Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 1537138747875944475 3 1stPlace the Apothecary (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on July 9, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (341 turns). 1stPlace the Apothecary(Djinni Fire Elementalist) Turns: 341, Time: 00:00:44 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 32 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of poison {unknown} d - a scroll of amnesia {unknown} e - a scroll of torment {unknown} f - a scroll of revelation {unknown} h - a scroll of identify {unknown} i - a scroll of fog {unknown} Potions c - a potion of curing {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you but does no damage. The jackal bites you. The foxfire hits the jackal but does no damage. The jackal is moderately wounded. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Found a stone staircase leading down. The foxfire hits the jackal but does no damage. The foxfire hits the jackal. The jackal is moderately wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The foxfire hits the jackal. The jackal is severely wounded. The foxfire hits the jackal but does no damage. The jackal is severely wounded. The jackal attacks as it pursues you! The jackal bites you. You die... # #.......#.### ..##.#########.#.#...# .............#.....#.# .....#######.###.....# #.#. #h...h#.#.# # #####h#..)# #####.#.#.# #....h....# #.##§@#.### #...#.# #>....# # ####### You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A bat (D:1) 3 creatures vanquished. Vanquished Creatures (others) 24 foxfires (D:1) 24 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1stPlace the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | 1stPlace set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 341 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, dreamdust_mushroom_princess, supply_closet_lemuel, minmay_quantized Action || total ---------------------------++------- Cast: Foxfire || 16 Armour: Robe || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 341 | 341 | 0 | 0 | 285 | 1 | 341.0 | Dungeon | 341 | 341 | 0 | 0 | 285 | 1 | 341.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 341 daAuts