1994 Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -1, D:1) a +0 whip (21, 9, D:1) 12 poisoned darts (22, -4, D:1) a +0 short sword (24, -5, D:1) a +0 pair of gloves (26, 17, D:1) a +0 leather armour (30, 14, D:1) a +0 club Level 2 of the Dungeon (13, 16, D:2) a +0 plate armour (31, 27, D:2) a +0 leather armour (36, 0, D:2) a +0 leather armour (36, 36, D:2) a +0 club Level 3 of the Dungeon [Shop] Sajo Beyler's Assorted Antiques a +2 helmet of see invisible (516 gold) a +0 flail (84 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) (8, -12, D:3) a +0 club (8, -6, D:3) a +0 dagger (18, -11, D:3) a +0 leather armour a +0 whip (30, -11, D:3) a +0 leather armour (32, -10, D:3) a +0 dagger (43, -10, D:3) a +0 short sword (44, -8, D:3) a +0 dagger (51, -7, D:3) 24 bolts (54, -1, D:3) a +0 leather armour of fire resistance Level 4 of the Dungeon [Shop] Tapt's Weapon Shop a +2 shortbow of freezing (208 gold) a +0 dagger (24 gold) 15 arrows (36 gold) a +3 battleaxe of venom (297 gold) 19 arrows (45 gold) 5 javelins (48 gold) 18 stones (21 gold) a +0 dagger (24 gold) a +0 war axe (42 gold) [Shop] Xaema's Magic Scroll Shoppe a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) a scroll of magic mapping (35 gold) 2 scrolls of vulnerability (150 gold) a scroll of noise (10 gold) a scroll of summoning (95 gold) a scroll of teleportation (30 gold) a scroll of noise (10 gold) [Shop] Quducwis's Weapon Boutique 24 stones (31 gold) a +2 short sword of flaming (226 gold) a +2 rapier of venom (218 gold) 19 sling bullets (123 gold) a +0 flail (45 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) a +0 broad axe (52 gold) a +0 dagger (26 gold) the +8 storm bow {elec, penet} (756 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. a +0 vampiric long sword (162 gold) 20 stones (26 gold) a +3 morningstar of protection (283 gold) (0, 0, D:4) a +0 whip (2, -3, D:4) a +0 whip 5 poisoned darts (12, 6, D:4) a +0 giant club (12, 14, D:4) a scroll of noise (12, 15, D:4) a +0 club (13, 7, D:4) a +0 hand axe (28, -6, D:4) a potion of mutation (30, 5, D:4) a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe (30, 6, D:4) a +0 ring mail a +0 club a +0 whip (39, -13, D:4) a +0 leather armour a +0 club (39, -8, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 10 arrows (5, -37, D:5) a +0 giant club (9, -35, D:5) a +0 giant club (11, 7, D:5) a +0 ring mail (12, -12, D:5) 10 poisoned darts Level 6 of the Dungeon [Shop] Ute Lommi's Armour Boutique a +0 scale mail (40 gold) a +2 scale mail of cold resistance (210 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 cloak (45 gold) a +0 leather armour (20 gold) a +1 plate armour of poison resistance (320 gold) a +0 cloak (45 gold) a +0 leather armour (20 gold) a +0 kite shield (45 gold) a +0 scale mail (40 gold) a +0 tower shield (45 gold) (0, 0, D:6) a potion of mutation (0, 4, D:6) a +2 short sword of distortion (still there?) 14 poisoned darts (still there?) a kobold corpse (still there?) (1, -2, D:6) a hound skeleton (1, 1, D:6) a +0 short sword (still there?) 16 poisoned darts (still there?) a wand of acid (10) (still there?) (7, 5, D:6) 13 gold pieces (7, 6, D:6) 7 gold pieces (7, 7, D:6) 11 gold pieces (25, 27, D:6) a +0 ring mail (38, -8, D:6) a +0 falchion (48, 20, D:6) +0 steam dragon scales (49, 16, D:6) a scroll of enchant weapon (50, -8, D:6) a +0 dagger a +0 short sword (51, -10, D:6) a +0 dagger (51, -9, D:6) a +0 whip a +0 dagger a +0 dagger (51, -8, D:6) a +0 whip a +0 dagger (51, -7, D:6) 3 poisoned darts a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (11, 24, D:7) a +0 hand axe (15, 9, D:7) a +0 short sword (15, 10, D:7) a +1 short sword of speed 5 poisoned darts (17, 7, D:7) a +0 dagger (17, 8, D:7) a +0 short sword (18, 8, D:7) a +0 club (19, 8, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 hand crossbow 34 bolts (19, 17, D:7) 4 poisoned darts a +0 whip (20, 3, D:7) a +0 plate armour (24, -3, D:7) a +0 club a +0 leather armour a +0 club a +0 club (24, -2, D:7) a +0 halberd (37, -10, D:7) a +0 shortbow 14 arrows (39, 11, D:7) a +0 scale mail (44, 21, D:7) a +0 leather armour a +0 hand axe (44, 22, D:7) a +0 club (45, 20, D:7) a +0 robe a +0 dagger (46, -13, D:7) a +0 whip a +0 leather armour (47, -9, D:7) 4 poisoned darts (48, -13, D:7) +0 acid dragon scales (56, 23, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Fininufo's Armour Emporium a +0 ring mail (48 gold) a +3 chain mail (258 gold) the +1 plate armour of Meteyleqi {rElec rPois rC+ Int-3} (562 gold) Int: It affects your intelligence (-3). rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. a +0 leather armour (24 gold) a +0 pair of gloves (54 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +3 leather armour of poison resistance (252 gold) the +2 leather armour "Tyuziugh" {Rampage Drain rF- rC+++} (496 gold) rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (24 gold) (0, 0, D:8) a +0 ring mail (4, 7, D:8) a +0 ring mail (8, 31, D:8) a +0 mace (11, 14, D:8) +0 steam dragon scales a +0 morningstar of flaming (20, 20, D:8) a +0 club (21, 21, D:8) a +0 whip a +0 robe (21, 26, D:8) a +0 hunting sling (22, 21, D:8) a +2 whip of freezing a +0 robe (24, 46, D:8) a +0 short sword (28, 30, D:8) a +0 shortbow a +0 long sword of freezing 19 arrows (30, 20, D:8) a +0 giant club a +0 giant club (31, 29, D:8) a +0 spear 3 silver javelins (31, 30, D:8) a +0 halberd (32, 18, D:8) a +0 club a +0 leather armour (32, 19, D:8) a +0 hand axe a +0 scale mail a +0 trident a +0 leather armour (32, 21, D:8) a +0 short sword (32, 46, D:8) a +0 flail (33, 19, D:8) a +0 hand axe a +0 leather armour (38, 28, D:8) the +1 hunting sling of Pride {flame, Will+} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Will: It increases your willpower. (41, 38, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a bullfrog corpse (skeletalised by now) (11, 8, D:9) a +0 flail (11, 16, D:9) a +0 club (12, 16, D:9) a +0 club (12, 17, D:9) a +0 short sword 7 poisoned darts (13, 12, D:9) a +0 dagger (13, 17, D:9) a +0 short sword a +0 arbalest (16, 49, D:9) 17 arrows (17, 13, D:9) a +0 dagger (20, 53, D:9) a +0 hand crossbow (22, 53, D:9) a +0 ring mail (35, 25, D:9) 2 boomerangs a +0 mace (35, 26, D:9) a +0 trident a +0 plate armour a potion of mutation (36, 28, D:9) a +0 hand axe a +0 chain mail (40, 29, D:9) a +0 dagger (41, 34, D:9) a bolt (41, 35, D:9) Haedimiab's Handbook of Stones Spells Type Level Known a - Animate Armour Summoning/Earth 4 no b - Petrify Transmutation/Earth 4 no c - Iron Shot Conjuration/Earth 6 no d - Shatter Earth 9 no (41, 36, D:9) a scroll of noise (43, 24, D:9) a piece from Xom's chessboard (15/15) (45, 39, D:9) 2 scrolls of enchant armour (55, 42, D:9) a scroll of enchant weapon (61, 53, D:9) a +0 shortbow 9 arrows the Ecumenical Temple