Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 7259510086147886403 23 1stPlace the Magician (level 3, 0/26 HPs) Began as a Djinni Fire Elementalist on July 20, 2024. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:23 (418 turns). 1stPlace the Magician(Djinni Fire Elementalist) Turns: 418, Time: 00:01:24 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 12% Gold: 8 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Armour + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 13% 3 d - Inner Flame Hex/Fire 14% N/A 13% 3 e - Flame Wave Conj/Fire 14% 2d6 38% 4 f - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Your magical contamination has completely faded away. The jackal attacks as it pursues you! The jackal misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is moderately wounded. The jackal's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You aren't carrying any potions. Okay, then. As you read the scroll labelled NAD IHYTIR, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. The jackal is no longer more vulnerable to fire. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. The jackal bites you. You die... .......††.# #.# #.w.....#.# .[...††.h.# #######(#####..##.... ..........# #.........# #..##.#.# #.........###.........# ##.##.#.# ##......#.............# #....#.# ###########..........# ###..... ##...^.....# #..#.# #..h......# ##.... #|.h@.....### #.### #........)†.### #.## #.........#...###..# #.........###..###.## ######.#### ##......# #.# #####..# #.# #... #.# #..# #.# ##.. You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 20 creatures vanquished. Vanquished Creatures (others) 37 foxfires (D:1) 37 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1stPlace the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | 1stPlace set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 176 | D:1 | HP: 1/22 [dart slug/slug dart (2)] 405 | D:1 | Reached XP level 3. HP: 10/26 MP: 0/0 405 | D:1 | Learned a level 1 spell: Summon Small Mammal 416 | D:1 | HP: 1/26 [jackal (1)] 418 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_rooms, minmay_surrounded Action || total ---------------------------++------- Cast: Foxfire || 29 Scorch || 11 Use: Scroll || 1 Armour: Robe || 17 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 418 | 418 | 0 | 0 | 292 | 1 | 418.0 | Dungeon | 418 | 418 | 0 | 0 | 292 | 1 | 418.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 418 daAuts