1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 12, D:1) a +0 club (8, 14, D:1) a +0 dagger (10, 13, D:1) a +0 dagger (12, 12, D:1) a +0 dagger (12, 13, D:1) a +0 dagger (19, 11, D:1) 26 arrows (21, 15, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) 20 arrows (6, 15, D:2) a +0 dagger (10, 16, D:2) a +0 short sword (10, 23, D:2) a +0 dagger a +0 hunting sling (27, 11, D:2) a +0 robe (32, 14, D:2) a +0 short sword (34, 3, D:2) a +0 whip a +0 dagger a +0 dagger a +0 dagger (35, 4, D:2) a +0 helmet a +0 dagger a +0 animal skin a +0 dagger 17 sling bullets a +0 dagger a +0 hunting sling a +0 dagger (35, 6, D:2) a +0 dagger a +0 hunting sling a +0 club (36, 5, D:2) a +0 club (39, 16, D:2) a +0 dagger a +0 scythe a +0 leather armour (39, 18, D:2) a +0 spear Level 3 of the Dungeon [Shop] Votuoty's Assorted Antiques a wand of iceblast (3) (231 gold) the +7 trident "Gerchaew" {flame, rF+++ rCorr Stlth-} (2887 gold) It burns those it strikes, dealing additional fire damage. rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. a +1 plate armour of poison resistance (1056 gold) a +0 buckler (148 gold) the +2 leather armour "Torubb" {rF+} (858 gold) rF: It protects you from fire. a +0 leather armour (66 gold) a potion of curing (99 gold) (0, 0, D:3) a +0 leather armour (1, 3, D:3) a +0 dagger (5, -4, D:3) a +0 hand axe a +0 club 3 boomerangs a +0 flail a +0 hand axe (11, 26, D:3) a +0 leather armour (13, 2, D:3) a +0 club a +0 hunting sling a +0 whip (14, 3, D:3) a +0 robe a +0 hand axe (19, -4, D:3) a +0 short sword (20, 9, D:3) a +0 dagger (29, 33, D:3) a +0 hand axe (34, 17, D:3) a +0 leather armour (42, 19, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 0, D:4) a +0 club a +0 halberd (13, -5, D:4) a +0 scale mail (22, -4, D:4) a +0 short sword (22, -2, D:4) a +0 club (23, -3, D:4) a +0 spear (24, -3, D:4) a +0 whip (26, -30, D:4) a +0 giant club (28, -19, D:4) a +0 short sword a +0 club (34, -26, D:4) a +0 whip (35, -26, D:4) a +0 spear (41, -13, D:4) a +0 dagger (48, -30, D:4) a +0 club Level 5 of the Dungeon [Shop] Lone Ino's Mass Market a +0 giant spiked club (26 gold) a +0 plate armour (322 gold) a +0 crystal plate armour (1120 gold) a +0 great mace (91 gold) the +12 great mace of the Realm of Zot {vorpal, *Corrode rN+ Str+3} (1142 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 giant club (23 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) (0, 0, D:5) a +0 mace (6, -12, D:5) a +0 giant club (8, -12, D:5) a +0 hand axe a +0 dagger a +0 flail (11, -18, D:5) 33 arrows (21, -15, D:5) a +0 scale mail (23, -18, D:5) a +0 club (23, 14, D:5) a +0 club (24, -20, D:5) a +2 short sword of speed (24, -18, D:5) a +0 spear (24, 13, D:5) a +0 hand axe (24, 15, D:5) a +0 whip (25, -15, D:5) a +0 club (25, 14, D:5) a +0 ring mail a +0 flail a +0 leather armour (29, 6, D:5) a +0 fustibalus a +0 dagger (34, -24, D:5) a +0 spear (34, 9, D:5) a +0 whip of flaming a +0 robe (41, -1, D:5) a +0 robe (43, -20, D:5) 11 sling bullets (45, -23, D:5) a +0 ring mail (49, -11, D:5) a +0 short sword a +0 hand crossbow 7 bolts (49, -5, D:5) a +1 mace of protection Level 6 of the Dungeon [Shop] Mirik's Book Emporium a book of Necromancy (176 gold) a book of Cantrips (132 gold) a book of Party Tricks (330 gold) Great Wizards, Vol. VII (330 gold) a book of Transfigurations (440 gold) a Grand Grimoire (374 gold) a book of Debilitation (242 gold) a book of Flames (330 gold) a book of Alchemy (308 gold) a book of Winter (374 gold) Ozocubu's Autobiography (264 gold) the Volume of the Warped Volcanoes (506 gold) Spells Type Level Known a - Blink Translocation 2 no b - Sticky Flame Conjuration/Fire 4 no c - Manifold Assault Translocation 5 no d - Disjunction Translocation 8 no the Compendium of Arcane Weapons (528 gold) Spells Type Level Known a - Fulminant Prism Conjuration/Hexes 4 no b - Flame Wave Conjuration/Fire 4 no c - Starburst Conjuration/Fire 6 no d - Iron Shot Conjuration/Earth 6 no (0, 0, D:6) a +0 scale mail a +0 buckler a gnoll corpse (3, -21, D:6) a +0 chain mail (5, -24, D:6) a +0 flail a +0 robe (5, -10, D:6) a +0 club (8, -12, D:6) a +0 plate armour (8, -11, D:6) a +0 leather armour (still there?) a +0 war axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) (18, -36, D:6) a +0 morningstar (18, 8, D:6) a +0 short sword (20, -18, D:6) a +0 whip (22, -3, D:6) 13 bolts (25, 0, D:6) a +0 leather armour (28, -10, D:6) a +0 giant spiked club (29, -9, D:6) a +0 dagger (29, -5, D:6) a +0 robe (29, 6, D:6) a +0 pair of boots (31, -10, D:6) 18 sling bullets (31, 3, D:6) a +0 dagger (32, -3, D:6) a +0 leather armour a +1 short sword of venom (32, 4, D:6) a +0 short sword a +0 flail (33, 5, D:6) a scroll of enchant weapon (39, -13, D:6) a Young Poisoner's Handbook Level 7 of the Dungeon (0, 0, D:7) 19 bolts (12, -4, D:7) a +0 hunting sling (15, -9, D:7) 25 bolts (25, -4, D:7) a +0 flail (26, 19, D:7) a +0 plate armour a +0 chain mail (27, 7, D:7) a curare-tipped dart (30, -33, D:7) a staff of death a +0 robe (30, -15, D:7) a +2 robe (30, -14, D:7) a ring of positive energy (31, -28, D:7) a +0 robe a +0 dagger (31, -23, D:7) a +0 dagger (31, -14, D:7) a +3 scale mail of poison resistance (32, -15, D:7) a piece from Xom's chessboard (15/15) (32, -14, D:7) the Disquisition on Quantum Toxins Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Spider Form Transmutation/Poison 3 no c - Eringya's Noxious Bog Transmutation/Poison 6 no d - Disjunction Translocation 8 no (33, -9, D:7) a +0 long sword (35, -1, D:7) a +0 club the Ecumenical Temple