 ring mail (23, 20, D:7) a +0 mace (26, 51, D:7) a +0 war axe (28, 49, D:7) a cursed +0 halberd a +0 robe (28, 50, D:7) a +0 robe (30, 50, D:7) an arrow (32, 48, D:7) an arrow (33, 24, D:7) a +0 hand axe a +0 ring mail a +0 short sword (34, 46, D:7) a +0 shortbow 15 arrows (35, 44, D:7) a +2 long sword of freezing a +0 robe (35, 45, D:7) 2 arrows (39, 27, D:7) a +0 dagger a +0 robe (46, 12, D:7) a +0 giant club (54, 44, D:7) a +0 great sword a +0 robe a cursed +3 war axe a +2 robe of positive energy (55, 44, D:7) a +0 spear a cursed +0 robe (58, 48, D:7) a +3 flail a +0 robe (59, 48, D:7) a cursed +3 falchion of freezing a +0 robe (60, 9, D:7) a +0 dagger (60, 10, D:7) a +0 mace (61, 9, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +1 leather armour of fire resistance (4, -3, D:8) a +0 shortbow 17 arrows (6, -7, D:8) an arrow (7, -7, D:8) an arrow (15, -3, D:8) a +0 club (20, -25, D:8) an uncursed amulet of guardian spirit (23, -11, D:8) a +1 flail of protection (26, -11, D:8) a +0 whip a +0 dagger 3 boomerangs (26, -10, D:8) a +0 trident (27, -11, D:8) a +0 flail (27, -10, D:8) a +0 chain mail a +0 leather armour a +0 dagger a +0 robe a +0 short sword a cursed +0 ring mail (39, -45, D:8) a +0 robe a +0 dagger a +0 short sword (39, -44, D:8) a +0 ring mail a +0 dagger (40, -49, D:8) a scroll of enchant armour (41, -17, D:8) a +0 leather armour (42, -46, D:8) a +0 leather armour a +0 hand axe (43, -19, D:8) 10 bolts (50, 2, D:8) a +0 rapier (51, -37, D:8) 11 arrows a +0 shortbow (52, -18, D:8) a +4 falchion a +0 robe a +0 short sword a +0 robe (53, -18, D:8) a +0 long sword a +0 robe a +4 mace a +0 robe (54, -40, D:8) an arrow (56, -34, D:8) a +0 chain mail (57, -43, D:8) 3 arrows (57, -32, D:8) 23 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 robe (0, 1, D:9) a +0 robe (0, 2, D:9) a +0 war axe a +0 robe (4, 6, D:9) the cursed +1 mace of Toikeebe {vorpal, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. It has a curse placed upon it. (5, -5, D:9) a +0 falchion (5, 7, D:9) a +2 buckler (12, 19, D:9) a +3 morningstar a +0 robe a +0 robe a +0 scimitar a +0 robe (12, 21, D:9) a +1 long sword a +0 robe (18, 5, D:9) a +0 robe a cursed +0 mace (25, 24, D:9) a +0 giant club (33, 10, D:9) 2 arrows (33, 12, D:9) 17 arrows a +0 shortbow (34, 7, D:9) an arrow (34, 9, D:9) an arrow (34, 23, D:9) a +0 scale mail (36, 4, D:9) a +0 war axe (37, 18, D:9) 22 bolts Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (1, -34, D:10) a +0 leather armour (1, -1, D:10) a +0 war axe (2, -15, D:10) 24 bolts (9, -24, D:10) a potion of stabbing (12, -5, D:10) 2 potions of stabbing (14, -2, D:10) a +0 giant club (15, -31, D:10) 16 sling bullets (16, -26, D:10) 22 gold pieces (16, 5, D:10) 20 bolts (17, -3, D:10) a +0 chain mail (28, -14, D:10) a +0 ring mail (31, -25, D:10) a +0 whip (33, -37, D:10) 2 javelins (34, -38, D:10) 2 javelins (39, -5, D:10) a +0 helmet (49, -1, D:10) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (49, 0, D:10) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (50, -1, D:10) a +0 hand axe an orc corpse (skeletalised by now) (51, 0, D:10) a +0 dagger an orc corpse (skeletalised by now) (52, 0, D:10) a +0 scale mail the orc corpse of Urug (skeletalised by now) the Ecumenical Temple