Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 12053394126469431886 106490 1stPlace the Spry (level 16, -3/126 HPs) Began as a Djinni Fire Elementalist on July 20, 2024. Was the Champion of Qazlal. Slain by a merfolk impaler ... wielding a +2 trident of protection (17 damage) ... on level 1 of the Shoals. The game lasted 00:54:51 (25043 turns). 1stPlace the Spry(Djinni Fire Elementalist) Turns: 25043, Time: 00:55:21 Health: -3/126 AC: 8 Str: 7 XL: 16 Next: 99% Gold: 356 EV: 18 Int: 31 God: Qazlal [******] SH: 13 Dex: 14 rFire + + . B - +3 lajatang of the Wilderness {flame, Will++ Stlth+} rCold . . . (shield currently unavailable) rNeg . . . I - +2 troll leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +++.. J - amulet of reflection Stlth + f - +6 ring of intelligence HPRegen 1.21/turn L - ring of protection from cold %: repel missiles, reflection, infuse magic (-4 HP) @: protected from physical damage, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 1 of the Shoals. You worshipped Qazlal. Qazlal was exalted by your worship. You visited 5 branches of the dungeon, and saw 24 of its levels. You collected 2388 gold pieces. You spent 2032 gold pieces at shops. Inventory: Hand Weapons B - the +3 lajatang of the Wilderness (weapon) {flame, Will++ Stlth+} (You bought it in a shop on level 2 of the Orcish Mines) Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Armour y - a +2 pair of gloves of dexterity I - a +2 troll leather armour (worn) Jewellery d - a +6 ring of intelligence f - a +6 ring of intelligence (left hand) s - a +4 ring of protection C - a ring of ice J - an amulet of reflection (around neck) K - a ring of wizardry L - a ring of protection from cold (right hand) M - a +4 ring of protection Wands g - a wand of flame (67) k - a wand of mindburst (27) o - a wand of digging (12) t - a wand of warping (22) v - a wand of acid (13) x - a wand of charming (16) Scrolls e - 2 scrolls of noise i - a scroll of torment {unknown} j - a scroll of vulnerability l - 3 scrolls of amnesia m - 3 scrolls of blinking u - a scroll of silence w - a scroll of butterflies z - a scroll of enchant weapon A - 7 scrolls of teleportation G - 2 scrolls of fog H - 6 scrolls of identify Q - 5 scrolls of enchant armour Potions b - 6 potions of enlightenment c - 15 potions of curing h - 6 potions of degeneration n - 4 potions of brilliance p - a potion of cancellation {unknown} q - 6 potions of mutation r - 3 potions of haste F - a potion of ambrosia O - a potion of magic P - a potion of attraction {unknown} Skills: + Level 15.2 Fighting - Level 6.0 Armour + Level 16.6 Dodging - Level 1.5 Stealth + Level 4.3 Shields + Level 11.2 Spellcasting + Level 11.2 Conjurations + Level 11.2 Hexes Level 0.0 Charms + Level 11.2 Summonings + Level 11.2 Necromancy + Level 11.2 Translocations Level 0.0 Transmutations + Level 11.2 Fire Magic + Level 11.2 Ice Magic + Level 11.2 Air Magic + Level 11.2 Earth Magic + Level 11.2 Alchemy + Level 12.7 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 72% N/A 1% 3 e - Flame Wave Conj/Fire 72% 2d16 1% 4 f - Magic Dart Conj 100% 1d8 1% 1 g - Jinxbite Hex 100% N/A 1% 2 h - Confusing Touch Hex 72% N/A 1% 3 i - Iskenderun's Mystic Conj/Tloc 72% 2d15 (+2d81% 4 j - Brom's Barrelling Bo Conj/Erth 72% 2d9 1% 4 k - Silence Hex/Air 36% N/A 1% 5 l - Permafrost Eruption Ice/Erth 36% 2x4d8 6% 6 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Shoals (1/4) Lair:3 Spider (0/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (0/5) D:13 Depths: D:15 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:14 * Orc:2 *!=(? Annotations: D:4 3 runed translucent doors, Gergoth's ghost, amateur OpSh; ciphuk's ghost, novice OpIE D:5 1 runed translucent door, Squalembro's ghost, amateur NaDe D:13 2 transporters, Darekh's ghost, journeyman CoGl Orc:1 1 runed translucent door, xoxoxox's ghost, journeyman MiMo Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Flame seeps out of the merfolk impaler. The merfolk impaler is lightly wounded. The merfolk impaler is knocked back by the mystic blast. The mystic blast hits the dream sheep!! Qazlal accepts your kill. The mystic blast hits the merfolk impaler! Flame seeps out of the merfolk impaler. The merfolk impaler is heavily wounded. The merfolk impaler is knocked back by the mystic blast. The merfolk impaler collides with the merfolk siren. Flame seeps out of the merfolk siren. The merfolk siren is lightly wounded. Flame seeps out of the merfolk impaler. The merfolk impaler is heavily wounded. The dream sheep explodes! The merfolk siren is engulfed in blazing flames. Flame seeps out of the merfolk siren. The merfolk siren chants a haunting song. You resist with almost no effort. Okay, then. Activating: Elemental Force (0% risk of failure) Press: ? - help, Dir - look around, f - activate Clouds arounds you coalesce and take form! The wind drake flaps its wings at you. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * The merfolk impaler is engulfed in blazing flames. Flame seeps out of the merfolk impaler. The merfolk impaler hits you from afar with a +2 trident of protection! * * * LOW HITPOINT WARNING * * * Your resistance to fire fades away. You feel protected from physical attacks. The merfolk impaler hits your fire elemental with a +0 trident! The cyclops throws a large rock. You block the large rock with an invisible shield... and reflect it back! The large rock hits the cyclops. Flame seeps out of the cyclops. The merfolk impaler is engulfed in blazing flames. Flame seeps out of the merfolk impaler. The merfolk impaler hits you from afar with a +2 trident of protection! You die... ###..... .###...... ..#....~.. ......... ~...~..k. ~..~~~.m# ~~~m~~.m### ~ ~~~~~○E