1994 Level 1 of the Dungeon (5, -7, D:1) a +0 club (15, 25, D:1) a +0 whip (19, 17, D:1) a +0 whip a +0 short sword (21, -24, D:1) a +0 war axe (22, -30, D:1) a +0 short sword (28, 12, D:1) an amulet of faith (28, 17, D:1) a +0 whip (35, 10, D:1) a +0 club (38, -2, D:1) a +0 whip (47, 14, D:1) a +0 whip Level 2 of the Dungeon (2, 36, D:2) a +0 club (6, 33, D:2) a +0 leather armour a +0 club (6, 36, D:2) a +0 club (7, 24, D:2) a +0 short sword (16, 26, D:2) 21 bolts (20, 21, D:2) a +0 flail a +0 mace a +0 whip a +0 hand axe (26, 25, D:2) a +0 club (38, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, -21, D:3) a +0 leather armour (22, -33, D:3) a +0 dagger (28, 14, D:3) 20 arrows (30, -13, D:3) a +0 whip (35, -6, D:3) a +0 spear (35, -4, D:3) a +0 flail (40, -13, D:3) a +0 leather armour (40, -8, D:3) a +0 dagger (40, -7, D:3) a +0 leather armour a +0 ring mail a +0 short sword (41, -13, D:3) a +0 short sword (43, -13, D:3) a +0 ring mail a +0 flail of protection Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (0, 2, D:4) a +0 dagger (1, -2, D:4) a +0 club (1, 1, D:4) a +0 club a +0 whip (2, 8, D:4) 15 arrows (6, 16, D:4) a +0 club (10, 36, D:4) a +0 leather armour a +0 falchion (11, 36, D:4) a +0 robe (13, -7, D:4) a +0 longbow (13, 36, D:4) a +0 flail (21, -2, D:4) a +0 chain mail a +0 scimitar (21, 5, D:4) 18 arrows (22, 39, D:4) a +0 hand axe (26, 34, D:4) a +0 leather armour a +0 club (28, 3, D:4) an Everburning Encyclopedia (29, 32, D:4) a +0 leather armour a +0 trident (35, -7, D:4) a +0 short sword (43, 30, D:4) a +0 falchion (44, -7, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) 5 scrolls of torment a +1 mace of protection (0, 1, D:5) a +0 falchion (2, -3, D:5) a +0 mace (2, 15, D:5) a +0 club (13, -31, D:5) a +0 chain mail (14, -17, D:5) a +0 robe (14, -16, D:5) a +0 scale mail (15, 0, D:5) a +0 chain mail a +0 dagger (15, 5, D:5) a +0 scale mail (16, -18, D:5) a +0 spear (16, -14, D:5) a +0 flail (39, -14, D:5) the +6 quarterstaff of Bloody Death {spect, *Slow Will++ Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 20, D:6) a +0 club (2, -11, D:6) a +0 club (3, -11, D:6) a +0 trident (3, -10, D:6) a +0 trident a +0 robe of willpower a +0 dagger (4, -11, D:6) a +0 dagger (7, -11, D:6) a +0 ring mail (13, -8, D:6) a +0 flail of protection (13, -7, D:6) a +0 flail (13, -6, D:6) a +0 leather armour a +0 club (14, 13, D:6) a +0 ring mail (19, 5, D:6) a +0 leather armour a +0 hand axe (27, 1, D:6) a +0 leather armour a +0 mace (33, -6, D:6) a +0 spear (33, -2, D:6) a +0 flail (34, -6, D:6) a +0 spear (35, -4, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 ring mail (4, 13, D:7) a +0 robe (4, 21, D:7) a +2 dagger (10, 6, D:7) a +0 flail (13, 2, D:7) a +0 flail a +0 leather armour a +0 flail a +0 club (13, 3, D:7) a +0 scale mail a +0 dagger (16, 2, D:7) a +0 robe a +0 dagger (22, 13, D:7) a +0 hand axe (28, 14, D:7) a +0 short sword (32, 15, D:7) a +0 robe (39, 16, D:7) a +0 flail (41, 16, D:7) a +0 club a +0 ring mail a +0 falchion (42, 16, D:7) a +0 hand axe (43, 15, D:7) a +1 antimagic hand axe a +0 hand axe a +0 club a +0 leather armour a +0 chain mail a +0 short sword a +0 club (44, 15, D:7) a +0 whip (47, 47, D:7) a +0 flail (48, 46, D:7) a +0 war axe a +0 plate armour (51, 40, D:7) a +0 club a +0 ring mail (68, 43, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 12, D:8) a +0 robe (4, 12, D:8) a +0 hunting sling (31, 19, D:8) a +0 dagger a +0 robe (37, 8, D:8) a +0 chain mail a +0 war axe (39, -4, D:8) a +0 robe a +3 mace a +0 robe a +0 robe a +0 hand axe a +0 robe a +0 dagger (39, 10, D:8) a +0 robe a +2 halberd of freezing (39, 12, D:8) a +0 leather armour a +0 flail a +0 ring mail a +0 mace a +0 robe a +4 falchion (39, 13, D:8) a +0 robe a +0 great sword (39, 15, D:8) a +0 robe a +0 dagger (39, 16, D:8) a +0 ring mail a +0 club (39, 17, D:8) a +0 hand axe (40, -13, D:8) a +0 robe a +0 halberd (40, -4, D:8) a +0 club a +0 whip (41, -5, D:8) a +0 leather armour a +0 trident (41, -4, D:8) a +0 chain mail a +0 club (43, -13, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Ziuli's Jewellery Emporium an amulet of faith (480 gold) the ring "Osmups Gyta" {rPois rF- rCorr Str+8 SInv} (499 gold) [ring of see invisible] Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a ring of fire (300 gold) the ring "Riekkuk" {rF+ Will+} (468 gold) [ring of willpower] rF: It protects you from fire. Will: It increases your willpower. a ring of protection from fire (300 gold) a ring of see invisible (180 gold) a ring of resist corrosion (240 gold) an amulet of faith (480 gold) a ring of willpower (300 gold) an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) a ring of protection from cold (300 gold) a ring of see invisible (180 gold) [Shop] Ditz's Antique Weapon Shop a +0 club (35 gold) a +0 trident (122 gold) a +2 arbalest of flaming (703 gold) a +0 falchion (105 gold) the +6 arbalest "Xuhiy" {flame, rC+} (1823 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rC: It protects you from cold. a +0 scimitar (140 gold) a +0 quarterstaff (140 gold) a +0 battleaxe (227 gold) the +2 hunting sling of Light {venom, rN+} (805 gold) Any ammunition fired from it poisons the flesh of those it strikes. rN: It protects you from negative energy. a +0 club (35 gold) [Shop] Liod's Magic Scroll Emporium a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of teleportation (51 gold) a scroll of silence (127 gold) a scroll of identify (34 gold) a scroll of enchant weapon (127 gold) a scroll of blinking (127 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) [Shop] Exash's Antique Armour Shoppe a +0 robe (18 gold) a +0 kite shield (121 gold) a +0 robe (18 gold) a +0 scale mail (108 gold) a +0 scale mail (108 gold) a scarf of resistance (864 gold) the +6 plate armour of Qouboer {rF+ Int+7} (2205 gold) Int: It affects your intelligence (+7). rF: It protects you from fire. [Shop] Jinoakk's Magic Scroll Shoppe a scroll of teleportation (51 gold) a scroll of enchant armour (127 gold) a scroll of silence (127 gold) a scroll of identify (34 gold) a scroll of vulnerability (127 gold) a scroll of identify (34 gold) a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of enchant armour (127 gold) a scroll of noise (17 gold) (0, 0, D:9) a +0 flail (2, -55, D:9) a +0 hunting sling (2, -52, D:9) a +0 dagger (2, -51, D:9) a +0 scale mail a +0 club (2, -49, D:9) a +0 flail (4, -33, D:9) a +0 chain mail a +0 scimitar (5, -3, D:9) a +0 dire flail a +0 giant club (7, -40, D:9) a +0 leather armour a +0 trident (8, -40, D:9) a +0 hand axe (8, -39, D:9) 18 arrows a +0 shortbow (21, -22, D:9) a +0 long sword (30, -10, D:9) 18 arrows (34, -7, D:9) 2 scrolls of noise (36, -37, D:9) a +0 flail (37, -45, D:9) a +0 plate armour a +0 battleaxe (37, -34, D:9) a +0 robe a +0 dagger (37, -26, D:9) a +0 robe a +0 dagger (38, -34, D:9) a +0 leather armour a +0 club (38, -31, D:9) a +0 robe a +0 dagger (38, -23, D:9) a +0 dagger (39, -37, D:9) a +0 falchion (40, -31, D:9) a +0 leather armour a +0 falchion (41, -34, D:9) a +0 ring mail a +0 dagger (43, -34, D:9) a +0 robe a +0 dagger (45, -37, D:9) a +0 mace (46, -37, D:9) a +0 club (47, -43, D:9) 4 large rocks (48, -8, D:9) a +0 whip (49, -19, D:9) a +0 dagger a +0 dagger a +0 whip a +0 leather armour a +0 dagger a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (49, -18, D:9) a +0 dagger a +0 whip a +0 club (50, -35, D:9) a +0 short sword (50, -18, D:9) a +0 whip (51, -18, D:9) a +0 club a +0 hunting sling (52, -18, D:9) a +0 robe a +0 dagger (54, -10, D:9) a +0 pair of boots Level 10 of the Dungeon (0, 0, D:10) 24 arrows (2, -30, D:10) a +0 robe a +0 falchion (2, -16, D:10) a +0 robe a +0 dagger (9, -9, D:10) a +0 ring mail a +0 morningstar (10, -10, D:10) a +0 leather armour a +0 short sword a +0 robe a +0 dagger (11, -39, D:10) a +0 robe a +0 falchion a +0 robe a +0 scimitar (11, -38, D:10) a +0 robe a +4 great sword of freezing (13, -20, D:10) a +0 robe a +4 flail of freezing (18, -27, D:10) a +0 giant club a +0 giant club (18, -2, D:10) a +0 flail (19, 0, D:10) a +0 dagger a +0 robe a +0 dagger a +0 whip (20, -2, D:10) a +0 ring mail a +0 trident (25, -14, D:10) a potion of mutation (27, -39, D:10) 15 bolts (28, -15, D:10) the +6 long sword "Geregarch" {vorpal, Will+ Int+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). Will: It increases your willpower. (29, -17, D:10) a ring of magical power (36, -14, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (2, 1, D:11) a +0 ring mail (14, -14, D:11) a book of Burglary (15, 21, D:11) a poisoned dart (15, 25, D:11) a poisoned dart (16, 22, D:11) a poisoned dart (17, -14, D:11) a +0 robe (18, 21, D:11) a howler monkey corpse (24, 19, D:11) a +0 robe a +0 dagger (24, 20, D:11) a +0 robe a +2 dagger of speed a +0 short sword (25, 19, D:11) a +0 leather armour a +0 mace