Dungeon Crawl Stone Soup version 0.26-a0-812-g31a745ddcd (webtiles) character file. Game seed: 11089320001055578702 0 1994 the Skirmisher (level 1, 24/24 HPs) Began as an Ogre Monk on Nov 14, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (30 turns). 1994 the Skirmisher (Ogre Monk) Turns: 30, Time: 00:00:19 Health: 24/24 AC: 3 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles c - 12 stones (quivered) Armour b - a +0 robe (worn) Skills: + Level 4.0 Fighting * Level 2.7 Maces & Flails + Level 2.7 Dodging - Level 1.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You see here 12 stones. c - 12 stones There is a staircase leading out of the dungeon here. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Throwing (i - inventory) c - 12 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (asleep) Okay, then. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! No target in view! No target in view! Found a chain mail. Things that are here: a +0 dagger; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........#.### .######......# #.###..# ##.## ..# ####...# .# # #?...#........ #[ #.##...###.#.. #.##.###.## #..@.# #.# ###..# #.# #).# #.# #..# #.. #.... ## ##.#... #.##### ... ..# There were no monsters in sight! Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1994 the Ogre Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 30 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_ring Action || total -------------------------++------- Melee: Mace || 1 Stab: Sleeping || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 10 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 10 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts