Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 3052595394730265217 88 1stPlace the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on July 9, 2024. Killed by psychic fangs ... invoked by a brain worm (14 damage) ... in a sewer. The game lasted 00:02:43 (963 turns). 1stPlace the Magician(Djinni Fire Elementalist) Turns: 963, Time: 00:02:44 Health: -1/31 AC: 2 Str: 7 XL: 4 Next: 81% Gold: 33 EV: 12 Int: 18 God: SH: 0 Dex: 16 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, thin skeletal structure 1, mutation resistance 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fog c - 4 scrolls of identify f - a scroll of poison g - a scroll of immolation {unknown} i - a scroll of noise {unknown} Potions h - a potion of might {unknown} Skills: + Level 3.3 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 5% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 11% 3 d - Inner Flame Hex/Fire 16% N/A 11% 3 e - Flame Wave Conj/Fire 16% 2d7 34% 4 f - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:3 Grinder, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You are somewhat resistant to further mutation. Message History You struggle to detach yourself from the web. The ribbon worm bites you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! The ribbon worm is severely wounded. The ribbon worm bites you. Unknown command. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The web tears apart. Your magical contamination has completely faded away. You see here a book of Storms. There is an open door here. You see here a river rat corpse. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Press: ? - help, v - describe, . - travel Here: a brain worm The floor. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 club (asleep, chance to affect: 84%) The kobold is filled with an inner flame. The kobold shouts! The brain worm's bulging head throbs. Something gnaws heavily on your mind! You die... ### #.# # # #.# K# #'##+##K##'##+# ............... ~~~~~~~.~~~~~~~ ≈≈≈≈≈≈≈@≈≈≈≈≈≈≈ ~~~~~~~.~~~~~~~ ............... #+##'##.##+##+# #w #.# # #∩# ### You could see a brain worm and 2 kobolds. Vanquished Creatures A gnoll (D:2) 3 river rats (D:3) An adder (D:2) 2 ribbon worms 3 orcs (D:3) 2 giant cockroaches 4 goblins 4 hobgoblins 2 quokkas (D:2) 5 ball pythons (D:2) 4 bats A frilled lizard (D:3) A kobold (D:2) A rat (D:3) 34 creatures vanquished. Vanquished Creatures (others) 101 foxfires 101 creatures vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1stPlace the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | 1stPlace set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:2 | Reached XP level 2. HP: 18/21 MP: 0/0 132 | D:2 | Reached XP level 3. HP: 10/25 MP: 0/0 132 | D:2 | Learned a level 1 spell: Magic Dart 370 | D:2 | Identified the +5 chain mail "Hequtisi" {Will+ Regen+} 817 | D:3 | Reached XP level 4. HP: 24/31 MP: 0/0 872 | D:3 | Noticed Grinder 884 | D:3 | Noticed Terence 898 | D:3 | Found a glowing drain. 929 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 929 | D:3 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 962 | Sewer | Entered a sewer 962 | Sewer | Noticed a brain worm 963 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_rooms, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_i, chequers_serial_rivers_small_3, grunt_ministairs_11, chequers_serial_rivers_small_3, minmay_tetromino_t4 D:3: layout_loops_ring, portal_sewer_entry_c, uniq_grinder, uniq_crazy_yiuf_cottage, uniq_terence Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.6 Dodging | 3 | 3.3 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 55 | 13 || 68 Scorch | 3 | 8 || 11 Inner Flame | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 2 || 2 Armour: Robe | 10 | 5 || 15 Dodge: Dodged | 9 | 5 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 962 | 962 | 0 | 0 | 641 | 4 | 240.5 | Dungeon | 961 | 961 | 0 | 0 | 641 | 3 | 320.3 | Sewer | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 726 daAuts D:3: 148 daAuts D:1: 86 daAuts Sewer: 0 daAuts