Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. Game seed: 12391774660429979176 953 1stPlace the Magician (level 8, 0/58 HPs) Began as a Djinni Fire Elementalist on Sept 15, 2024. Shot with an arrow by a centaur (8 damage) ... on level 6 of the Dungeon. The game lasted 00:02:47 (2115 turns). 1stPlace the Magician (Djinni Fire Elementalist) Turns: 2115, Time: 00:02:48 Health: 0/58 AC: 3 Str: 7 XL: 8 Next: 36% Gold: 129 EV: 13 Int: 18 God: SH: 0 Dex: 15 rFire + + . d - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons g - a +0 trident k - a +3 dagger Missiles j - 6 poisoned darts Armour a - a +0 robe (worn) f - a +0 cloak (worn) Magical Staves d - a staff of conjuration (weapon) Scrolls h - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} o - a scroll of poison {unknown} Potions b - 2 potions of invisibility {unknown} c - 2 potions of attraction {unknown} e - 2 potions of heal wounds {unknown} l - a potion of curing {unknown} m - a potion of mutation {unknown} n - a potion of brilliance {unknown} Skills: + Level 3.8 Fighting + Level 3.8 Armour + Level 4.9 Dodging - Level 1.5 Stealth * Level 5.3 Spellcasting * Level 5.3 Conjurations * Level 5.3 Hexes * Level 5.3 Summonings * Level 5.3 Necromancy * Level 5.3 Translocations * Level 5.3 Fire Magic * Level 5.3 Ice Magic * Level 5.3 Air Magic * Level 5.3 Earth Magic * Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 48% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 4% 3 d - Inner Flame Hex/Fire 24% N/A 4% 3 e - Flame Wave Conj/Fire 36% 2d10 14% 4 f - Apportation Tloc 48% N/A 1% 1 g - Call Imp Summ 48% N/A 2% 2 h - Mephitic Cloud Conj/Alch/Air 36% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 ( D:6 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Unknown command. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! The foxfire hits the adder. Flame seeps out of the adder. The adder is severely wounded. The foxfire hits the adder. The adder explodes! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! A centaur comes into view. A centaur is nearby! Unknown command. A centaur is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f - centaur Aim: a centaur (ally target, chance to affect: 79%) The centaur barely resists. The foxfire hits the centaur. The centaur is lightly wounded. Your foxfire dissipates! x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 4% risk of failure) Press: ? - help, Dir - move target, f/p - centaur Aim: a centaur, wielding a +0 shortbow (lightly wounded, ally target, chance to affect: 79%) The centaur is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The centaur shoots an arrow. The arrow hits you! You die... ..... #.#.# #.#.. #.#. #######..### #.....#.... #### #.###.#..####### #... #.#.#.#@§§§§§..#### #... #.#...#.§§○#§.....# #... #.#.#<#.#..§c#.##.# #... #.#.#.#§#....#.##.# #..% #.#.#)#.#..§.#..#.###... #.#.#)....)............. #.#...#...........###.## #.###.#######........... #.###.# ##..#.....## You could see a centaur (inner flame). Vanquished Creatures A water moccasin (D:6) An ogre (D:5) A centaur (D:6) 2 scorpions 3 wights (D:6) 4 jellies 2 bombardier beetles A sleepcap (D:6) 2 hounds (D:5) An orc wizard (D:6) 3 gnolls (D:4) 2 adders A shadow imp (D:4) 2 ufetubi (D:5) 9 orcs 6 ball pythons 2 endoplasms (D:4) 2 goblins A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:4) A frilled lizard (D:2) 9 kobolds A rat (D:1) 61 creatures vanquished. Vanquished Creatures (others) 294 foxfires 294 creatures vanquished. Grand Total: 355 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1stPlace the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | 1stPlace set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 145 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 320 | D:3 | Noticed a bombardier beetle 326 | D:3 | Killed a bombardier beetle 327 | D:3 | Reached skill level 1 in Fighting 327 | D:3 | Reached skill level 1 in Armour 327 | D:3 | Reached XP level 3. HP: 15/27 MP: 0/0 327 | D:3 | Learned a level 1 spell: Apportation 446 | D:4 | Reached XP level 4. HP: 29/32 MP: 0/0 758 | D:4 | Reached XP level 5. HP: 35/38 MP: 0/0 758 | D:4 | Learned a level 2 spell: Call Imp 865 | D:5 | Entered Level 5 of the Dungeon 1044 | D:5 | Noticed an ogre 1052 | D:5 | Killed an ogre 1053 | D:5 | Reached XP level 6. HP: 40/44 MP: 0/0 1187 | D:5 | HP: 2/45 [scorpion (7)] 1469 | D:5 | Found Ziuvam Mae's Weapon Shop. 1507 | D:5 | Reached XP level 7. HP: 46/49 MP: 0/0 1507 | D:5 | Learned a level 3 spell: Mephitic Cloud 1624 | D:6 | Noticed a water moccasin 1626 | D:6 | Killed a water moccasin 1702 | D:6 | Found Ysorgh's Jewellery Boutique. 1786 | D:6 | Reached skill level 5 in Spellcasting 1786 | D:6 | Reached skill level 5 in Conjurations 1786 | D:6 | Reached skill level 5 in Hexes 1786 | D:6 | Reached skill level 5 in Summonings 1786 | D:6 | Reached skill level 5 in Necromancy 1786 | D:6 | Reached skill level 5 in Translocations 1786 | D:6 | Reached skill level 5 in Fire Magic 1786 | D:6 | Reached skill level 5 in Ice Magic 1786 | D:6 | Reached skill level 5 in Air Magic 1786 | D:6 | Reached skill level 5 in Earth Magic 1786 | D:6 | Reached skill level 5 in Alchemy 1871 | D:6 | Reached XP level 8. HP: 53/56 MP: 0/0 2115 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_basic, serial_shops, shop, hellmonk_ecumenical_altar_run_dry, dreamdust_mushroom_princess, chequers_serial_rivers_small_b D:2: wad_lake_hut, layout_rooms, basic_altar D:3: layout_rooms, nicolae_overflow_hallway_of_the_gods, ashenzari_altar_1, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_c, grunt_ministairs_1, serial_park_tiny_pond, kennysheep_pointless_box, grunt_decor_clamped, hangedman_decor_points, st_stairs_7, uniq_natasha D:4: layout_cave_pods, uniq_edmund D:5: layout_basic, dancing_weapons_uskayaw, serial_shops, shop, minmay_misc_feat_chi, kennysheep_decorative_pillar D:6: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.8 Armour | 1 2 3 | 3.8 Dodging | 3 4 | 4.9 Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Cast: Foxfire | 49 | 92 | 39 || 180 Scorch | | 5 | 3 || 8 Inner Flame | | | 15 || 15 Armour: Robe | 7 | 12 | 8 || 27 Dodge: Dodged | 10 | 8 | 3 || 21