Dungeon Crawl Stone Soup version 0.32-a0-1990-g28c56dd285 (webtiles) character file. Game seed: 1210674894284409619 5392 1stPlace the Ducker (level 10, 0/73 HPs) Began as a Djinni Fire Elementalist on Aug 4, 2024. Was a Follower of Qazlal. Shot with an arrow by a centaur warrior (19 damage) ... on level 11 of the Dungeon. The game lasted 00:09:47 (9455 turns). 1stPlace the Ducker(Djinni Fire Elementalist) Turns: 9455, Time: 00:09:49 Health: 0/73 AC: 3 Str: 7 XL: 10 Next: 98% Gold: 151 EV: 20 Int: 20 God: Qazlal [*.....] SH: 1 Dex: 21 rFire + + . s - +0 whip (elec) rCold x . . (no shield) rNeg . . . j - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ o - +6 ring of dexterity HPRegen 0.32/turn y - +5 ring of evasion %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, evolution 1, persistent drain a: Renounce Religion You were on level 11 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 2 branches of the dungeon, and saw 12 of its levels. You collected 545 gold pieces. You spent 394 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger m - a +1 short sword of venom r - a +4 scythe s - a +0 whip of electrocution (weapon) Missiles k - 2 throwing nets Armour a - a +0 robe j - a +0 leather armour (worn) n - a +0 kite shield I - the +0 kite shield "Vudwo" {Will- Str+3 Dex+5 Stlth+} (You bought it in a shop on level 5 of the Dungeon) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Jewellery o - a +6 ring of dexterity (left hand) y - a +5 ring of evasion (right hand) A - a ring of wizardry C - a ring of wizardry Talismans c - a talisman of death Wands q - a wand of flame (50) w - a wand of iceblast (13) G - a wand of paralysis (3) K - a wand of acid (5) Scrolls e - a scroll of noise f - a scroll of vulnerability g - 2 scrolls of blinking h - a scroll of silence {unknown} i - 3 scrolls of teleportation l - a scroll of brand weapon {unknown} t - 2 scrolls of revelation {unknown} v - 8 scrolls of identify F - 3 scrolls of amnesia {unknown} J - a scroll of fear Potions d - 4 potions of curing p - a potion of mutation u - 2 potions of ambrosia {unknown} x - 3 potions of degeneration {unknown} z - a potion of magic {unknown} B - a potion of heal wounds {unknown} D - a potion of lignification {unknown} E - a potion of haste {unknown} Skills: + Level 6.8 Fighting - Level 4.0 Armour + Level 7.9 Dodging - Level 1.5 Stealth * Level 5.9 Shields * Level 7.4 Spellcasting * Level 7.4 Conjurations * Level 7.4 Hexes * Level 7.4 Summonings * Level 7.4 Necromancy * Level 7.4 Translocations * Level 7.4 Fire Magic * Level 7.4 Ice Magic * Level 7.4 Air Magic * Level 7.4 Earth Magic * Level 7.4 Alchemy + Level 3.7 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 74% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 74% 2d16 1% 3 d - Inner Flame Hex/Fire 37% N/A 1% 3 e - Flame Wave Conj/Fire 37% 2d10 6% 4 f - Magic Dart Conj 100% 1d8 1% 1 g - Searing Ray Conj 74% 2d7 1% 2 h - Confusing Touch Hex 37% N/A 1% 3 i - Passage of Golubria Tloc 37% N/A 6% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:9 Orc (0/2) D:9 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 * D:10 ( Annotations: D:10 Fannar Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have hidden genetic potential. Your health recovers twice as slowly from being drained. Message History The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow. The arrow hits you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - centaur Aim: a centaur, wielding a +0 orcbow (chance to affect: 88%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you!! The arrow burns you. The centaur shoots an arrow. The arrow completely misses you. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 orcbow (chance to affect: 88%) The centaur is filled with an inner flame. The centaur shoots an arrow. The arrow hits you! The arrow burns you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow barely misses you. Unknown command. Unknown command. Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * A centaur warrior comes into view. It was a potion of mutation. You feel extremely strange. You begin to recover more slowly from draining effects. You feel a hidden potential growing inside you. The centaur shoots an arrow. The arrow misses you. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you!! You die... ################### #.................. #................(. #.................. #.................. #......##....##.... #>.§...##....##.... #.@§§.........v.... #...§§.##....##.... #...§§.##....##.... #########...§v.#.....#..... #...........v..#.....##.... #..............+.....##.... #...........c.c#.....#..... #..........c...#.....#..... #######'######......##....# You could see a centaur warrior and 2 centaurs. Vanquished Creatures Pikel (D:4) A tengu conjurer (D:11) A troll (D:9) Sigmund (D:3) A wyvern (D:7) Blorkula the Orcula (D:8) A shadowghast (D:9) 4 yaks (D:10) A wraith (D:9) An acid dragon (D:10) 2 water moccasins (D:7) Pargi (D:3) 2 black bears (D:5) 3 orc warriors A sky beast (D:6) An ice beast (D:5) 2 ogres 2 centaurs A kobold brigand (D:10) A phantom (D:5) A scorpion (D:4) A gnoll sergeant (D:6) 5 wights (D:7) 4 vampire bats (D:8) 5 killer bees (D:8) 4 howler monkeys An electric eel (D:10) 3 bombardier beetles 3 hounds 4 orc priests A gnoll bouda (D:8) 2 sleepcaps 9 orc wizards 3 adders 10 gnolls 4 ufetubi 3 dart slugs A ribbon worm (D:3) 20 orcs 2 ball pythons 4 bats 6 endoplasms 7 goblins 8 hobgoblins 6 jackals (D:1) A quokka (D:4) 4 kobolds 2 rats (D:1) 153 creatures vanquished. Vanquished Creatures (collateral kills) 27 foxfires (D:1) 27 creatures vanquished. Vanquished Creatures (others) 494 foxfires 494 creatures vanquished. Grand Total: 674 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1stPlace the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | 1stPlace set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 224 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 497 | D:1 | Reached XP level 3. HP: 23/26 MP: 0/0 497 | D:1 | Learned a level 1 spell: Magic Dart 517 | D:1 | Reached skill level 1 in Fighting 517 | D:1 | Reached skill level 1 in Armour 1170 | D:3 | Reached XP level 4. HP: 26/32 MP: 0/0 1243 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1247 | D:3 | Found a shadowy altar of Dithmenos. 1250 | D:3 | Found a white marble altar of Elyvilon. 1531 | D:3 | Noticed Pargi 1535 | D:3 | Killed Pargi 1536 | D:3 | Reached XP level 5. HP: 8/39 MP: 0/0 1536 | D:3 | Learned a level 2 spell: Searing Ray 1671 | D:3 | Noticed Sigmund 1678 | D:3 | Killed Sigmund 1679 | D:3 | Reached XP level 6. HP: 38/46 MP: 0/0 1967 | D:4 | Reached XP level 7. HP: 44/50 MP: 0/0 1967 | D:4 | Learned a level 3 spell: Confusing Touch 2098 | D:4 | Noticed Pikel 2104 | D:4 | Killed Pikel 2105 | D:4 | Reached skill level 5 in Dodging 2105 | D:4 | Reached XP level 8. HP: 15/58 MP: 0/0 2386 | D:4 | Reached skill level 5 in Spellcasting 2386 | D:4 | Reached skill level 5 in Conjurations 2386 | D:4 | Reached skill level 5 in Hexes 2386 | D:4 | Reached skill level 5 in Summonings 2386 | D:4 | Reached skill level 5 in Necromancy 2386 | D:4 | Reached skill level 5 in Translocations 2386 | D:4 | Reached skill level 5 in Fire Magic 2386 | D:4 | Reached skill level 5 in Ice Magic 2386 | D:4 | Reached skill level 5 in Air Magic 2386 | D:4 | Reached skill level 5 in Earth Magic 2386 | D:4 | Reached skill level 5 in Alchemy 2825 | D:4 | Found a hazy altar of Hepliaklqana. 3236 | D:5 | Entered Level 5 of the Dungeon 3690 | D:5 | Reached XP level 9. HP: 57/64 MP: 0/0 3690 | D:5 | Learned a level 4 spell: Passage of Golubria 3693 | D:5 | Reached skill level 5 in Fighting 4118 | D:5 | Found a glowing silver altar of Zin. 4162 | D:5 | Found Lafump's General Store. 4355 | D:6 | Reached skill level 1 in Shields 4750 | D:6 | Found a staircase to the Ecumenical Temple. 4763 | Temple | Entered the Ecumenical Temple 4826 | Temple | Became a worshipper of Qazlal Stormbringer 5047 | D:6 | Found a bloodstained altar of Trog. 5399 | D:7 | Reached skill level 1 in Invocations 6169 | D:8 | Noticed Blorkula the Orcula 6178 | D:8 | Killed Blorkula the Orcula 6179 | D:8 | Reached XP level 10. HP: 53/72 MP: 0/0 7413 | D:8 | Noticed a gargoyle 7561 | D:9 | Reached * piety under Qazlal 7692 | D:9 | Found a staircase to the Lair. 7870 | D:9 | Reached skill level 5 in Shields 8180 | D:9 | Found a snail-covered altar of Cheibriados. 8427 | D:9 | Found a staircase to the Orcish Mines. 8607 | D:10 | Entered Level 10 of the Dungeon 8633 | D:10 | Found Yxtem's Weapon Boutique. 8718 | D:5 | Bought the +0 kite shield "Vudwo" {Will- Str+3 Dex+5 | Stlth+} for 322 gold pieces 8718 | D:5 | Bought a scroll of fear for 48 gold pieces 8718 | D:5 | Bought a scroll of identify for 24 gold pieces 8933 | D:10 | Noticed Fannar 9454 | D:11 | Noticed a centaur warrior 9455 | D:11 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 9455 | D:11 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 9455 | D:11 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_large, layout_basic D:2: layout_loops_ring, serial_undead, serial_undead_a, serial_undead_d, serial_undead_e, serial_undead_a, minmay_misc_feat_room, minmay_3d_cube D:3: layout_basic, grunt_temple_overflow_open, grunt_ministairs_1, minmay_diced_spiral, uniq_sigmund, uniq_pargi D:4: layout_loops_ring, mainiacjoe_overflow_small_starburst, uniq_pikel D:5: layout_loops_corners, old_standard_altar, serial_glass, glass_columns_c, glass_columns_c, serial_shops, shop D:6: layout_basic, lightli_temple_of_fire, minmay_temple_entry_offerings, chequers_serial_rivers_micro_d D:7: layout_rooms, nicolae_benzene_ring D:8: layout_layer_cave, uniq_blorkula_the_orcula D:9: layout_basic, mainiacjoe_overflow_paths, dpeg_oklobed_lair, orc_0_dummy, chequers_serial_rivers_large_b, ebering_dispersal_statue_hall D:10: layout_basic, serial_shops, nicolae_diamond_shop, uniq_fannar D:11: layout_stronghold, hellmonk_guarded_unrand_cigotuvi Temple: dpeg_chambers_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 6 | 6.8 Armour | 1 2 3 4 | 4.0 Dodging | 3 4 5 6 7 | 7.9 Spellcasting | 4 5 6 7 | 7.4 Conjurations | 4 5 6 7 | 7.4 Hexes | 4 5 6 7 | 7.4 Summonings | 4 5 6 7 | 7.4 Necromancy | 4 5 6 7 | 7.4 Translocations | 4 5 6 7 | 7.4 Fire Magic | 4 5 6 7 | 7.4 Ice Magic | 4 5 6 7 | 7.4 Air Magic | 4 5 6 7 | 7.4 Earth Magic | 4 5 6 7 | 7.4 Alchemy | 4 5 6 7 | 7.4 Shields | 3 5 | 5.9 Invocations | 1 3 | 3.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 2 | | | || 2 Short sword | | 1 | | || 1 Cast: Foxfire | 92 | 29 | 121 | 84 || 326 Scorch | 4 | 7 | 22 | 16 || 49 Inner Flame | | 4 | 47 | 41 || 92 Flame Wave | | | 1 | || 1 Volatile Blastmot | | | | 4 || 4 Use: Scroll | | | | 5 || 5 Potion | | | | 2 || 2 Armour: Robe | 11 | 9 | 20 | 12 || 52 Leather armour | | | | 5 || 5 Dodge: Dodged | 9 | 2 | 23 | 27 || 61 Block: Other | | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9457 | 8968 | 489 | 906 | 6884 | 12 | 788.1 | Dungeon | 9371 | 8923 | 448 | 906 | 6884 | 11 | 851.9 | Temple | 85 | 44 | 41 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1551 daAuts D:4: 1402 daAuts D:9: 1318 daAuts D:5: 1097 daAuts D:6: 1070 daAuts D:1: 930 daAuts D:3: 883 daAuts D:7: 724 daAuts D:11: 218 daAuts D:10: 156 daAuts Temple: 85 daAuts D:2: 18 daAuts