1Viktor Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -9, D:1) a +0 mace (12, 10, D:1) 9 arrows (13, -3, D:1) a +0 buckler (21, 7, D:1) a +0 club (21, 14, D:1) a +1 helmet (26, -3, D:1) 22 arrows (28, -11, D:1) a +0 club (30, 8, D:1) a +0 whip (33, 3, D:1) a +0 club (34, -7, D:1) 25 arrows (35, 4, D:1) a +0 dagger (41, -5, D:1) a +0 robe (43, 19, D:1) a +0 robe Level 2 of the Dungeon (15, 20, D:2) a +0 short sword (27, -19, D:2) a +0 whip (27, 9, D:2) a +0 short sword (28, 1, D:2) a +0 dagger (28, 9, D:2) 17 arrows (31, 12, D:2) a +0 ring mail (42, 19, D:2) 15 arrows Level 3 of the Dungeon (28, 10, D:3) a +0 dagger (28, 14, D:3) a +0 battleaxe (28, 18, D:3) a +0 pair of gloves (35, -13, D:3) 8 boomerangs (35, 11, D:3) a -2 hunting sling (36, 15, D:3) a +0 long sword (37, -6, D:3) a +0 club (39, 13, D:3) a +0 ring mail (44, 14, D:3) 35 arrows (46, 8, D:3) a +0 plate armour (49, -6, D:3) a +0 club (58, 3, D:3) 17 arrows Level 4 of the Dungeon (4, -13, D:4) a +0 robe (7, -13, D:4) a +0 scale mail a +0 whip (9, -15, D:4) a +0 dagger a +0 robe (10, -14, D:4) a +0 dagger (11, -29, D:4) 18 arrows (11, -18, D:4) a +0 leather armour a +0 mace of protection (13, -1, D:4) 19 bolts (16, -9, D:4) an uncursed staff of poison (17, -26, D:4) a +0 rapier (23, -36, D:4) a +0 giant club (34, 2, D:4) a +0 leather armour a +0 whip a +0 falchion (34, 4, D:4) a +0 leather armour a +0 club (36, -2, D:4) a +0 helmet (46, -17, D:4) a +0 whip Level 5 of the Dungeon (6, -19, D:5) a +0 hand axe a +0 leather armour a +0 club (10, -32, D:5) an uncursed ring of protection from cold an uncursed ring of protection from cold a +1 dagger a potion of ambrosia (11, -15, D:5) a +3 flail of holy wrath a +0 chain mail (16, 16, D:5) a +0 dagger a +0 robe (17, 15, D:5) a +0 club (18, 16, D:5) a cursed -1 club a +0 hand axe (19, -19, D:5) a +0 war axe (21, 7, D:5) 12 bolts (60, -22, D:5) a throwing net (65, -28, D:5) a +0 ring mail (65, -26, D:5) a +0 dagger a +0 robe (65, -25, D:5) a +0 leather armour a +0 dagger a +0 robe (65, -24, D:5) a +0 flail 5 boomerangs (65, -12, D:5) a cursed -2 flail (65, -9, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (9, 15, D:6) a +0 scale mail (11, -8, D:6) a +0 dagger (21, 10, D:6) a +0 giant club (27, 14, D:6) a +1 mace of freezing a +0 robe (27, 16, D:6) a +0 robe a +0 whip of electrocution (30, 15, D:6) a +0 robe a +3 battleaxe (34, 18, D:6) a +0 robe a +1 scimitar of freezing (35, 19, D:6) a +0 leather armour (39, -18, D:6) a +0 leather armour (40, -9, D:6) a +0 giant spiked club (45, -8, D:6) 7 poisoned darts (45, -2, D:6) a +0 ring mail (45, 19, D:6) a +0 robe a +5 falchion (49, 17, D:6) a +0 hand axe (51, 22, D:6) a +0 robe a +0 flail Level 7 of the Dungeon [Shop] Cereasuwn's Book Emporium a book of the Dragon (1260 gold) the Almanac of Supportive Venom (938 gold) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Spider Form Transmutation/Poison 3 yes c - Olgreb's Toxic Radiance Poison 4 no d - Alistair's Intoxication Transmutation/Poison 5 no e - Summon Hydra Summoning 7 no a book of Maledictions (350 gold) a book of Death (980 gold) a book of the Sky (910 gold) Casting, Part Five (687 gold) Spells Type Level Known a - Iskenderun's Battlesphere Conjuration 5 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Lightning Bolt Conjuration/Air 5 no d - Silence Hexes/Air 5 no e - Metabolic Englaciation Hexes/Ice 5 no f - Agony Necromancy 5 yes a book of Power (630 gold) a book of Misfortune (280 gold) a book of Cantrips (280 gold) (0, 0, D:7) a +0 long sword (2, -1, D:7) a +0 falchion (4, -1, D:7) a +0 whip (5, 0, D:7) a +0 whip (10, -13, D:7) a +0 helmet (10, 25, D:7) 19 arrows (11, -10, D:7) an uncursed ring of see invisible (11, -9, D:7) a +1 war axe of flaming (11, 4, D:7) a throwing net (12, 9, D:7) a +0 mace a +0 scale mail (17, -5, D:7) a +0 dagger (18, 31, D:7) an uncursed staff of earth (20, 3, D:7) a +0 leather armour (22, 5, D:7) a throwing net (27, 17, D:7) a +0 dagger (28, 17, D:7) a +0 leather armour a +0 whip (28, 18, D:7) a +0 flail a cursed -2 leather armour a +0 leather armour (28, 19, D:7) a +0 mace (30, -16, D:7) a +0 falchion a +0 chain mail (30, 22, D:7) a +0 robe a cursed +2 dagger (31, 3, D:7) a +0 flail (31, 23, D:7) 17 bolts (32, 21, D:7) a +0 robe a cursed +0 dire flail (32, 23, D:7) a +0 giant club (34, 19, D:7) a +0 ring mail (34, 23, D:7) a +0 robe a +0 spear a +0 robe a cursed +3 dagger (35, 23, D:7) a +0 robe a +1 scimitar (36, 14, D:7) a +0 robe Level 8 of the Dungeon (2, -14, D:8) a +0 spear (5, 4, D:8) a +0 long sword (6, 2, D:8) a +0 leather armour (14, -11, D:8) 23 bolts (14, 6, D:8) 4 large rocks (21, 0, D:8) a +0 rapier (32, -31, D:8) 12 arrows (33, -38, D:8) a +0 war axe (37, -4, D:8) a cursed -3 giant spiked club (48, -12, D:8) a +0 short sword (50, 5, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (5, 8, D:9) a +0 hat (6, -9, D:9) a +0 trident (9, -25, D:9) a +0 falchion (9, 4, D:9) a +0 giant club a +0 giant club (10, -24, D:9) a +0 ring mail (10, -21, D:9) a +0 dagger a +0 robe (11, 2, D:9) a +0 short sword (31, -21, D:9) a +0 robe a +1 scimitar of flaming (34, -22, D:9) 2 scrolls of random uselessness (35, 14, D:9) a +0 plate armour (36, 0, D:9) a +0 giant spiked club (42, 7, D:9) a +0 ring mail (42, 15, D:9) a +0 giant club (49, 7, D:9) a +0 troll leather armour (51, -12, D:9) a cursed -2 spear a +0 robe (51, -6, D:9) a +0 flail a +0 robe (53, -12, D:9) a +5 falchion of freezing a cursed +0 robe (53, -10, D:9) a cursed +2 flail a +0 robe (56, -15, D:9) a +0 battleaxe a +0 robe Level 10 of the Dungeon (5, 25, D:10) a +0 long sword (7, -7, D:10) a phial of floods (17, 0, D:10) 11 arrows (24, -8, D:10) a +1 robe of cold resistance a +0 quarterstaff of freezing (25, 20, D:10) a +1 broad axe of flaming (32, -12, D:10) a +0 glaive (34, 18, D:10) a +0 robe (42, 10, D:10) a tin of tremorstones (2/2) (44, 4, D:10) 17 arrows (44, 15, D:10) a +0 mace (48, 11, D:10) a +0 club (48, 12, D:10) a +0 trident (49, 11, D:10) a +0 plate armour a cursed -2 trident (52, 6, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (3, 15, D:11) a +0 long sword (12, 9, D:11) a +0 scale mail (16, -15, D:11) a poisoned dart (16, -14, D:11) a +0 dagger 2 poisoned darts (17, -9, D:11) a +0 robe a +0 dagger (21, 24, D:11) 4 large rocks (24, -7, D:11) a +0 robe a +0 dagger (25, 2, D:11) a +0 helmet (30, -17, D:11) a +0 chain mail (32, -11, D:11) a +0 scale mail a +0 short sword (33, -11, D:11) a +0 leather armour a +0 club (33, 13, D:11) a scroll of immolation (33, 15, D:11) a +2 arbalest of flaming (33, 16, D:11) a manual of Armour (34, -11, D:11) a +1 short sword of flaming (35, 18, D:11) a scroll of fear (36, -12, D:11) a +0 giant club (39, 18, D:11) a potion of haste (40, 11, D:11) a scroll of noise (41, 16, D:11) a cursed ring of teleportation (43, -8, D:11) a cursed +0 short sword (46, -21, D:11) a +4 halberd a +0 robe (47, -20, D:11) a +2 scimitar a +0 robe (50, -19, D:11) a +0 dire flail a +0 robe (50, 21, D:11) a cursed +0 cloak (53, 11, D:11) 3 boomerangs Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 47, Lair:1) a +2 helmet (1, -2, Lair:1) a +0 ring mail (5, 11, Lair:1) a +0 leather armour (9, 15, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (12, 15, Lair:1) a +1 hat (18, 29, Lair:1) 8 javelins (19, 28, Lair:1) a +0 cloak (19, 29, Lair:1) a +0 rapier a +0 robe (22, 29, Lair:1) a +0 trident (32, -2, Lair:1) a +0 trident (52, 23, Lair:1) a scroll of vulnerability 4 potions of lignification (57, 5, Lair:1) a curare-tipped dart (57, 9, Lair:1) 3 curare-tipped darts (57, 13, Lair:1) a curare-tipped dart (58, 23, Lair:1) a +0 cloak (60, 22, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (2, -3, Lair:2) a +0 ring mail (5, 16, Lair:2) an uncursed staff of conjuration (7, 32, Lair:2) a +4 ring of evasion a Gauntlet (5, 1, Gauntlet) an elephant corpse (9, -11, Gauntlet) 14 gold pieces (9, 11, Gauntlet) a potion of mutation (9, 12, Gauntlet) the +1 helmet "Avudel Ofa" {Will- MP+9 Int+6} It affects your intelligence (+6). It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). (9, 14, Gauntlet) 33 gold pieces (17, 2, Gauntlet) an apocalypse crab corpse (22, -2, Gauntlet) a +4 ring mail of cold resistance (39, 0, Gauntlet) a javelin (42, 0, Gauntlet) a javelin a wand of polymorph (10) a wand of polymorph (11) an uncursed staff of death 26 stones the +4 morningstar of Defence by Offence {drain, Fragile Str+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It will be destroyed if unequipped. It makes you more stealthy.