1stPlace Level 1 of the Dungeon (6, 3, D:1) a +0 robe (9, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a book of Armaments (2, 6, D:2) 5 stones (3, 0, D:2) a +0 club 5 stones (12, -17, D:2) a +0 robe 7 stones (15, -13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (18, -1, D:2) a frilled lizard corpse (skeletalised by now) (22, -23, D:2) an adder skeleton (28, -32, D:2) a +0 club (28, -20, D:2) a frilled lizard skeleton (30, -24, D:2) an adder skeleton (31, -42, D:2) a +0 club (34, -16, D:2) a +0 ring mail (37, -11, D:2) a book of Burglary (38, -34, D:2) a +0 club a kobold skeleton (40, -32, D:2) 7 stones (41, -29, D:2) a rat skeleton (47, -14, D:2) 5 atropa-tipped darts Level 3 of the Dungeon (2, 26, D:3) a +0 dagger a goblin skeleton (15, -4, D:3) a +0 leather armour (19, 21, D:3) a frilled lizard corpse (skeletalised by now) (22, 23, D:3) a rat corpse (skeletalised by now) (23, 2, D:3) a +0 dagger a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) (24, 21, D:3) a bat corpse (skeletalised by now) (25, 0, D:3) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 21, D:3) a +0 whip (30, 29, D:3) a bat corpse (skeletalised by now) (31, 19, D:3) 9 stones (35, -13, D:3) a +0 ring mail (37, 27, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -19, D:4) a +0 long sword (13, 6, D:4) a maw talisman (15, -9, D:4) a +0 falchion (19, 7, D:4) an adder corpse (skeletalised by now) (22, -7, D:4) 3 stones (25, -23, D:4) a +0 flail (25, -1, D:4) 4 stones (26, -33, D:4) a hound corpse (skeletalised by now) (27, -24, D:4) a +0 dagger a kobold skeleton (27, -6, D:4) a jackal skeleton (29, 5, D:4) a +0 club (31, -34, D:4) a +0 dagger (36, -13, D:4) an iguana skeleton (38, 0, D:4) an adder corpse (skeletalised by now) (43, -27, D:4) a hobgoblin skeleton (45, -9, D:4) 6 stones (46, -20, D:4) a +0 rapier (52, -6, D:4) a +0 spear Level 5 of the Dungeon [Shop] Cionepog's Weapon Shoppe a +0 long sword of protection (74 gold) a +0 mace (36 gold) a +0 arbalest (54 gold) a +1 trident of venom (134 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a +0 halberd of venom (81 gold) 5 stones (6 gold) [Shop] Regheite's Armour Emporium a +0 chain mail of cold resistance (172 gold) a +0 ring mail (60 gold) a +0 tower shield (67 gold) the +2 robe of Morality {Harm rN+ Str-4} (202 gold) Str-4: It affects your strength (-4). rN+: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 robe (10 gold) [Shop] Wiwk's Antique Weapon Emporium a +0 hand axe (66 gold) a +0 broad axe (88 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) a +0 war axe (77 gold) a +0 falchion (66 gold) a +0 shortbow (66 gold) a +0 short sword (66 gold) a +0 lajatang (330 gold) (0, 0, D:5) a flux talisman (8, -15, D:5) a +0 sling (9, -31, D:5) 11 gold pieces (9, -21, D:5) a +1 falchion of holy wrath (11, -3, D:5) an iguana corpse (skeletalised by now) (15, -4, D:5) the +0 ring mail of Polish {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (22, 11, D:5) a +0 spear (25, -16, D:5) a +1 robe (36, -9, D:5) a rat skeleton (36, -5, D:5) a ball python skeleton (36, -4, D:5) 2 poisoned darts (37, -5, D:5) a ball python skeleton Level 6 of the Dungeon (0, 0, D:6) the +2 robe of Dice, Bag, and Bottle {Int+5} Int+5: It affects your intelligence (+5). (0, 44, D:6) a +0 dagger (1, 43, D:6) 2 stones a +0 club 6 poisoned darts a +0 whip a kobold skeleton a kobold skeleton (1, 44, D:6) 7 poisoned darts a +0 dagger Level 7 of the Dungeon (12, 13, D:7) a +0 quarterstaff (13, 18, D:7) a water moccasin corpse (skeletalised by now) (15, 21, D:7) a +0 robe a basilisk corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -9, D:7) a +5 heavy spear a +0 scale mail a gnoll corpse (skeletalised by now) (18, 13, D:7) a +0 rapier (18, 19, D:7) 4 curare-tipped darts (22, 5, D:7) the +3 scale mail "Hufamem" {+Inv rC- Regen+ Stlth-} rC-: It makes you vulnerable to cold. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (23, 7, D:7) 6 large rocks a cyclops corpse (skeletalised by now) (25, 6, D:7) a bullfrog corpse (skeletalised by now) (26, 21, D:7) a +0 flail (32, -3, D:7) a +0 robe (33, -4, D:7) a +0 morningstar (33, 16, D:7) a +0 ring mail (34, -1, D:7) a troll skeleton (35, -2, D:7) 7 stones (38, 23, D:7) a +0 giant spiked club a +0 giant club (40, 23, D:7) a +0 morningstar a +2 chain mail of willpower an orc corpse (skeletalised by now) (44, 18, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, 21, D:8) a +0 chain mail (7, 2, D:8) 6 stones (8, -1, D:8) a +0 antimagic spear (11, -2, D:8) 3 stones (12, -5, D:8) a +0 trident a +0 scale mail a +0 robe (14, -3, D:8) a +4 trident a +0 robe (16, -20, D:8) a +1 short sword of protection (16, -1, D:8) a +3 short sword a +0 robe (17, -2, D:8) a +0 halberd a +0 robe (19, 21, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (20, -15, D:8) a +0 robe (21, 2, D:8) a +0 dagger a +0 robe (23, 1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, 23, D:8) 17 gold pieces (24, 2, D:8) a +0 trident a +0 ring mail (26, -19, D:8) a +0 short sword (27, -17, D:8) a +0 morningstar of protection a +0 leather armour an orc corpse (skeletalised by now) (28, -15, D:8) a +1 dagger of venom an orc corpse (skeletalised by now) (29, -17, D:8) a +0 long sword 3 boomerangs a +0 chain mail a +0 club an orc corpse (skeletalised by now) (46, 6, D:8) 14 gold pieces (46, 7, D:8) a potion of haste (46, 8, D:8) 12 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (14, -22, D:9) the +10 great sword "Iffigab" {flame, *Corrode rC++ rN+ Stlth+} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. the +0 glaive of Grandeur {heavy, rC+ Str+3 Int+5} Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). rC+: It protects you from cold. the +2 hand axe of the Loving Frog {vamp, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (15, -47, D:9) a black bear skeleton (18, -49, D:9) a black bear skeleton (18, -45, D:9) a black bear skeleton (19, -45, D:9) a black bear skeleton (45, -6, D:9) a +0 plate armour a +0 dire flail (46, -17, D:9) a +0 club 8 poisoned darts (57, -24, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Zeafos's Assorted Antiques 2 scrolls of blinking (345 gold) a +0 robe (16 gold) a potion of curing (69 gold) a scroll of identify (46 gold) a scroll of noise (23 gold) a +0 plate armour (529 gold) a ring of positive energy (460 gold) (0, 0, D:10) a +5 demon trident 5 javelins a +0 scale mail (6, -31, D:10) a +4 orcbow of freezing (16, -14, D:10) a troll skeleton (24, 4, D:10) 4 stones (31, -5, D:10) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (31, -4, D:10) a +3 spear of flaming 6 stones a +0 scale mail (43, -11, D:10) a +0 whip a gnoll corpse (skeletalised by now) (45, -9, D:10) a +0 club Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (4, -3, D:11) a +0 giant club (5, -4, D:11) a +0 dire flail the ogre corpse of Lodul (skeletalised by now) (6, -2, D:11) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) (7, -2, D:11) a +0 giant club (19, -34, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (48, -2, D:11) 2 boomerangs Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (1, 0, D:12) a staff of death (56, 14, D:12) a wand of paralysis (3) Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (1, -11, D:13) 6 large rocks a cyclops corpse (skeletalised by now) (8, -17, D:13) the staff of Saltpetre {rF+ Int+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. the +8 arbalest "Ehaam" {heavy, ^Contam rF+ Int+4 Stlth+} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. the staff of Slime {rPois Str+2 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. the +1 robe of Yhubbefo {Archmagi} Archmagi: It increases the power of your magical spells. (10, 12, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (10, 13, D:13) a +0 orcbow (11, 12, D:13) a +1 mace of venom a +0 shortbow of freezing (11, 14, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (12, 12, D:13) a +0 orcbow a centaur corpse (skeletalised by now) (13, 12, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (2, 2, D:14) a +0 leather armour (6, -10, D:14) a +0 club a kobold skeleton (7, 6, D:14) 16 gold pieces (8, -3, D:14) a +0 long sword (8, 10, D:14) 7 stones (10, -3, D:14) a +0 short sword a stone a kobold corpse (skeletalised by now) (11, -4, D:14) an ugly thing corpse (skeletalised by now) (12, -6, D:14) a +0 dagger a +0 robe (12, -1, D:14) 21 gold pieces (13, 4, D:14) a potion of brilliance (14, 3, D:14) 25 gold pieces (14, 7, D:14) a scroll of noise (14, 10, D:14) 27 gold pieces (15, 4, D:14) a +4 ring of protection (15, 5, D:14) a potion of might (16, 0, D:14) a potion of cancellation (16, 5, D:14) an amulet of regeneration (16, 14, D:14) 5 stones (17, -3, D:14) a +0 rapier (18, -25, D:14) a +0 robe (18, -22, D:14) a +0 flail (18, 18, D:14) a +0 heavy falchion (20, -14, D:14) an ugly thing corpse (skeletalised by now) Level 15 of the Dungeon [Shop] Jydefiwi's Antique Weapon Boutique a +1 long sword of draining (305 gold) a +0 long sword of flaming (190 gold) a +0 club (23 gold) a +0 broad axe (92 gold) a +0 mace (69 gold) the +4 quarterstaff "Dauda" {freeze, *Rage rElec rCorr Dex+4} (1221 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +0 rapier (92 gold) a +0 whip (57 gold) a +0 great sword (149 gold) the +8 longbow "Osmeadon" {drain, Will- Str+2 SInv} (1446 gold) Str+2: It affects your strength (+2). Will-: It decreases your willpower. SInv: It lets you see invisible. a +0 quarterstaff (92 gold) (0, 0, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (1, -1, D:15) an ugly thing corpse (skeletalised by now) (1, 0, D:15) an ugly thing corpse (skeletalised by now) (2, -1, D:15) an ugly thing corpse (skeletalised by now) (3, -5, D:15) a +1 rapier of venom (3, -4, D:15) a +2 long sword of draining a tengu corpse (skeletalised by now) (4, -14, D:15) a +0 dagger (4, -6, D:15) a tengu corpse (skeletalised by now) (4, 14, D:15) a +0 heavy quarterstaff a +2 robe (5, -20, D:15) a +0 dagger a +0 robe (5, -7, D:15) a +0 long sword a +0 robe (24, -7, D:15) a +0 quarterstaff (37, 27, D:15) a +0 chain mail (38, 24, D:15) a +0 rapier (45, 12, D:15) 6 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a boomerang a +0 hand axe (0, 1, Orc:1) a +0 flail (1, -1, Orc:1) a +0 flail (1, 0, Orc:1) a +0 plate armour a +0 battleaxe (2, -1, Orc:1) a +0 plate armour a +2 battleaxe of electrocution (2, 2, Orc:1) a +0 club (3, -1, Orc:1) a +0 chain mail a +0 long sword (4, 0, Orc:1) a +0 plate armour a +0 battleaxe (4, 1, Orc:1) a +0 flail an orc skeleton (4, 3, Orc:1) a +0 chain mail a +0 trident (5, 1, Orc:1) a +0 giant club a +0 giant spiked club an ogre skeleton (5, 2, Orc:1) a +0 plate armour a +0 halberd an orc skeleton (5, 3, Orc:1) a +0 war axe (5, 4, Orc:1) a +0 club (6, 0, Orc:1) a +0 troll leather armour a troll skeleton Level 2 of the Orcish Mines [Shop] Wayqecw's Magic Scroll Boutique a scroll of identify (20 gold) a scroll of vulnerability (40 gold) a scroll of identify (20 gold) [Shop] Igisan's General Store a scroll of revelation (90 gold) a scroll of amnesia (48 gold) 5 darts of dispersal (54 gold) a +0 ring mail (48 gold) a scroll of enchant armour (90 gold) a +0 orcbow (42 gold) a ring of wizardry (360 gold) a potion of attraction (36 gold) 2 potions of brilliance (96 gold) [Shop] Ytheiwomia's Book Shoppe a Grand Grimoire (408 gold) a book of Fire (384 gold) a book of Blasting (336 gold) Ysiceq's Discursus on Friendly Guile (480 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Blazeheart Golem Fire/Summoning 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Summon Forest Summoning/Translocation 5 a book of Spontaneous Combustion (456 gold) a book of Flames (336 gold) a book of Spectacle (480 gold) a book of the Wilderness (456 gold) a book of the Wilderness (456 gold) [Shop] Qofiseso's Antique Weapon Emporium a +2 whip of electrocution (455 gold) a +0 falchion (75 gold) a +0 quarterstaff (100 gold) a +0 flail (87 gold) the +7 great sword of Renuav {spect, rElec rF+ rN+} (1910 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. the +7 sling of the Destroying Fool {drain, Int+3} (1275 gold) Int+3: It affects your intelligence (+3). a +0 flail (87 gold) a +0 mace (75 gold) a +4 halberd of venom (670 gold) a +0 long sword (87 gold) (0, 0, Orc:2) a +0 leather armour (1, 4, Orc:2) a +0 dagger (1, 6, Orc:2) a +0 scale mail of fire resistance (2, -2, Orc:2) a +0 giant spiked club (8, -25, Orc:2) a +1 cloak of poison resistance (unseen) (8, -23, Orc:2) the +1 helmet "Hyfer" {-Cast Regen+ Dex+2} Dex+2: It affects your dexterity (+2). -Cast: It prevents spellcasting. Regen+: It increases your rate of health regeneration. (unseen) (8, -22, Orc:2) a +0 club (11, -37, Orc:2) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (21, -4, Orc:2) a +2 flail of venom a +0 chain mail an orc corpse (skeletalised by now) (33, -36, Orc:2) a +0 chain mail a +3 great sword (42, -9, Orc:2) a +0 dire flail a +0 plate armour (46, -14, Orc:2) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (6, 9, Lair:1) a stone (6, 14, Lair:1) a stone (9, 15, Lair:1) a stone (11, 12, Lair:1) a stone (12, 28, Lair:1) an Everburning Encyclopedia (34, -4, Lair:1) a bullfrog corpse (skeletalised by now) (56, 45, Lair:1) a book of Geomancy (61, 17, Lair:1) a komodo dragon skeleton Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (7, -28, Lair:2) a yak corpse (skeletalised by now) (11, -28, Lair:2) a +0 trident 3 boomerangs (24, -18, Lair:2) a cane toad corpse (skeletalised by now) (24, -17, Lair:2) a +0 falchion a black mamba corpse (skeletalised by now) (25, -23, Lair:2) a hydra corpse (skeletalised by now) (43, 12, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (3, 16, Lair:3) 3 stones (4, 0, Lair:3) a +0 spear a salamander skeleton (9, 15, Lair:3) a +0 chain mail (14, 24, Lair:3) a yak corpse (skeletalised by now) (27, 36, Lair:3) a wolf corpse (skeletalised by now) (33, 31, Lair:3) 2 stones (34, 10, Lair:3) a +0 dagger a +0 robe (35, 3, Lair:3) a +1 shortbow of freezing (36, 25, Lair:3) a yak skeleton (38, 13, Lair:3) an amulet of guardian spirit (39, 29, Lair:3) a yak skeleton (46, 28, Lair:3) a maw talisman (50, 28, Lair:3) a blink frog skeleton (50, 35, Lair:3) a blink frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (18, 2, Lair:4) a book of Storms (38, 10, Lair:4) the staff of Darkness {Int+3 Dex+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (38, 11, Lair:4) a scroll of revelation (39, 10, Lair:4) 2 potions of heal wounds (39, 11, Lair:4) a scroll of fog (40, 11, Lair:4) a potion of curing Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 battleaxe (1, -29, Lair:5) a wolf skeleton (1, -1, Lair:5) a +0 ring mail (2, -33, Lair:5) a blink frog skeleton (2, -16, Lair:5) a +4 dire flail (7, -11, Lair:5) a +0 spear (8, -53, Lair:5) a +0 robe (8, -33, Lair:5) a dream sheep skeleton (8, 3, Lair:5) the +0 scale mail "Qodoanivur" {rElec rPois Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. (10, -47, Lair:5) the +9 spear "Lukesch" {flame, rPois rC+ Stlth+} rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. (10, -32, Lair:5) a +1 short sword of draining a +0 robe (11, -31, Lair:5) a +0 dagger a +0 robe (12, -47, Lair:5) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (12, -5, Lair:5) a black bear skeleton (12, -4, Lair:5) a wolf skeleton (13, -27, Lair:5) a +0 dagger a +0 robe a polar bear corpse (skeletalised by now) (13, -5, Lair:5) a +0 rapier a +0 robe (13, -4, Lair:5) a +0 spear a spriggan skeleton (13, -1, Lair:5) a black bear skeleton (14, -25, Lair:5) a +0 short sword a +0 robe a spriggan skeleton (15, -25, Lair:5) a +2 rapier of flaming a +0 robe (21, -40, Lair:5) a +0 rapier a +0 robe a +0 buckler (22, -19, Lair:5) a wolf corpse (skeletalised by now) (22, -14, Lair:5) a +0 short sword a +0 robe (25, -19, Lair:5) a wolf corpse (skeletalised by now) (27, -23, Lair:5) a wolf corpse (skeletalised by now) (31, -27, Lair:5) a +0 falchion (34, 5, Lair:5) 7 stones (38, -23, Lair:5) a +0 mace (42, -13, Lair:5) a yak skeleton (44, -12, Lair:5) an elephant skeleton (46, -33, Lair:5) a yak skeleton (47, -33, Lair:5) a +0 leather armour (48, -22, Lair:5) 3 poisoned darts (48, -5, Lair:5) the Notes on Melanotic Topomancy Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Sticky Flame Fire/Alchemy 4 (52, -12, Lair:5) a wolf skeleton (55, -10, Lair:5) a blink frog skeleton (56, -11, Lair:5) a cane toad skeleton (60, -16, Lair:5) a blink frog skeleton (60, -4, Lair:5) a wolf corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +1 arbalest of Woe {speed, rF- Int+6} Int+6: It affects your intelligence (+6). rF-: It makes you vulnerable to fire. (12, -21, Slime:5) the Cyclopedia of Jinxed Hyperthermia Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Enfeeble Hexes 7 (21, 1, Slime:5) the +0 leather armour of the Hills {Int+2} Int+2: It affects your intelligence (+2). Level 1 of the Vaults (0, 0, Vaults:1) a +0 dagger a +0 robe a human corpse (14, 6, Vaults:1) a +0 troll leather armour a +0 troll leather armour a +0 leather armour a +0 great mace a deep troll corpse a human corpse a deep troll corpse (19, 6, Vaults:1) a +0 ring mail (21, 2, Vaults:1) a +1 trident of freezing (21, 3, Vaults:1) a +0 great mace a +0 scale mail a human corpse Level 2 of the Vaults (4, 3, Vaults:2) a +0 falchion a +0 ring mail (5, 4, Vaults:2) a glowing shapeshifter corpse (5, 7, Vaults:2) a +0 great sword a +0 chain mail (5, 8, Vaults:2) a +0 arbalest (5, 9, Vaults:2) a +0 mace a +0 ring mail (6, 6, Vaults:2) a +4 vampiric whip a +0 arbalest a +3 great mace of draining (6, 7, Vaults:2) a +0 great mace a +0 chain mail a +0 arbalest (7, 6, Vaults:2) a +0 arbalest a yaktaur corpse (7, 7, Vaults:2) a +0 arbalest a +0 falchion a +0 ring mail a human corpse (8, 6, Vaults:2) a +2 battleaxe (still there?) a +0 chain mail (still there?)