Dungeon Crawl Stone Soup version 0.33-a0-5-g34d56c8fa2 (webtiles) character file. Game seed: 2062798701387534467 26530 1stPlace the Nimble (level 13, 0/96 HPs) Began as a Djinni Fire Elementalist on Aug 23, 2024. Was a High Priest of Qazlal. Slain by an eight-headed hydra (9 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:21:57 (12894 turns). 1stPlace the Nimble(Djinni Fire Elementalist) Turns: 12894, Time: 00:21:58 Health: 0/96 AC: 13 Str: 13 XL: 13 Next: 58% Gold: 784 EV: 18 Int: 21 God: Qazlal [*****.] SH: 14 Dex: 21 rFire + + + N - +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold . . . j - +0 buckler rNeg . . . R - +0 troll leather armour rPois ∞ J - +1 hat rElec . b - +2 cloak {rPois} rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth + i - +6 ring of dexterity HPRegen 1.16/turn y - +6 ring of strength %: random rage (3%), repel missiles, infuse magic (-1 HP) @: about to teleport, protected from physical damage, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, berserk 1, wild magic 1 a: Renounce Religion, Upheaval, Elemental Force, Disaster Area You were on level 3 of the Lair of Beasts. You worshipped Qazlal. Qazlal was extremely pleased with you. You visited 2 branches of the dungeon, and saw 16 of its levels. You collected 784 gold pieces. Inventory: Hand Weapons c - a +0 short sword of venom x - the +8 hand axe "Soor Fod" {freeze, rElec rCorr Str-5} (You found it on level 6 of the Dungeon) Str-5: It affects your strength (-5). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. N - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You took it off Maggie on level 8 of the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Missiles O - 7 throwing nets Armour b - a +2 cloak of poison resistance (worn) j - a +0 buckler (worn) J - a +1 hat (worn) R - a +0 troll leather armour (worn) Magical Staves K - a staff of air Jewellery i - a +6 ring of dexterity (left hand) y - a +6 ring of strength (right hand) D - a +6 ring of strength F - a ring of willpower P - a +6 ring of dexterity Wands a - a wand of paralysis (13) s - a wand of polymorph (15) z - a wand of light (18) A - a wand of digging (4) B - a wand of flame (44) H - a wand of warping (17) Scrolls e - 2 scrolls of amnesia g - a scroll of identify h - 2 scrolls of silence {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of butterflies o - 4 scrolls of brand weapon {unknown} p - 3 scrolls of revelation r - 4 scrolls of immolation t - a scroll of fog {unknown} u - a scroll of enchant weapon {unknown} M - a scroll of noise S - a scroll of poison Potions d - 6 potions of curing k - 2 potions of lignification q - a potion of heal wounds v - 2 potions of degeneration w - a potion of berserk rage C - 2 potions of resistance E - 3 potions of enlightenment G - 2 potions of brilliance I - 2 potions of invisibility L - a potion of attraction Q - 2 potions of haste Skills: + Level 9.8 Fighting - Level 4.0 Armour + Level 11.0 Dodging - Level 1.5 Stealth + Level 9.8 Shields + Level 10.7 Spellcasting + Level 10.7 Conjurations + Level 10.7 Hexes + Level 10.7 Summonings + Level 10.7 Necromancy + Level 10.7 Translocations + Level 10.7 Fire Magic + Level 10.7 Ice Magic + Level 10.7 Air Magic + Level 10.7 Earth Magic + Level 10.7 Alchemy * Level 4.9 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d9 1% 2 c - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 d - Inner Flame Hex/Fire 64% N/A 1% 3 e - Flame Wave Conj/Fire 64% 2d15 2% 4 f - Slow Hex 100% N/A 1% 1 g - Lesser Beckoning Tloc 100% N/A 1% 2 h - Sigil of Binding Hex 64% N/A 1% 3 i - Animate Armour Summ/Erth 100% N/A 2% 4 j - Curse of Agony Necr 64% N/A 5% 5 k - Summon Mana Viper Hex/Summ 64% N/A 5% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (0/1) D:5 Lair (3/5) D:10 Snake (0/4) Lair:2 Orc (0/2) D:10 Swamp: Lair:2-3 Shoals: Lair:2-3 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Nemelex Xobeh Okawaru Qazlal Ru Trog Xom Yredelemnul Zin The Shining One Beogh Annotations: D:8 2 runed translucent doors D:10 exclusion: orange crystal statue Lair:2 1 runed translucent door, radzia's ghost, adept TrFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You sometimes lose your temper in combat. Your spells are a little harder to cast, but a little more powerful. Message History The eight-headed hydra bites you but does no damage. The death yak gores you!! Casting: Inner Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - death yak Aim: a death yak (translocational energy, chance to affect: 45%) The death yak resists with some effort. You block the eight-headed hydra's attack. The eight-headed hydra misses you. You block the eight-headed hydra's attack. The eight-headed hydra misses you. The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. The death yak gores you! You feel more protected from physical attacks. The death yak gores you! * * * LOW HITPOINT WARNING * * * Unknown command. You hear a croak. The eight-headed hydra attacks as it pursues you! You block the eight-headed hydra's attack. x2 The eight-headed hydra misses you. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The eight-headed hydra completely misses you. The eight-headed hydra closely misses you. x2 As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The eight-headed hydra misses you. You block the eight-headed hydra's attack. The eight-headed hydra bites you. * * * LOW HITPOINT WARNING * * * You block the eight-headed hydra's attack. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You feel more protected from physical attacks. The eight-headed hydra bites you! 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