1994 Level 1 of the Dungeon [Shop] Cehuem's Armour Shop a +0 chain mail (45 gold) a scarf of harm (90 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 plate armour (230 gold) the +2 chain mail of the Fiend {rF+++ rCorr Str-4 Dex+4} (621 gold) Str: It affects your strength (-4). Dex: It affects your dexterity (+4). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. a +0 helmet of see invisible (115 gold) a +0 leather armour (20 gold) [Shop] Ulurgh's Assorted Antiques a +6 ring of dexterity (1345 gold) a piece from Xom's chessboard (15/15) (460 gold) a ring of magical power (460 gold) a scroll of teleportation (69 gold) 2 potions of brilliance (184 gold) a scroll of acquirement (1196 gold) a wand of polymorph (9) (253 gold) a scroll of identify (46 gold) [Shop] Maulat's Antique Weapon Emporium a +0 dagger (48 gold) a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 whip (60 gold) a +0 dagger (48 gold) a +0 whip (60 gold) a +0 mace (72 gold) a +1 vorpal arbalest (328 gold) (11, -27, D:1) a +0 dagger (17, -16, D:1) a +0 whip (23, -38, D:1) a +0 leather armour (23, 14, D:1) a +0 dagger 5 stones (27, 1, D:1) a +0 dagger (33, 5, D:1) a +0 club (36, 7, D:1) a +0 dagger (43, -13, D:1) a +0 hand axe (49, -14, D:1) a +0 short sword (49, -13, D:1) a +0 robe (56, 11, D:1) 19 arrows Level 2 of the Dungeon (11, 2, D:2) a potion of degeneration (15, 25, D:2) a +0 club (19, 32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (37, 19, D:3) a +0 trident a +0 leather armour (38, 19, D:3) a +0 dagger a +0 hand axe (39, -15, D:3) a +0 ring mail (39, 19, D:3) a +0 morningstar a +0 chain mail (44, -6, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 short sword (2, -2, D:4) a +0 club a +0 scale mail (2, 5, D:4) a +0 pair of gloves (4, -2, D:4) a +0 short sword (10, -8, D:4) a +0 dagger a +0 mace (11, -7, D:4) a +0 scale mail a +0 mace (11, -2, D:4) a +0 flail (12, -9, D:4) a +0 robe a +0 hand axe a +0 dagger (16, 7, D:4) a +0 pair of boots (40, 15, D:4) a +0 long sword (41, 27, D:4) a +0 dagger (43, -9, D:4) a +1 hand crossbow of flaming 26 bolts (45, 17, D:4) a +0 dagger (56, 16, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scarf of harm (0, 7, D:5) a +0 ring mail (3, -14, D:5) a +0 giant spiked club (3, 5, D:5) 23 bolts (6, -6, D:5) 21 arrows (7, -28, D:5) a +0 scale mail (13, -13, D:5) the +6 short sword "Magh" {vorpal, rF- rC+ Dex+5} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. rC: It protects you from cold. (16, -21, D:5) a scroll of amnesia (17, -4, D:5) a potion of degeneration (21, -5, D:5) a +0 dagger a +0 leather armour (25, -33, D:5) a +2 long sword of protection (25, -30, D:5) a +0 ring mail (31, -20, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (16, -6, D:6) a +0 club (38, 5, D:6) 15 arrows a +0 shortbow (39, 34, D:6) a +0 pair of boots (43, 43, D:6) a staff of conjuration (47, -3, D:6) 23 bolts (47, 19, D:6) 20 arrows Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (32, 0, D:7) a +0 short sword (33, 0, D:7) a +0 club a kobold skeleton (34, 0, D:7) a +0 club a +0 whip a kobold skeleton a kobold skeleton (35, 0, D:7) a +0 short sword a +0 club a +0 dagger a curare-tipped dart a kobold skeleton (50, -4, D:7) a +0 mace (54, 2, D:7) a necrophage corpse (skeletalised by now)