1Viktor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 17, D:1) 5 large rocks (12, 26, D:1) 6 stones (21, 5, D:1) a +0 club a +0 club (23, 15, D:1) a +0 robe (24, 5, D:1) a +0 short sword (24, 14, D:1) a +0 whip (32, 13, D:1) a +0 short sword (35, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 10, D:2) a stone (4, 22, D:2) a +0 mace (7, 2, D:2) a +0 mace (8, 5, D:2) a +0 club a +0 sling (12, -6, D:2) a +0 ring mail (22, -1, D:2) a +0 dagger (22, 5, D:2) a +0 club (38, 6, D:2) a +0 short sword 5 stones (38, 33, D:2) a +0 robe (40, 15, D:2) a +0 club (51, -4, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (16, 22, D:3) a +0 mace (16, 28, D:3) a +0 club (20, 15, D:3) a +1 dagger of draining (25, -1, D:3) a +0 dagger (25, 41, D:3) a potion of mutation a scroll of immolation (28, 39, D:3) a +0 dagger (30, 19, D:3) a +0 vampiric dagger (30, 41, D:3) a staff of poison (40, 22, D:3) 7 stones (40, 43, D:3) a +0 club 2 boomerangs a +0 ring mail a +0 flail a +0 scale mail (40, 44, D:3) a +0 trident 3 silver boomerangs a +0 club a +0 leather armour a +0 dagger (41, 21, D:3) 2 stones (41, 27, D:3) a +0 scale mail (41, 39, D:3) a +0 dagger (42, 5, D:3) a +0 club (43, -2, D:3) 6 stones (48, 43, D:3) a +0 spear (51, 21, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 spear (2, -11, D:4) a +0 flail a +0 leather armour a +0 club a +0 club (2, -4, D:4) a +0 whip (10, -13, D:4) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 whip of venom (11, -16, D:4) a +0 scale mail a +0 mace (19, -6, D:4) a +0 club a +0 sling (19, 3, D:4) a +0 leather armour a +0 trident a +0 short sword a +0 ring mail a +0 whip (20, 3, D:4) a +0 leather armour a +0 trident (26, -13, D:4) 6 stones (27, -14, D:4) a +0 club (32, -23, D:4) 2 potions of mutation (32, 4, D:4) a +0 war axe (40, -12, D:4) a +6 ring of intelligence (40, 9, D:4) a +0 shortbow (47, -15, D:4) a +0 short sword (47, 14, D:4) the +1 ring mail of Dout Yme {Rampage Dex+4} Dex: It affects your dexterity (+4). Rampage: It bestows one free step when moving towards enemies. Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 50, D:5) a +0 flail (15, 45, D:5) a +0 robe (18, 42, D:5) a +0 scale mail (22, 25, D:5) a +0 war axe (32, 33, D:5) 2 curare-tipped darts (40, 22, D:5) a +0 flail (40, 23, D:5) a +0 ring mail a +0 whip (41, 22, D:5) a +0 ring mail a +0 club (41, 23, D:5) a +0 leather armour 3 boomerangs a +0 mace (42, -1, D:5) a +0 club (53, 8, D:5) a +0 ring mail (63, 48, D:5) a +0 mace Level 6 of the Dungeon (2, 7, D:6) 5 stones (7, 5, D:6) a +0 shortbow (9, 22, D:6) a +0 club (12, 10, D:6) a +0 hammer (15, 11, D:6) a +2 quarterstaff of chaos (30, -19, D:6) a +0 dagger 4 stones (31, -18, D:6) a +0 short sword 5 poisoned darts (31, 30, D:6) 4 stones (32, -18, D:6) a +0 dagger 7 stones (33, 12, D:6) a +0 robe (34, 18, D:6) a +0 ring mail (34, 20, D:6) a +0 sling (35, 23, D:6) a +0 leather armour (36, -10, D:6) a +0 ring mail (37, 12, D:6) a +0 robe (38, -1, D:6) a +0 giant club (39, 10, D:6) +0 steam dragon scales (39, 13, D:6) a +1 broad axe of flaming Level 7 of the Dungeon (0, 0, D:7) 8 stones (1, 25, D:7) 3 boomerangs a +0 hand axe a +0 hand axe (2, 25, D:7) a +0 hand axe (3, 12, D:7) 4 poisoned darts a +0 dagger (3, 13, D:7) a +0 short sword 2 stones a +0 short sword (3, 14, D:7) a +2 dagger of draining 3 poisoned darts a +0 short sword (3, 15, D:7) a +0 dagger (4, 12, D:7) a +0 dagger (10, -15, D:7) a stone (12, 0, D:7) a +0 robe a +0 falchion (17, -5, D:7) a stone (21, -9, D:7) a +3 mace a +0 robe (21, -8, D:7) a +5 mace a +0 robe (34, -20, D:7) 6 stones Level 8 of the Dungeon (0, 0, D:8) the +3 whip of Qytituumm {flame, rPois rN+++ Int+3 Dex-5} Int: It affects your intelligence (+3). Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (0, 5, D:8) a +0 hand axe (1, 4, D:8) a +0 war axe a +0 arbalest a +0 chain mail (1, 5, D:8) a +0 dagger (1, 8, D:8) a +0 leather armour (2, 3, D:8) a +0 scale mail (10, -15, D:8) a +0 club (11, -14, D:8) a +0 flail a +0 flail (12, -14, D:8) a +0 whip a +0 spear a +0 ring mail (12, -13, D:8) a +0 club (13, -13, D:8) a +0 club a +0 club (14, -40, D:8) the +2 rapier "Maleh" {freeze, rF+} rF: It protects you from fire. (20, -10, D:8) a +0 leather armour (27, -33, D:8) 7 stones (31, -18, D:8) a +0 cloak (34, -28, D:8) a +0 whip (34, -19, D:8) a +1 falchion of flaming (35, -21, D:8) a +0 club a +0 leather armour (35, -20, D:8) a +0 dagger a +0 leather armour (35, -19, D:8) a +0 short sword (36, -19, D:8) a +0 club (51, -25, D:8) 5 stones (52, 4, D:8) 6 poisoned darts (62, -2, D:8) a +0 pair of boots a +0 helmet +0 acid dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (4, 16, D:9) a +0 dagger a +0 robe (4, 17, D:9) a +0 hand axe a +0 ring mail (4, 20, D:9) a +0 club a +0 leather armour (5, 19, D:9) a +0 dagger a +0 robe (6, 0, D:9) 5 stones (6, 19, D:9) a +0 dagger a +0 robe (15, 18, D:9) a +0 giant spiked club a +0 giant spiked club (16, 14, D:9) a +0 leather armour (22, 19, D:9) a book of Death (26, 14, D:9) a +0 hand axe a +0 leather armour a scroll of noise (26, 15, D:9) a +0 dagger a +0 robe (27, 15, D:9) a +0 mace a +0 dagger a +0 robe (28, 15, D:9) a +0 dagger a +0 robe (30, 28, D:9) a +0 long sword (31, 15, D:9) a +0 dagger a +0 robe (32, 15, D:9) a +0 club a +0 scale mail (33, 15, D:9) a +0 club a +0 ring mail a +0 short sword a +0 short sword a +0 leather armour (33, 19, D:9) a book of Callings (33, 24, D:9) a +0 robe (41, 4, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (3, -10, D:10) the +7 dagger "Udaibonu" {heavy, +Blink Int-2 SInv} Int: It affects your intelligence (-2). SInv: It lets you see invisible. +Blink: It lets you blink. (9, 21, D:10) a potion of mutation (11, -7, D:10) a +0 robe (11, -5, D:10) a +0 flail (16, 22, D:10) a +0 robe (18, -14, D:10) a +0 spear (21, -14, D:10) a +3 whip a +0 trident a +0 scale mail (21, -13, D:10) a +0 flail a +0 halberd (22, -14, D:10) a +0 spear (22, 21, D:10) a +0 trident a +0 chain mail (23, 22, D:10) a +0 dagger a +0 leather armour (24, 2, D:10) a scroll of immolation (24, 22, D:10) a +0 dagger a +0 robe (29, -22, D:10) 3 poisoned darts (30, -14, D:10) the +1 ring mail "Weass" {rC+ Int+3 SInv} Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. (30, 12, D:10) a +2 scimitar of flaming a +0 robe (45, -8, D:10) a +0 robe (49, 7, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (4, -9, D:11) 4 stones (13, -19, D:11) a scroll of noise (18, 0, D:11) a staff of poison a +0 robe an orc corpse (skeletalised by now) (19, 2, D:11) a +0 dagger (23, 16, D:11) a +0 dagger (24, -16, D:11) a +0 rapier (24, 17, D:11) a book of Winter (25, 16, D:11) a potion of degeneration a +2 robe of resistance (29, -10, D:11) 4 stones (30, 14, D:11) a +0 quarterstaff (31, -6, D:11) a +0 pair of boots (32, -13, D:11) 7 stones (32, -7, D:11) a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc corpse (32, -6, D:11) a +0 hand axe a +0 whip (33, -6, D:11) a +0 dagger (33, 6, D:11) 5 stones (34, -2, D:11) 4 boomerangs the Ecumenical Temple