Dungeon Crawl Stone Soup version 0.31-a0-559-g03b8d61ab2 (webtiles) character file. Game seed: 9748517489868664276 2 1Viktor the Ruffian (level 1, 0/19 HPs) Began as a Ghoul Monk on Aug 17, 2023. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (37 turns). 1Viktor the Ruffian (Ghoul Monk) Turns: 37, Time: 00:00:09 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 40% Magic: 0/0 EV: 12 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . - Unarmed rCold + . . c - orb {light} rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no passive effects @: inhibited regen, glowing A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - an orb of light (worn) Potions b - a potion of ambrosia Skills: + Level 3.3 Fighting + Level 2.7 Dodging + Level 3.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History A jackal comes into view. The jackal barks! x2 A rat comes into view. You scratch the jackal. You kill the jackal! You scratch the jackal. The jackal is moderately wounded. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. A hobgoblin comes into view. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The hobgoblin shouts! The jackal bites you. The jackal misses you. The jackal closely misses you. You scratch the jackal. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. You scratch the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal closely misses you. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal. You kill the jackal! The jackal barely misses you. The jackal attacks as you move away! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... ##### ##...## ##...## #.######...# #........#..# #.###..#.##.# .##.#..#.###..#.# ................# ##########..##### ##@.## ##gh## #.r## #.†## #..## ...# #... ..... ...## You could see a jackal, a hobgoblin and a rat. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1Viktor the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 37 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, serial_shops, nicolae_shop_temple_entry_statues_fountains Action || total ---------------------------++------- Melee: Unarmed || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 23 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 23 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts