1stPlace Level 1 of the Dungeon [Shop] Qyrum's Weapon Shoppe a +0 dagger (26 gold) a +0 sling (19 gold) 7 stones (9 gold) a +0 whip (32 gold) a +0 dagger (26 gold) a +0 morningstar of protection (88 gold) a +0 falchion (39 gold) a +0 club (13 gold) 7 stones (9 gold) (0, 0, D:1) 7 stones (1, -22, D:1) a +0 dagger 5 stones (2, -1, D:1) 5 poisoned darts (18, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (23, -16, D:1) a +0 robe (25, -22, D:1) a jackal skeleton (26, -22, D:1) a jackal skeleton (28, -22, D:1) a jackal corpse (skeletalised by now) (33, -24, D:1) a +0 hand axe (33, -7, D:1) a hobgoblin corpse (skeletalised by now) (34, -43, D:1) a +0 dagger 3 stones a +0 robe (37, -32, D:1) a +0 leather armour (56, -27, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (1, -23, D:2) 4 large rocks (2, -3, D:2) a +0 ring mail (4, 10, D:2) the Almanac of the Squall Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Chain Lightning Conjuration/Air 9 (9, -18, D:2) a bat skeleton (9, 0, D:2) a +0 club (14, 17, D:2) a hobgoblin corpse (skeletalised by now) (14, 23, D:2) a +0 leather armour (17, -19, D:2) a +0 short sword a kobold skeleton (21, 9, D:2) a +0 dagger (22, -6, D:2) the +0 pair of gloves of Hangman {rC++ Str+3} Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. (23, 15, D:2) a +0 dagger (24, 8, D:2) a +0 quarterstaff (27, 19, D:2) a bat skeleton (28, 3, D:2) a rat skeleton (29, -18, D:2) a flux talisman (38, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -3, D:3) a +0 club (8, -3, D:3) 4 stones (17, 6, D:3) a +0 trident a +0 dagger a stone a +0 ring mail an orc skeleton (18, 7, D:3) a bat skeleton (26, 4, D:3) a +0 flail a gnoll corpse (skeletalised by now) (26, 5, D:3) a +0 flail (27, 5, D:3) a +0 flail (31, 4, D:3) 5 stones (40, -6, D:3) a +0 hand axe (44, -15, D:3) 4 poisoned darts (46, 9, D:3) a +0 giant club (47, -12, D:3) a hobgoblin corpse (skeletalised by now) (52, -3, D:3) 4 large rocks (52, -1, D:3) 5 large rocks (53, 1, D:3) a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) (53, 2, D:3) a +0 giant club a +0 dagger a goblin corpse (skeletalised by now) (53, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 3, D:3) a +0 dagger a +0 dagger (55, 4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 plate armour of Wuhys {rElec} (4200 gold) rElec: It insulates you from electricity. the +0 leather armour "Keskuceff" {Dex+2} (1320 gold) Dex+2: It affects your dexterity (+2). the ring "Iselir" {rCorr Int+3 Slay+3 SInv} (4650 gold) [ring of see invisible] Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +3 whip of Innocence {drain, *Rage Int+8 Dex+3 SInv} (5170 gold) Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 5, D:4) a +0 short sword (2, -14, D:4) a +0 whip (6, 12, D:4) a +0 spear (7, 3, D:4) a book of Misfortune (7, 14, D:4) a +0 club (7, 15, D:4) a +0 club a +0 scale mail a gnoll skeleton (8, 0, D:4) a book of Scorching (15, -8, D:4) a +0 dagger 7 poisoned darts (15, 28, D:4) a +4 spectral club 4 stones a +0 leather armour (16, 27, D:4) a +0 mace 5 stones a +0 leather armour (16, 28, D:4) a +0 club (20, 38, D:4) a +0 falchion (26, 24, D:4) a +0 dagger a goblin corpse (skeletalised by now) (27, 19, D:4) a +0 club a +0 animal skin a +2 helmet (34, 17, D:4) a +0 dagger (35, 17, D:4) a +0 club (37, 16, D:4) a +0 dagger (37, 17, D:4) a +0 club a goblin skeleton (44, 0, D:4) a +0 club (52, 11, D:4) a book of the Senses Level 5 of the Dungeon (2, -2, D:5) a +0 club an orc skeleton (3, -23, D:5) 4 poisoned darts (11, -25, D:5) a +0 ring mail a +0 antimagic flail (15, -16, D:5) a ring of flight (18, -30, D:5) a +0 short sword (19, -12, D:5) a +0 flail a +0 leather armour (38, -1, D:5) 4 stones (55, -35, D:5) a +0 giant club an ogre skeleton (60, 3, D:5) 2 stones (63, -44, D:5) a +0 rapier (67, -45, D:5) a +0 short sword (67, 4, D:5) a +0 scale mail of willpower Level 6 of the Dungeon (0, 0, D:6) 11 gold pieces (4, -9, D:6) a maw talisman (4, 4, D:6) 13 gold pieces (7, 1, D:6) an amulet of magic regeneration Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 1, D:7) a Young Poisoner's Handbook (1, -2, D:7) a +0 short sword 5 stones (2, 0, D:7) a +2 vampiric whip (2, 1, D:7) a +3 short sword (3, -1, D:7) a +0 club a curare-tipped dart (3, 0, D:7) a +0 whip a +0 dagger 2 stones (3, 1, D:7) a +0 club a stone (6, 9, D:7) a +0 spear a goblin skeleton (7, 8, D:7) a +0 spear (8, 6, D:7) a +0 spear (8, 8, D:7) a +0 spear (11, -3, D:7) a +0 morningstar (14, 30, D:7) an iguana skeleton (24, 16, D:7) a +0 whip (25, 17, D:7) an iguana skeleton (29, 17, D:7) a +0 long sword (34, -7, D:7) 5 stones (39, 10, D:7) a +0 dagger of venom (40, 8, D:7) a +0 robe a +0 dagger (40, 26, D:7) a +0 spear (41, 6, D:7) a +0 flail (43, 22, D:7) a water moccasin skeleton (44, 21, D:7) a +0 robe a +2 war axe of venom the orc skeleton of Blorkula the Orcula Level 8 of the Dungeon (10, -15, D:8) a +0 dagger 5 stones (11, -17, D:8) a +0 short sword 6 poisoned darts (11, -16, D:8) a +0 dagger a +0 club 2 poisoned darts (12, -24, D:8) a bullfrog corpse (skeletalised by now) (12, -16, D:8) a +0 dagger 6 poisoned darts (12, -15, D:8) a +0 club a kobold skeleton (20, -15, D:8) a +0 war axe (23, -14, D:8) a serpent talisman (24, -8, D:8) a +0 club (25, 2, D:8) a +0 dagger a +0 robe (26, 2, D:8) a +0 flail an orc corpse (skeletalised by now) (27, 2, D:8) a +0 club a +0 ring mail (28, 2, D:8) a +0 hand axe an orc corpse (skeletalised by now) (30, 4, D:8) a +0 flail a +0 ring mail (31, -6, D:8) a +0 chain mail (31, 2, D:8) a +0 club a +0 trident a +0 chain mail (37, -31, D:8) 9 stones (40, -30, D:8) a +0 club (42, -24, D:8) a +0 glaive Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 3, D:9) a +0 club (0, 4, D:9) 2 large rocks (0, 5, D:9) 5 large rocks (2, 4, D:9) 3 stones (3, 2, D:9) 6 stones (3, 3, D:9) 5 large rocks (4, 6, D:9) a +0 sling a +0 quarterstaff a +0 ring mail (4, 7, D:9) 9 stones (5, 1, D:9) 4 stones (5, 2, D:9) a +0 club (5, 4, D:9) 6 stones (5, 5, D:9) 6 stones (5, 6, D:9) a +0 club (5, 7, D:9) a +0 club (6, 5, D:9) 7 stones (6, 6, D:9) 4 stones (7, 1, D:9) a +1 spectral quarterstaff (7, 3, D:9) a +0 club (9, -16, D:9) a +0 ring mail (15, 18, D:9) a book of Winter (21, 25, D:9) a +0 giant club a +0 giant spiked club (22, -13, D:9) a yak corpse (skeletalised by now) (24, 22, D:9) a +1 glaive a +0 animal skin (25, -9, D:9) a +0 trident (25, -6, D:9) a +0 club (26, -8, D:9) a +0 flail a +0 ring mail (26, -7, D:9) a +0 mace a +0 leather armour (27, 20, D:9) a blade talisman (34, -9, D:9) a +0 falchion of flaming (36, -8, D:9) a +0 chain mail (41, 12, D:9) 6 stones (47, 6, D:9) a scroll of teleportation (53, 15, D:9) a +0 cloak (60, 19, D:9) a +0 sling (62, -15, D:9) 3 large rocks Level 10 of the Dungeon (0, 0, D:10) 24 gold pieces (6, 3, D:10) a +2 spear of freezing (unseen) (8, -4, D:10) a scroll of enchant armour (9, -1, D:10) 5 gold pieces