1994 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, 1, D:1) 13 sling bullets (8, 4, D:1) a +0 dagger (12, 3, D:1) a +0 club (29, 12, D:1) a +0 dagger (29, 17, D:1) a +0 club (31, 14, D:1) a +0 dagger (32, -7, D:1) a +0 ring mail (33, 19, D:1) a +0 short sword (34, 14, D:1) a +0 club (34, 19, D:1) a +0 club (37, 9, D:1) a book of Displacement Level 2 of the Dungeon [Shop] Ameogof's Weapon Shoppe a +0 spear (42 gold) a +0 mace (42 gold) the +6 hunting sling of Misery {freeze, Will+ SInv} (693 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. Will: It increases your willpower. a +2 trident of flaming (256 gold) a +0 trident (49 gold) a +0 falchion of protection (78 gold) a +0 long sword (49 gold) a +0 dagger (28 gold) (9, -21, D:2) a +0 scale mail (17, 21, D:2) a +1 pair of boots (20, 3, D:2) a +0 short sword (21, 3, D:2) a +0 robe (23, -11, D:2) a +0 club (23, 10, D:2) a +0 club (30, 14, D:2) a +0 scale mail (30, 16, D:2) a +0 robe a +0 club (31, 7, D:2) a +0 robe (31, 18, D:2) a +0 whip a +0 scale mail a +0 halberd a +0 chain mail a +0 falchion a +0 spear (32, 17, D:2) a +0 ring mail a +0 club (39, 26, D:2) 28 bolts (40, 17, D:2) a +0 whip (42, 16, D:2) a +0 dagger (47, -8, D:2) a +0 lajatang (48, -19, D:2) a +0 short sword (48, -4, D:2) a +0 falchion (56, 19, D:2) a +0 mace (64, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 9, D:3) a +0 dagger of draining (3, -37, D:3) a +0 leather armour (4, -30, D:3) 18 bolts (18, -25, D:3) a +0 short sword a +0 ring mail a +0 dagger (22, 12, D:3) a +0 short sword (24, -27, D:3) a +0 dagger a +0 chain mail (27, -32, D:3) a +0 spear (28, -34, D:3) a +0 dagger (39, -20, D:3) 16 sling bullets (48, -15, D:3) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 leather armour (52, -19, D:3) a +2 whip of flaming a +0 robe (56, -9, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident (11, -22, D:4) a +0 short sword (14, -28, D:4) a +0 club (16, 2, D:4) a +0 short sword (21, -21, D:4) 17 arrows (24, 19, D:4) a +0 dagger (29, 13, D:4) a +0 ring mail (31, 3, D:4) 15 arrows (33, 3, D:4) a +0 rapier a +0 leather armour (40, 9, D:4) a book of Air (42, -5, D:4) a +0 dagger (43, -19, D:4) a +0 club (46, -9, D:4) 28 arrows Level 5 of the Dungeon [Shop] Muuh's Book Shop a book of the Tundra (408 gold) a book of Conjurations (240 gold) a book of Storms (384 gold) a book of Dangerous Friends (480 gold) a book of Chaos (600 gold) a book of Frost (264 gold) a book of the Tundra (408 gold) a book of Geomancy (216 gold) a book of Geomancy (216 gold) a book of Pain (336 gold) (0, 0, D:5) a +0 hand axe (17, -1, D:5) a +0 spear (19, 22, D:5) a +0 club a +0 ring mail (20, -5, D:5) a book of Burglary (20, 22, D:5) a +0 club (23, 28, D:5) a +0 mace (25, 9, D:5) a +0 kite shield (25, 17, D:5) a +0 ring mail (26, 29, D:5) a +4 quarterstaff of chaos (37, 19, D:5) an Everburning Encyclopedia (53, -7, D:5) a +0 club a +0 leather armour a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 club (2, 1, D:6) a +0 dagger a +0 chain mail of fire resistance (2, 2, D:6) a +0 flail a +0 chain mail (2, 13, D:6) a +0 giant spiked club (5, 13, D:6) 24 sling bullets (12, 14, D:6) a +0 giant club (14, 18, D:6) a +0 leather armour (16, 13, D:6) 2 potions of brilliance (18, 14, D:6) 3 scrolls of enchant armour (19, 10, D:6) 22 arrows (22, -12, D:6) a +0 giant club (22, -11, D:6) a +0 giant club (25, 18, D:6) a +0 dagger (40, 27, D:6) a +0 club (48, -3, D:6) a +0 dire flail a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (2, 4, D:7) 11 arrows (5, -15, D:7) a +0 spear (12, -16, D:7) a +0 mace a +0 whip (12, -15, D:7) a +2 trident of venom (13, -14, D:7) a +0 hand axe (15, -23, D:7) a +0 short sword (20, -11, D:7) a +0 spear (20, -10, D:7) a +0 mace a +0 whip (20, -9, D:7) 22 sling bullets (21, -11, D:7) a +1 vorpal morningstar a +0 club a +0 leather armour a +0 flail (21, -10, D:7) a +0 spear (22, -29, D:7) a +0 whip a +0 leather armour (22, -11, D:7) a +0 short sword (23, -29, D:7) a +0 falchion a +0 trident (23, -27, D:7) a +0 shortbow 24 arrows (23, -11, D:7) a +0 dagger a +0 leather armour (25, -25, D:7) a +0 hunting sling (42, -7, D:7) a +0 whip a +0 short sword a +0 club Level 8 of the Dungeon (0, 0, D:8) a ring of magical power (4, 11, D:8) a +0 mace (24, 1, D:8) a +0 dagger (26, 1, D:8) a scroll of enchant armour (29, 16, D:8) a +0 ring mail (30, -5, D:8) the +8 rapier "Beetleslayer" {elec, *Rage +Blink rF+ rC+} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. rC: It protects you from cold. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). (31, -19, D:8) a +0 chain mail a +0 mace (31, -18, D:8) a +0 robe a +0 dagger a +0 dagger (33, -18, D:8) a +0 chain mail a +0 club (33, 25, D:8) a +0 shortbow 11 arrows (36, -14, D:8) a +0 whip (36, -13, D:8) a +0 whip a +0 club a +0 short sword (37, -16, D:8) a +0 club (37, -13, D:8) a +0 whip a +0 dagger (37, -12, D:8) a scroll of enchant armour (40, -10, D:8) a +0 dagger 25 arrows a +0 shortbow (41, -13, D:8) a +0 short sword (42, -14, D:8) a +0 hand axe (42, -13, D:8) a +0 plate armour a +0 glaive (48, -16, D:8) a +0 leather armour a +0 hand axe (49, -6, D:8) a +0 plate armour (52, -10, D:8) a +1 rapier of holy wrath (54, 12, D:8) a +0 club a +0 chain mail (54, 13, D:8) a +0 dagger (54, 14, D:8) a +0 club a +0 flail a +0 short sword a +0 dagger (60, -7, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a Trismegistus Codex (3, 17, D:9) an Everburning Encyclopedia (17, 4, D:9) 16 arrows (21, 9, D:9) a +0 whip (22, -13, D:9) a +0 club (22, -12, D:9) a +0 dagger (23, -13, D:9) a +2 dagger of flaming (24, -11, D:9) a +0 whip (24, -10, D:9) a +0 leather armour a +0 whip of venom (25, -11, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, -10, D:9) a +0 robe a +0 dagger (33, 1, D:9) a +0 hand axe (34, 6, D:9) a +0 plate armour (47, 17, D:9) a +0 short sword a +0 chain mail (48, 17, D:9) a +0 whip (49, 17, D:9) a +0 short sword (49, 18, D:9) a +0 short sword a scroll of enchant armour (52, 34, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (8, -5, D:10) a +0 dagger (9, -9, D:10) a book of the Hunter (26, -32, D:10) a +0 plate armour a +0 short sword (27, -31, D:10) a +0 flail a +3 whip of electrocution (27, -29, D:10) a +0 dagger (still there?) a +0 leather armour (still there?) (29, -28, D:10) a +0 scimitar a +0 chain mail (36, 7, D:10) a +0 morningstar (38, -1, D:10) 21 arrows (39, 7, D:10) the +3 rapier of Doom {flame, Str+4 Stlth+} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Stlth: It makes you more stealthy. (49, -27, D:10) a +0 hunting sling (49, -3, D:10) the Volume of Noxious Conjuration Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Fireball Conjuration/Fire 5 no e - Orb of Destruction Conjuration 7 no Trog disapproves of the use of such an item. Level 11 of the Dungeon [Shop] Yriw's Armour Emporium a +2 chain mail of cold resistance (236 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +1 robe of the Archmagi (359 gold) a +2 robe of the Archmagi (414 gold) a +0 kite shield of fire resistance (126 gold) a +2 kite shield of reflection (203 gold) the +2 ring mail "Vutz" {+Inv rN+ Dex+4} (446 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. +Inv: It lets you turn invisible. a +0 ring mail (44 gold) a +0 scale mail (44 gold) [Shop] Ecimau's Weapon Emporium 7 stones (9 gold) 12 stones (15 gold) a +4 morningstar of freezing (379 gold) the +10 shortbow of Wigh {speed, *Slow rElec Str+7} (1067 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. a +2 flail of venom (210 gold) a +0 war axe of freezing (107 gold) a +0 club (13 gold) a +0 dagger (26 gold) 13 stones (16 gold) a +0 club (13 gold) a +0 falchion (39 gold) a +0 falchion (39 gold) [Shop] Amiaxkuw's Firing Range a +0 arbalest (49 gold) a +0 arbalest (49 gold) 27 bolts (59 gold) a +0 arbalest (49 gold) 7 bolts (15 gold) a +0 hand crossbow (38 gold) a +0 triple crossbow (110 gold) (0, 0, D:11) a bolt (1, 0, D:11) an arrow (3, 0, D:11) a bolt (4, -8, D:11) a +0 shortbow 10 arrows a centaur skeleton (5, 0, D:11) an arrow an arrow a bolt (5, 2, D:11) an arrow a sling bullet (6, -9, D:11) a +0 shortbow 11 arrows (7, -12, D:11) a +0 short sword (7, -8, D:11) a +0 shortbow 17 arrows a centaur skeleton (8, -12, D:11) a +2 cloak (11, -28, D:11) a +0 whip an orc corpse (15, -16, D:11) Great Wizards, Vol. II (22, -29, D:11) a potion of curing (23, -30, D:11) a +0 great mace (23, -29, D:11) 24 gold pieces (23, -28, D:11) the +5 ring mail of Omission {+Blink rElec Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. +Blink: It lets you blink. (24, -29, D:11) 23 sling bullets (39, -7, D:11) a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +0 hand axe (39, -5, D:11) a +0 club (40, -7, D:11) a +0 hand axe a +0 dagger