1stPlace Level 1 of the Dungeon [Shop] Samag's Magic Scroll Emporium a scroll of enchant weapon (75 gold) a scroll of immolation (40 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (40 gold) a scroll of torment (95 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of fear (40 gold) (0, 0, D:1) a +0 dagger (2, -31, D:1) a jackal corpse (skeletalised by now) (2, -22, D:1) a hobgoblin corpse (skeletalised by now) (5, -7, D:1) a stone (5, -6, D:1) a stone (5, -5, D:1) a stone (6, -7, D:1) a stone (6, -6, D:1) 2 stones (6, -5, D:1) 2 stones (7, -8, D:1) a stone (7, -7, D:1) 3 stones (7, -6, D:1) a stone (8, -8, D:1) 3 stones (8, -7, D:1) 2 stones (8, -6, D:1) 2 stones (8, -5, D:1) 4 stones (8, -4, D:1) a stone (9, -8, D:1) a stone (9, -5, D:1) 2 stones (9, -4, D:1) a stone (10, -8, D:1) a stone (10, -7, D:1) 4 stones (10, -6, D:1) 2 stones (10, -5, D:1) 4 stones (10, -4, D:1) a stone (11, -4, D:1) a stone (12, 5, D:1) a hobgoblin corpse (skeletalised by now) (13, -6, D:1) a stone (14, -39, D:1) a +0 sling (21, -19, D:1) a +0 ring mail (23, -32, D:1) a rat corpse (skeletalised by now) (25, -2, D:1) a bat skeleton (26, -10, D:1) a quokka skeleton (30, -11, D:1) a ball python skeleton (40, -25, D:1) a +0 club a goblin skeleton (41, -26, D:1) a goblin skeleton (49, 13, D:1) a bat corpse (skeletalised by now) (51, 1, D:1) 4 stones a +0 whip a kobold skeleton (54, -22, D:1) a jackal skeleton (55, -22, D:1) a jackal skeleton (56, -22, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 poisoned darts (0, 4, D:2) a hobgoblin corpse (skeletalised by now) (3, -17, D:2) a +0 whip 4 stones a kobold corpse (skeletalised by now) (9, 2, D:2) a +0 club (10, -12, D:2) 7 stones (12, -16, D:2) a +0 short sword (15, -10, D:2) a +0 short sword (18, -7, D:2) a jackal corpse (skeletalised by now) (21, -5, D:2) a +0 pair of boots (22, -3, D:2) 6 stones (25, -10, D:2) 7 stones (25, -4, D:2) a +0 pair of boots (26, -3, D:2) a quokka corpse (skeletalised by now) (26, -1, D:2) an adder corpse (skeletalised by now) (27, -18, D:2) a +0 plate armour (27, -7, D:2) a +0 club (27, 4, D:2) a frilled lizard corpse (skeletalised by now) (28, -6, D:2) 3 stones (28, 4, D:2) 5 stones (29, -6, D:2) a +0 chain mail (35, -24, D:2) a +0 club a +0 whip a goblin corpse (skeletalised by now) (36, 15, D:2) 6 stones (36, 18, D:2) a ball python corpse (skeletalised by now) (36, 20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -15, D:2) 4 boomerangs (42, -24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 7, D:2) a +0 whip (43, -23, D:2) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (47, 2, D:2) a bat skeleton (55, -4, D:2) a +0 whip 6 stones a quokka corpse (skeletalised by now) (59, -15, D:2) a +0 halberd a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (8, 0, D:3) 3 poisoned darts (11, 7, D:3) a +0 chain mail (13, -15, D:3) an adder skeleton (14, -19, D:3) a +0 club (14, -18, D:3) a +0 whip a gnoll skeleton (15, -22, D:3) a +0 halberd a gnoll skeleton (15, -21, D:3) a +0 spear a gnoll skeleton (16, -16, D:3) a +0 club a goblin skeleton (25, -5, D:3) a ball python skeleton (25, -3, D:3) a quokka skeleton (26, -1, D:3) 2 stones a +0 club (39, -22, D:3) a +0 dagger (46, 8, D:3) a quokka corpse (skeletalised by now) (55, 9, D:3) a book of Annihilations (61, -18, D:3) a +0 ring mail Level 4 of the Dungeon (1, -5, D:4) a +0 hand axe (1, 5, D:4) a +0 leather armour a +4 flail of venom (2, 3, D:4) a ball python skeleton (13, 20, D:4) the +2 hand axe of the Throat {pain, rElec rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (16, 16, D:4) a +0 robe (17, 12, D:4) a +0 club (22, -14, D:4) a +0 hand axe (27, 0, D:4) a jackal skeleton (30, -12, D:4) a +0 hammer (31, 10, D:4) a +0 leather armour a +0 club an orc skeleton (38, -20, D:4) 5 stones (42, -4, D:4) a +0 pair of gloves (43, -10, D:4) 4 stones Level 5 of the Dungeon [Shop] Tushre's Jewellery Shoppe an amulet of the acrobat (390 gold) an amulet of regeneration (390 gold) a ring of magical power (260 gold) a +5 ring of evasion (468 gold) a +6 ring of intelligence (468 gold) a serpent talisman (390 gold) a ring of fire (325 gold) (0, 0, D:5) a +0 orcbow (1, 8, D:5) a +0 club 6 stones a +0 scale mail (1, 13, D:5) a +1 vampiric lajatang (2, 8, D:5) a +0 rapier (5, -4, D:5) a quokka skeleton (5, 7, D:5) 6 stones (6, -24, D:5) a +0 leather armour (6, 12, D:5) a +0 giant spiked club (9, 14, D:5) an adder skeleton (10, -3, D:5) a +0 hand axe (18, 16, D:5) the +10 sling of the Distant Future {flame, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (27, 19, D:5) a +0 quarterstaff (29, -17, D:5) a +0 whip (29, 22, D:5) a black bear corpse (skeletalised by now) (31, -18, D:5) a +1 heavy spear a +0 spear a gnoll skeleton (31, -15, D:5) a +0 giant club (32, -18, D:5) a +0 robe a +0 whip