Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 1762286680555884612 12 1stPlace the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Sept 4, 2024. Slain by a hound (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:39 (369 turns). 1stPlace the Magician (Djinni Fire Elementalist) Turns: 369, Time: 00:00:40 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 45% Gold: 39 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +0 short sword rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} c - a scroll of fear {unknown} d - 2 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of revelation {unknown} Skills: + Level 0.6 Fighting + Level 0.6 Armour + Level 2.4 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting * Level 3.3 Conjurations * Level 3.3 Hexes * Level 3.3 Summonings * Level 3.3 Necromancy * Level 3.3 Translocations * Level 3.3 Fire Magic * Level 3.3 Ice Magic * Level 3.3 Air Magic * Level 3.3 Earth Magic * Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the hound. The hound is moderately wounded. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hound bites you but does no damage. The hound bites you. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound but does no damage. The hound is moderately wounded. The foxfire hits the hound but does no damage. The hound is moderately wounded. The hound bites you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hound. The hound is moderately wounded. The foxfire hits the hound but does no damage. The hound is moderately wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The foxfire hits the kobold. The kobold is severely wounded. The hound bites you but does no damage. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the hound but does no damage. The hound is moderately wounded. The hound bites you. You die... ####.....### ... #..........###### #..........'...# #.........(###.# #..........# #.# # #.....†....# ### .♣♣ #..........# .r.. #.......v..# ..... #.......v@h###♣...... ##########Kr.JK...~~~ #####♣..♣..[ ..J[ .~.) ~~~ .. . You could see a hound (ally target), an endoplasm, 2 kobolds and a rat. Vanquished Creatures 5 hobgoblins 2 kobolds 2 ball pythons A bat (D:3) A rat (D:2) 11 creatures vanquished. Vanquished Creatures (others) 46 foxfires 46 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1stPlace the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | 1stPlace set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:2 | Reached XP level 2. HP: 20/22 MP: 0/0 269 | D:3 | Found a transporter. 275 | D:3 | Noticed a quasit 295 | D:3 | Found a transporter. 369 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, basic_ecumenical_altar, minmay_cut_off D:2: layout_rooms D:3: layout_basic, nemelex_diamond_rough_becter, gammafunk_ghost_stat_death, kennysheep_potato Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 29 Armour: Robe || 9 Dodge: Dodged || 4