1994 Level 1 of the Dungeon (8, -5, D:1) a +0 dagger (25, 18, D:1) a +0 club (29, 16, D:1) a +0 club (30, 7, D:1) a +0 club (41, 21, D:1) 13 sling bullets (47, 16, D:1) a +0 club (49, -4, D:1) a cursed +0 club (50, -3, D:1) a +0 short sword (50, 33, D:1) a +0 club (52, -6, D:1) 4 curare-tipped darts (58, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 13 bolts (19, 23, D:2) a +2 dagger of protection a +0 robe of magic resistance (22, 18, D:2) a +0 flail (28, -10, D:2) a +0 short sword (40, -20, D:2) a +0 club (48, 25, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 16, D:3) 2 atropa-tipped darts (11, -14, D:3) a +0 dagger a +0 trident a +0 animal skin a +0 helmet (11, -13, D:3) a +0 dagger (25, -11, D:3) 14 sling bullets (28, -7, D:3) a +0 cloak (31, -16, D:3) a +0 dagger a +0 chain mail (31, 9, D:3) a +0 club (31, 25, D:3) a +0 club (33, 24, D:3) a +0 spear (38, -17, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (4, -24, D:4) a +0 robe (5, 1, D:4) an uncursed staff of death (11, 2, D:4) a +0 dagger (14, -17, D:4) a +2 pair of gloves (15, -17, D:4) a scroll of amnesia (18, -22, D:4) a +0 hunting sling (30, -13, D:4) a +0 short sword (33, -32, D:4) a +0 club (34, -33, D:4) a +0 short sword (35, -32, D:4) a +0 hand axe (46, -17, D:4) a +0 quarterstaff (47, -14, D:4) a +0 spear (49, -18, D:4) a +0 spear (51, -22, D:4) a +0 leather armour (51, -18, D:4) a +0 leather armour (52, -19, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a cursed -3 club (0, 1, D:5) 25 arrows (7, -14, D:5) a +0 ring mail (7, -13, D:5) a +0 halberd (8, -24, D:5) 22 arrows (8, -13, D:5) a +0 whip (8, -1, D:5) an uncursed amulet of guardian spirit (10, -6, D:5) a +0 helmet (16, -17, D:5) 13 arrows (29, 10, D:5) a +0 giant spiked club (36, 2, D:5) a +0 dagger a +0 robe (47, -17, D:5) a +0 mace a +0 ring mail a +0 morningstar a +0 dagger a +0 robe (52, -25, D:5) the +6 mace of Royalism {vorpal, rC+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. Level 6 of the Dungeon [Shop] Parimn's Assorted Antiques a scroll of teleportation (63 gold) a scroll of magic mapping (73 gold) a +0 scimitar (84 gold) a potion of flight (63 gold) an uncursed amulet of the acrobat (630 gold) a scroll of teleportation (63 gold) a scroll of amnesia (73 gold) a +0 ring mail (84 gold) a scroll of identify (42 gold) [Shop] Ahoper's Distillery a potion of ambrosia (80 gold) a potion of invisibility (80 gold) a potion of ambrosia (80 gold) 2 potions of might (80 gold) a potion of heal wounds (50 gold) a potion of magic (80 gold) a potion of flight (30 gold) a potion of might (40 gold) 2 potions of might (80 gold) a potion of attraction (30 gold) a potion of cancellation (80 gold) a potion of magic (80 gold) (0, 0, D:6) an electric eel corpse (skeletalised by now) (10, 5, D:6) a +0 shortbow 20 arrows (23, 21, D:6) a +0 giant spiked club (25, -11, D:6) a +0 flail a +0 scale mail a +0 short sword (25, 13, D:6) a +0 dagger (26, -18, D:6) a +0 club (26, -11, D:6) a +0 war axe a +0 robe (29, 22, D:6) a +0 flail (32, -21, D:6) a +0 trident (33, 23, D:6) a scroll of enchant weapon (34, -25, D:6) a +0 dagger a +0 robe (34, 24, D:6) a potion of berserk rage 2 potions of haste (36, -25, D:6) a +0 dagger a +0 robe (38, -7, D:6) 3 potions of degeneration (39, 1, D:6) a +0 giant club (40, 13, D:6) a +0 flail (58, 14, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Upuup's Jewellery Shoppe an uncursed ring of magical power (260 gold) the ring "Fecwymess" {rElec rF+ rN+ Slay-6} (325 gold) [ring of protection from fire] It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It insulates you from electricity. It protects you from negative energy. an uncursed amulet of magic regeneration (390 gold) an uncursed ring of protection from magic (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of regeneration (390 gold) an uncursed amulet of the acrobat (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of reflection (390 gold) an uncursed amulet of the acrobat (390 gold) the amulet of Dissent {Acrobat rF+ rN+ MP+9} (872 gold) [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). an uncursed ring of protection from magic (325 gold) a +6 ring of strength (760 gold) (0, 0, D:7) a black bear corpse (3, -1, D:7) a sling bullet (6, -2, D:7) 2 sling bullets (8, -3, D:7) a sling bullet (10, -13, D:7) a cursed -1 club (still there?) a cursed +0 ring mail (still there?) an orc corpse (still there?) (10, -12, D:7) a +0 hand axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (11, -13, D:7) a +0 long sword (still there?) 8 boomerangs (still there?) a +0 plate armour (still there?) (11, -11, D:7) a +0 whip (still there?) a +0 scale mail (still there?) (12, -13, D:7) a +0 war axe (still there?) a +0 club (still there?) an orc corpse (still there?) an orc corpse (still there?) (12, -12, D:7) a +0 hand axe (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (12, -11, D:7) a +0 leather armour (12, -5, D:7) a sling bullet (14, -15, D:7) a wand of flame (25) (14, -4, D:7) a potion of curing (15, -3, D:7) 17 gold pieces